diff options
Diffstat (limited to 'src/client/gameui.cpp')
-rw-r--r-- | src/client/gameui.cpp | 35 |
1 files changed, 14 insertions, 21 deletions
diff --git a/src/client/gameui.cpp b/src/client/gameui.cpp index 6eb8bfd34..674d07fa6 100644 --- a/src/client/gameui.cpp +++ b/src/client/gameui.cpp @@ -80,9 +80,10 @@ void GameUI::init() // Profiler text (size is updated when text is updated) m_guitext_profiler = gui::StaticText::add(guienv, L"<Profiler>", core::rect<s32>(0, 0, 0, 0), false, false, guiroot); + m_guitext_profiler->setOverrideFont(g_fontengine->getFont( + g_fontengine->getDefaultFontSize() * 0.9f, FM_Mono)); m_guitext_profiler->setBackgroundColor(video::SColor(120, 0, 0, 0)); m_guitext_profiler->setVisible(false); - m_guitext_profiler->setWordWrap(true); } void GameUI::update(const RunStats &stats, Client *client, MapDrawControl *draw_control, @@ -239,29 +240,21 @@ void GameUI::updateProfiler() { if (m_profiler_current_page != 0) { std::ostringstream os(std::ios_base::binary); - g_profiler->printPage(os, m_profiler_current_page, m_profiler_max_page); + os << " Profiler page " << (int)m_profiler_current_page << + ", elapsed: " << g_profiler->getElapsedMs() << " ms)" << std::endl; - std::wstring text = translate_string(utf8_to_wide(os.str())); - setStaticText(m_guitext_profiler, text.c_str()); - - s32 w = g_fontengine->getTextWidth(text); - - if (w < 400) - w = 400; - - u32 text_height = g_fontengine->getTextHeight(); + int lines = g_profiler->print(os, m_profiler_current_page, m_profiler_max_page); + ++lines; - core::position2di upper_left, lower_right; - - upper_left.X = 6; - upper_left.Y = (text_height + 5) * 2; - lower_right.X = 12 + w; - lower_right.Y = upper_left.Y + (text_height + 1) * MAX_PROFILER_TEXT_ROWS; - - s32 screen_height = RenderingEngine::get_video_driver()->getScreenSize().Height; + std::wstring text = utf8_to_wide(os.str()); + setStaticText(m_guitext_profiler, text.c_str()); - if (lower_right.Y > screen_height * 2 / 3) - lower_right.Y = screen_height * 2 / 3; + core::dimension2d<u32> size = m_guitext_profiler->getOverrideFont()-> + getDimension(text.c_str()); + core::position2di upper_left(6, 50); + core::position2di lower_right = upper_left; + lower_right.X += size.Width + 10; + lower_right.Y += size.Height; m_guitext_profiler->setRelativePosition(core::rect<s32>(upper_left, lower_right)); } |