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-rw-r--r--src/client/tile.cpp224
1 files changed, 196 insertions, 28 deletions
diff --git a/src/client/tile.cpp b/src/client/tile.cpp
index 8f0c39465..99495132b 100644
--- a/src/client/tile.cpp
+++ b/src/client/tile.cpp
@@ -134,9 +134,8 @@ std::string getTexturePath(const std::string &filename)
/*
Check from texture_path
*/
- std::string texture_path = g_settings->get("texture_path");
- if (texture_path != "")
- {
+ const std::string &texture_path = g_settings->get("texture_path");
+ if (texture_path != "") {
std::string testpath = texture_path + DIR_DELIM + filename;
// Check all filename extensions. Returns "" if not found.
fullpath = getImagePath(testpath);
@@ -342,6 +341,8 @@ public:
*/
video::ITexture* getTextureForMesh(const std::string &name, u32 *id);
+ virtual Palette* getPalette(const std::string &name);
+
// Returns a pointer to the irrlicht device
virtual IrrlichtDevice* getDevice()
{
@@ -378,11 +379,6 @@ public:
video::ITexture* generateTextureFromMesh(
const TextureFromMeshParams &params);
- // Generates an image from a full string like
- // "stone.png^mineral_coal.png^[crack:1:0".
- // Shall be called from the main thread.
- video::IImage* generateImage(const std::string &name);
-
video::ITexture* getNormalTexture(const std::string &name);
video::SColor getTextureAverageColor(const std::string &name);
video::ITexture *getShaderFlagsTexture(bool normamap_present);
@@ -405,6 +401,13 @@ private:
// if baseimg is NULL, it is created. Otherwise stuff is made on it.
bool generateImagePart(std::string part_of_name, video::IImage *& baseimg);
+ /*! Generates an image from a full string like
+ * "stone.png^mineral_coal.png^[crack:1:0".
+ * Shall be called from the main thread.
+ * The returned Image should be dropped.
+ */
+ video::IImage* generateImage(const std::string &name);
+
// Thread-safe cache of what source images are known (true = known)
MutexedMap<std::string, bool> m_source_image_existence;
@@ -423,6 +426,9 @@ private:
// but can't be deleted because the ITexture* might still be used
std::vector<video::ITexture*> m_texture_trash;
+ // Maps image file names to loaded palettes.
+ UNORDERED_MAP<std::string, Palette> m_palettes;
+
// Cached settings needed for making textures from meshes
bool m_setting_trilinear_filter;
bool m_setting_bilinear_filter;
@@ -558,7 +564,11 @@ static void blit_with_alpha_overlay(video::IImage *src, video::IImage *dst,
// color alpha with the destination alpha.
// Otherwise, any pixels that are not fully transparent get the color alpha.
static void apply_colorize(video::IImage *dst, v2u32 dst_pos, v2u32 size,
- video::SColor color, int ratio, bool keep_alpha);
+ const video::SColor &color, int ratio, bool keep_alpha);
+
+// paint a texture using the given color
+static void apply_multiplication(video::IImage *dst, v2u32 dst_pos, v2u32 size,
+ const video::SColor &color);
// Apply a mask to an image
static void apply_mask(video::IImage *mask, video::IImage *dst,
@@ -682,6 +692,61 @@ video::ITexture* TextureSource::getTextureForMesh(const std::string &name, u32 *
return getTexture(name + "^[applyfiltersformesh", id);
}
+Palette* TextureSource::getPalette(const std::string &name)
+{
+ // Only the main thread may load images
+ sanity_check(thr_is_current_thread(m_main_thread));
+
+ if (name == "")
+ return NULL;
+
+ UNORDERED_MAP<std::string, Palette>::iterator it = m_palettes.find(name);
+ if (it == m_palettes.end()) {
+ // Create palette
+ video::IImage *img = generateImage(name);
+ if (!img) {
+ warningstream << "TextureSource::getPalette(): palette \"" << name
+ << "\" could not be loaded." << std::endl;
+ return NULL;
+ }
+ Palette new_palette;
+ u32 w = img->getDimension().Width;
+ u32 h = img->getDimension().Height;
+ // Real area of the image
+ u32 area = h * w;
+ if (area == 0)
+ return NULL;
+ if (area > 256) {
+ warningstream << "TextureSource::getPalette(): the specified"
+ << " palette image \"" << name << "\" is larger than 256"
+ << " pixels, using the first 256." << std::endl;
+ area = 256;
+ } else if (256 % area != 0)
+ warningstream << "TextureSource::getPalette(): the "
+ << "specified palette image \"" << name << "\" does not "
+ << "contain power of two pixels." << std::endl;
