diff options
Diffstat (limited to 'src/client/wieldmesh.cpp')
-rw-r--r-- | src/client/wieldmesh.cpp | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/client/wieldmesh.cpp b/src/client/wieldmesh.cpp index 4c25fafb1..2c6807fab 100644 --- a/src/client/wieldmesh.cpp +++ b/src/client/wieldmesh.cpp @@ -282,6 +282,7 @@ void WieldMeshSceneNode::setExtruded(const std::string &imagename, material.TextureLayer[0].TextureWrapU = video::ETC_CLAMP_TO_EDGE; material.TextureLayer[0].TextureWrapV = video::ETC_CLAMP_TO_EDGE; material.MaterialType = m_material_type; + material.MaterialTypeParam = 0.5f; material.setFlag(video::EMF_BACK_FACE_CULLING, true); // Enable bi/trilinear filtering only for high resolution textures if (dim.Width > 32) { @@ -426,6 +427,7 @@ void WieldMeshSceneNode::setItem(const ItemStack &item, Client *client, bool che for (u32 i = 0; i < material_count; ++i) { video::SMaterial &material = m_meshnode->getMaterial(i); material.MaterialType = m_material_type; + material.MaterialTypeParam = 0.5f; material.setFlag(video::EMF_BACK_FACE_CULLING, true); material.setFlag(video::EMF_BILINEAR_FILTER, m_bilinear_filter); material.setFlag(video::EMF_TRILINEAR_FILTER, m_trilinear_filter); @@ -569,6 +571,7 @@ void getItemMesh(Client *client, const ItemStack &item, ItemMesh *result) scene::IMeshBuffer *buf = mesh->getMeshBuffer(i); video::SMaterial &material = buf->getMaterial(); material.MaterialType = video::EMT_TRANSPARENT_ALPHA_CHANNEL; + material.MaterialTypeParam = 0.5f; material.setFlag(video::EMF_BILINEAR_FILTER, false); material.setFlag(video::EMF_TRILINEAR_FILTER, false); material.setFlag(video::EMF_BACK_FACE_CULLING, true); @@ -619,6 +622,7 @@ scene::SMesh *getExtrudedMesh(ITextureSource *tsrc, material.setFlag(video::EMF_BACK_FACE_CULLING, true); material.setFlag(video::EMF_LIGHTING, false); material.MaterialType = video::EMT_TRANSPARENT_ALPHA_CHANNEL; + material.MaterialTypeParam = 0.5f; } scaleMesh(mesh, v3f(2.0, 2.0, 2.0)); |