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-rw-r--r--src/client/tile.cpp17
-rw-r--r--src/client/tile.h6
2 files changed, 13 insertions, 10 deletions
diff --git a/src/client/tile.cpp b/src/client/tile.cpp
index 5ad564b65..03badd817 100644
--- a/src/client/tile.cpp
+++ b/src/client/tile.cpp
@@ -385,7 +385,8 @@ public:
video::ITexture* getNormalTexture(const std::string &name);
video::SColor getTextureAverageColor(const std::string &name);
- video::ITexture *getShaderFlagsTexture(TileDef *tiledef, TileSpec *tile);
+ video::ITexture *getShaderFlagsTexture(
+ bool normamap_present, bool tileable_vertical, bool tileable_horizontal);
private:
@@ -2050,14 +2051,14 @@ video::SColor TextureSource::getTextureAverageColor(const std::string &name)
return c;
}
-video::ITexture *TextureSource::getShaderFlagsTexture(TileDef *tiledef, TileSpec *tile)
+
+video::ITexture *TextureSource::getShaderFlagsTexture(
+ bool normalmap_present, bool tileable_vertical, bool tileable_horizontal)
{
std::string tname = "__shaderFlagsTexture";
-
- bool normalmap_present = tile->normal_texture ? true : false;
tname += normalmap_present ? "1" : "0";
- tname += tiledef->tileable_horizontal ? "1" : "0";
- tname += tiledef->tileable_vertical ? "1" : "0";
+ tname += tileable_horizontal ? "1" : "0";
+ tname += tileable_vertical ? "1" : "0";
if (isKnownSourceImage(tname)) {
return getTexture(tname);
@@ -2069,8 +2070,8 @@ video::ITexture *TextureSource::getShaderFlagsTexture(TileDef *tiledef, TileSpec
video::SColor c(
255,
normalmap_present ? 255 : 0,
- tiledef->tileable_horizontal ? 255 : 0,
- tiledef->tileable_vertical ? 255 : 0);
+ tileable_horizontal ? 255 : 0,
+ tileable_vertical ? 255 : 0);
flags_image->setPixel(0, 0, c);
insertSourceImage(tname, flags_image);
flags_image->drop();
diff --git a/src/client/tile.h b/src/client/tile.h
index 13f1a8b34..744aa2c3d 100644
--- a/src/client/tile.h
+++ b/src/client/tile.h
@@ -113,7 +113,8 @@ public:
const TextureFromMeshParams &params)=0;
virtual video::ITexture* getNormalTexture(const std::string &name)=0;
virtual video::SColor getTextureAverageColor(const std::string &name)=0;
- virtual video::ITexture *getShaderFlagsTexture(TileDef *tiledef, TileSpec *tile)=0;
+ virtual video::ITexture *getShaderFlagsTexture(bool normamap_present,
+ bool tileable_vertical, bool tileable_horizontal)=0;
};
class IWritableTextureSource : public ITextureSource
@@ -136,7 +137,8 @@ public:
virtual void rebuildImagesAndTextures()=0;
virtual video::ITexture* getNormalTexture(const std::string &name)=0;
virtual video::SColor getTextureAverageColor(const std::string &name)=0;
- virtual video::ITexture *getShaderFlagsTexture(TileDef *tiledef, TileSpec *tile)=0;
+ virtual video::ITexture *getShaderFlagsTexture(bool normamap_present,
+ bool tileable_vertical, bool tileable_horizontal)=0;
};
IWritableTextureSource* createTextureSource(IrrlichtDevice *device);