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-rw-r--r--src/client/sound.h28
1 files changed, 5 insertions, 23 deletions
diff --git a/src/client/sound.h b/src/client/sound.h
index a3bb3ce87..213d20831 100644
--- a/src/client/sound.h
+++ b/src/client/sound.h
@@ -51,10 +51,8 @@ public:
// playSound functions return -1 on failure, otherwise a handle to the
// sound. If name=="", call should be ignored without error.
- virtual int playSound(const std::string &name, bool loop, float volume,
- float fade = 0.0f, float pitch = 1.0f) = 0;
- virtual int playSoundAt(const std::string &name, bool loop, float volume, v3f pos,
- float pitch = 1.0f) = 0;
+ virtual int playSound(const SimpleSoundSpec &spec) = 0;
+ virtual int playSoundAt(const SimpleSoundSpec &spec, const v3f &pos) = 0;
virtual void stopSound(int sound) = 0;
virtual bool soundExists(int sound) = 0;
virtual void updateSoundPosition(int sound, v3f pos) = 0;
@@ -62,15 +60,6 @@ public:
virtual float getSoundGain(int id) = 0;
virtual void step(float dtime) = 0;
virtual void fadeSound(int sound, float step, float gain) = 0;
-
- int playSound(const SimpleSoundSpec &spec)
- {
- return playSound(spec.name, spec.loop, spec.gain, spec.fade, spec.pitch);
- }
- int playSoundAt(const SimpleSoundSpec &spec, const v3f &pos)
- {
- return playSoundAt(spec.name, spec.loop, spec.gain, pos, spec.pitch);
- }
};
class DummySoundManager : public ISoundManager
@@ -88,16 +77,9 @@ public:
{
}
void setListenerGain(float gain) {}
- int playSound(const std::string &name, bool loop, float volume, float fade,
- float pitch)
- {
- return 0;
- }
- int playSoundAt(const std::string &name, bool loop, float volume, v3f pos,
- float pitch)
- {
- return 0;
- }
+
+ int playSound(const SimpleSoundSpec &spec) { return -1; }
+ int playSoundAt(const SimpleSoundSpec &spec, const v3f &pos) { return -1; }
void stopSound(int sound) {}
bool soundExists(int sound) { return false; }
void updateSoundPosition(int sound, v3f pos) {}