+ // We stretch the palette so it will fit 256 values
+ // This many param2 values will have the same color
+ u32 step = 256 / area;
+ // For each pixel in the image
+ for (u32 i = 0; i < area; i++) {
+ video::SColor c = img->getPixel(i % w, i / w);
+ // Fill in palette with 'step' colors
+ for (u32 j = 0; j < step; j++)
+ new_palette.push_back(c);
+ }
+ img->drop();
+ // Fill in remaining elements
+ while (new_palette.size() < 256)
+ new_palette.push_back(video::SColor(0xFFFFFFFF));
+ m_palettes[name] = new_palette;
+ it = m_palettes.find(name);
+ }
+ if (it != m_palettes.end())
+ return &((*it).second);
+ return NULL;
+}
+
void TextureSource::processQueue()
{
/*
@@ -725,8 +790,6 @@ void TextureSource::rebuildImagesAndTextures()
video::IImage *img = generateImage(ti->name);
#ifdef __ANDROID__
img = Align2Npot2(img, driver);
- sanity_check(img->getDimension().Height == npot2(img->getDimension().Height));
- sanity_check(img->getDimension().Width == npot2(img->getDimension().Width));
#endif
// Create texture from resulting image
video::ITexture *t = NULL;
@@ -938,7 +1001,7 @@ video::ITexture* TextureSource::generateTextureFromMesh(
smgr->drop();
// Unset render target
- driver->setRenderTarget(0, false, true, 0);
+ driver->setRenderTarget(0, false, true, video::SColor(0,0,0,0));
if (params.delete_texture_on_shutdown)
m_texture_trash.push_back(rtt);
@@ -1059,6 +1122,13 @@ video::IImage* TextureSource::generateImage(const std::string &name)
* @param driver driver to use for image operations
* @return image or copy of image aligned to npot2
*/
+
+inline u16 get_GL_major_version()
+{
+ const GLubyte *gl_version = glGetString(GL_VERSION);
+ return (u16) (gl_version[0] - '0');
+}
+
video::IImage * Align2Npot2(video::IImage * image,
video::IVideoDriver* driver)
{
@@ -1069,7 +1139,10 @@ video::IImage * Align2Npot2(video::IImage * image,
core::dimension2d<u32> dim = image->getDimension();
std::string extensions = (char*) glGetString(GL_EXTENSIONS);
- if (extensions.find("GL_OES_texture_npot") != std::string::npos) {
+
+ // Only GLES2 is trusted to correctly report npot support
+ if (get_GL_major_version() > 1 &&
+ extensions.find("GL_OES_texture_npot") != std::string::npos) {
return image;
}
@@ -1135,17 +1208,17 @@ bool TextureSource::generateImagePart(std::string part_of_name,
#endif
if (image == NULL) {
if (part_of_name != "") {
- if (part_of_name.find("_normal.png") == std::string::npos){
- errorstream<<"generateImage(): Could not load image \""
- <<part_of_name<<"\""<<" while building texture"<<std::endl;
- errorstream<<"generateImage(): Creating a dummy"
- <<" image for \""<<part_of_name<<"\""<<std::endl;
- } else {
- infostream<<"generateImage(): Could not load normal map \""
- <<part_of_name<<"\""<<std::endl;
- infostream<<"generateImage(): Creating a dummy"
- <<" normal map for \""<<part_of_name<<"\""<<std::endl;
+
+ // Do not create normalmap dummies
+ if (part_of_name.find("_normal.png") != std::string::npos) {
+ warningstream << "generateImage(): Could not load normal map \""
+ << part_of_name << "\"" << std::endl;
+ return true;
}
+
+ errorstream << "generateImage(): Could not load image \""
+ << part_of_name << "\" while building texture; "
+ "Creating a dummy image" << std::endl;
}
// Just create a dummy image
@@ -1660,6 +1733,30 @@ bool TextureSource::generateImagePart(std::string part_of_name,
}
}
/*
+ [multiply:color
+ multiplys a given color to any pixel of an image
+ color = color as ColorString
+ */
+ else if (str_starts_with(part_of_name, "[multiply:")) {
+ Strfnd sf(part_of_name);
+ sf.next(":");
+ std::string color_str = sf.next(":");
+
+ if (baseimg == NULL) {
+ errorstream << "generateImagePart(): baseimg != NULL "
+ << "for part_of_name=\"" << part_of_name
+ << "\", cancelling." << std::endl;
+ return false;
+ }
+
+ video::SColor color;
+
+ if (!parseColorString(color_str, color, false))
+ return false;
+
+ apply_multiplication(baseimg, v2u32(0, 0), baseimg->getDimension(), color);
+ }
+ /*
[colorize:color
Overlays image with given color
color = color as ColorString
@@ -1716,6 +1813,12 @@ bool TextureSource::generateImagePart(std::string part_of_name,
* equal to the target minimum. If e.g. this is a vertical frames
* animation, the short dimension will be the real size.
