diff options
Diffstat (limited to 'src/client/gameui.cpp')
-rw-r--r-- | src/client/gameui.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/client/gameui.cpp b/src/client/gameui.cpp index ecb8e0ec4..bae5241b1 100644 --- a/src/client/gameui.cpp +++ b/src/client/gameui.cpp @@ -104,16 +104,16 @@ void GameUI::update(const RunStats &stats, Client *client, MapDrawControl *draw_ // Minimal debug text must only contain info that can't give a gameplay advantage if (m_flags.show_minimal_debug) { - static float drawtime_avg = 0; - drawtime_avg = drawtime_avg * 0.95 + stats.drawtime * 0.05; - u16 fps = 1.0 / stats.dtime_jitter.avg; + const u16 fps = 1.0 / stats.dtime_jitter.avg; + m_drawtime_avg *= 0.95f; + m_drawtime_avg += 0.05f * (stats.drawtime / 1000); std::ostringstream os(std::ios_base::binary); os << std::fixed << PROJECT_NAME_C " " << g_version_hash << " | FPS: " << fps << std::setprecision(0) - << " | drawtime: " << drawtime_avg << "ms" + << " | drawtime: " << m_drawtime_avg << "ms" << std::setprecision(1) << " | dtime jitter: " << (stats.dtime_jitter.max_fraction * 100.0) << "%" |