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-rw-r--r--src/client/camera.h6
1 files changed, 6 insertions, 0 deletions
diff --git a/src/client/camera.h b/src/client/camera.h
index 88de3570a..6ec37fe10 100644
--- a/src/client/camera.h
+++ b/src/client/camera.h
@@ -75,6 +75,12 @@ public:
return m_camera_position;
}
+ // Returns the absolute position of the head SceneNode in the world
+ inline v3f getHeadPosition() const
+ {
+ return m_headnode->getAbsolutePosition();
+ }
+
// Get the camera direction (in absolute camera coordinates).
// This has view bobbing applied.
inline v3f getDirection() const