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-rw-r--r--src/client/game.cpp7
1 files changed, 4 insertions, 3 deletions
diff --git a/src/client/game.cpp b/src/client/game.cpp
index 920383aaf..8f9d51417 100644
--- a/src/client/game.cpp
+++ b/src/client/game.cpp
@@ -3996,9 +3996,10 @@ inline void Game::limitFps(FpsControl *fps_timings, f32 *dtime)
else
fps_timings->busy_time = 0;
- u32 frametime_min = 1000 / (g_menumgr.pausesGame()
- ? g_settings->getFloat("pause_fps_max")
- : g_settings->getFloat("fps_max"));
+ u32 frametime_min = 1000 / (
+ device->isWindowFocused() && !g_menumgr.pausesGame()
+ ? g_settings->getFloat("fps_max")
+ : g_settings->getFloat("fps_max_unfocused"));
if (fps_timings->busy_time < frametime_min) {
fps_timings->sleep_time = frametime_min - fps_timings->busy_time;