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Diffstat (limited to 'src/client/shadows/shadowsshadercallbacks.h')
-rw-r--r-- | src/client/shadows/shadowsshadercallbacks.h | 58 |
1 files changed, 58 insertions, 0 deletions
diff --git a/src/client/shadows/shadowsshadercallbacks.h b/src/client/shadows/shadowsshadercallbacks.h new file mode 100644 index 000000000..87833c0ec --- /dev/null +++ b/src/client/shadows/shadowsshadercallbacks.h @@ -0,0 +1,58 @@ +/* +Minetest +Copyright (C) 2021 Liso <anlismon@gmail.com> + +This program is free software; you can redistribute it and/or modify +it under the terms of the GNU Lesser General Public License as published by +the Free Software Foundation; either version 2.1 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU Lesser General Public License for more details. + +You should have received a copy of the GNU Lesser General Public License along +with this program; if not, write to the Free Software Foundation, Inc., +51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. +*/ + +#pragma once +#include "irrlichttypes_extrabloated.h" +#include <IMaterialRendererServices.h> +#include <IShaderConstantSetCallBack.h> +#include "client/shader.h" + +class ShadowDepthShaderCB : public video::IShaderConstantSetCallBack +{ +public: + ShadowDepthShaderCB() : + m_light_mvp_setting("LightMVP"), + m_map_resolution_setting("MapResolution"), + m_max_far_setting("MaxFar"), + m_color_map_sampler_setting("ColorMapSampler"), + m_perspective_bias0("xyPerspectiveBias0"), + m_perspective_bias1("xyPerspectiveBias1"), + m_perspective_zbias("zPerspectiveBias"), + m_cam_pos_setting("CameraPos") + {} + + void OnSetMaterial(const video::SMaterial &material) override {} + + void OnSetConstants(video::IMaterialRendererServices *services, + s32 userData) override; + + f32 MaxFar{2048.0f}, MapRes{1024.0f}; + f32 PerspectiveBiasXY {0.9f}, PerspectiveBiasZ {0.5f}; + v3f CameraPos; + +private: + CachedVertexShaderSetting<f32, 16> m_light_mvp_setting; + CachedVertexShaderSetting<f32> m_map_resolution_setting; + CachedVertexShaderSetting<f32> m_max_far_setting; + CachedPixelShaderSetting<s32> m_color_map_sampler_setting; + CachedVertexShaderSetting<f32> m_perspective_bias0; + CachedVertexShaderSetting<f32> m_perspective_bias1; + CachedVertexShaderSetting<f32> m_perspective_zbias; + CachedVertexShaderSetting<f32, 4> m_cam_pos_setting; +}; |