*/
+ if ((dim.Width == 0) || (dim.Height == 0)) {
+ errorstream << "generateImagePart(): Illegal 0 dimension "
+ << "for part_of_name=\""<< part_of_name
+ << "\", cancelling." << std::endl;
+ return false;
+ }
u32 xscale = scaleto / dim.Width;
u32 yscale = scaleto / dim.Height;
u32 scale = (xscale > yscale) ? xscale : yscale;
@@ -1823,10 +1926,53 @@ bool TextureSource::generateImagePart(std::string part_of_name,
for (u32 x = 0; x < dim.Width; x++)
{
video::SColor c = baseimg->getPixel(x, y);
- c.color ^= mask;
+ c.color ^= mask;
baseimg->setPixel(x, y, c);
}
}
+ /*
+ [sheet:WxH:X,Y
+ Retrieves a tile at position X,Y (in tiles)
+ from the base image it assumes to be a
+ tilesheet with dimensions W,H (in tiles).
+ */
+ else if (part_of_name.substr(0,7) == "[sheet:") {
+ if (baseimg == NULL) {
+ errorstream << "generateImagePart(): baseimg != NULL "
+ << "for part_of_name=\"" << part_of_name
+ << "\", cancelling." << std::endl;
+ return false;
+ }
+
+ Strfnd sf(part_of_name);
+ sf.next(":");
+ u32 w0 = stoi(sf.next("x"));
+ u32 h0 = stoi(sf.next(":"));
+ u32 x0 = stoi(sf.next(","));
+ u32 y0 = stoi(sf.next(":"));
+
+ core::dimension2d<u32> img_dim = baseimg->getDimension();
+ core::dimension2d<u32> tile_dim(v2u32(img_dim) / v2u32(w0, h0));
+
+ video::IImage *img = driver->createImage(
+ video::ECF_A8R8G8B8, tile_dim);
+ if (!img) {
+ errorstream << "generateImagePart(): Could not create image "
+ << "for part_of_name=\"" << part_of_name
+ << "\", cancelling." << std::endl;
+ return false;
+ }
+
+ img->fill(video::SColor(0,0,0,0));
+ v2u32 vdim(tile_dim);
+ core::rect<s32> rect(v2s32(x0 * vdim.X, y0 * vdim.Y), tile_dim);
+ baseimg->copyToWithAlpha(img, v2s32(0), rect,
+ video::SColor(255,255,255,255), NULL);
+
+ // Replace baseimg
+ baseimg->drop();
+ baseimg = img;
+ }
else
{
errorstream << "generateImagePart(): Invalid "
@@ -1920,7 +2066,7 @@ static void blit_with_interpolate_overlay(video::IImage *src, video::IImage *dst
Apply color to destination
*/
static void apply_colorize(video::IImage *dst, v2u32 dst_pos, v2u32 size,
- video::SColor color, int ratio, bool keep_alpha)
+ const video::SColor &color, int ratio, bool keep_alpha)
{
u32 alpha = color.getAlpha();
video::SColor dst_c;
@@ -1955,6 +2101,27 @@ static void apply_colorize(video::IImage *dst, v2u32 dst_pos, v2u32 size,
}
/*
+ Apply color to destination
+*/
+static void apply_multiplication(video::IImage *dst, v2u32 dst_pos, v2u32 size,
+ const video::SColor &color)
+{
+ video::SColor dst_c;
+
+ for (u32 y = dst_pos.Y; y < dst_pos.Y + size.Y; y++)
+ for (u32 x = dst_pos.X; x < dst_pos.X + size.X; x++) {
+ dst_c = dst->getPixel(x, y);
+ dst_c.set(
+ dst_c.getAlpha(),
+ (dst_c.getRed() * color.getRed()) / 255,
+ (dst_c.getGreen() * color.getGreen()) / 255,
+ (dst_c.getBlue() * color.getBlue()) / 255
+ );
+ dst->setPixel(x, y, dst_c);
+ }
+}
+
+/*
Apply mask to destination
*/
static void apply_mask(video::IImage *mask, video::IImage *dst,
@@ -2171,7 +2338,8 @@ video::ITexture* TextureSource::getNormalTexture(const std::string &name)
if (isKnownSourceImage("override_normal.png"))
return getTexture("override_normal.png");
std::string fname_base = name;
- std::string normal_ext = "_normal.png";
+ static const char *normal_ext = "_normal.png";
+ static const u32 normal_ext_size = strlen(normal_ext);
size_t pos = fname_base.find(".");
std::string fname_normal = fname_base.substr(0, pos) + normal_ext;
if (isKnownSourceImage(fname_normal)) {
@@ -2179,10 +2347,10 @@ video::ITexture* TextureSource::getNormalTexture(const std::string &name)
size_t i = 0;
while ((i = fname_base.find(".", i)) != std::string::npos) {
fname_base.replace(i, 4, normal_ext);
- i += normal_ext.length();
+ i += normal_ext_size;
}
return getTexture(fname_base);
- }
+ }
return NULL;
}