diff options
Diffstat (limited to 'src/client')
-rw-r--r-- | src/client/game.cpp | 20 | ||||
-rw-r--r-- | src/client/gameui.cpp | 18 | ||||
-rw-r--r-- | src/client/gameui.h | 2 |
3 files changed, 27 insertions, 13 deletions
diff --git a/src/client/game.cpp b/src/client/game.cpp index a24ded844..6eb09adfa 100644 --- a/src/client/game.cpp +++ b/src/client/game.cpp @@ -804,7 +804,7 @@ private: CameraOrientation *cam); void handleClientEvent_CloudParams(ClientEvent *event, CameraOrientation *cam); - void updateChat(f32 dtime, const v2u32 &screensize); + void updateChat(f32 dtime); bool nodePlacement(const ItemDefinition &selected_def, const ItemStack &selected_item, const v3s16 &nodepos, const v3s16 &neighbourpos, const PointedThing &pointed, @@ -2922,7 +2922,7 @@ void Game::processClientEvents(CameraOrientation *cam) } } -void Game::updateChat(f32 dtime, const v2u32 &screensize) +void Game::updateChat(f32 dtime) { // Get new messages from error log buffer while (!m_chat_log_buf.empty()) @@ -2938,8 +2938,14 @@ void Game::updateChat(f32 dtime, const v2u32 &screensize) chat_backend->step(dtime); // Display all messages in a static text element - m_game_ui->setChatText(chat_backend->getRecentChat(), - chat_backend->getRecentBuffer().getLineCount()); + auto &buf = chat_backend->getRecentBuffer(); + if (buf.getLinesModified()) { + buf.resetLinesModified(); + m_game_ui->setChatText(chat_backend->getRecentChat(), buf.getLineCount()); + } + + // Make sure that the size is still correct + m_game_ui->updateChatSize(); } void Game::updateCamera(u32 busy_time, f32 dtime) @@ -3861,9 +3867,7 @@ void Game::updateFrame(ProfilerGraph *graph, RunStats *stats, f32 dtime, Get chat messages from client */ - v2u32 screensize = driver->getScreenSize(); - - updateChat(dtime, screensize); + updateChat(dtime); /* Inventory @@ -3957,6 +3961,8 @@ void Game::updateFrame(ProfilerGraph *graph, RunStats *stats, f32 dtime, /* Profiler graph */ + v2u32 screensize = driver->getScreenSize(); + if (m_game_ui->m_flags.show_profiler_graph) graph->draw(10, screensize.Y - 10, driver, g_fontengine->getFont()); diff --git a/src/client/gameui.cpp b/src/client/gameui.cpp index 9b77cf6ff..ecb8e0ec4 100644 --- a/src/client/gameui.cpp +++ b/src/client/gameui.cpp @@ -227,7 +227,13 @@ void GameUI::showTranslatedStatusText(const char *str) void GameUI::setChatText(const EnrichedString &chat_text, u32 recent_chat_count) { + setStaticText(m_guitext_chat, chat_text); + m_recent_chat_count = recent_chat_count; +} + +void GameUI::updateChatSize() +{ // Update gui element size and position s32 chat_y = 5; @@ -238,15 +244,15 @@ void GameUI::setChatText(const EnrichedString &chat_text, u32 recent_chat_count) const v2u32 &window_size = RenderingEngine::getWindowSize(); - core::rect<s32> chat_size(10, chat_y, - window_size.X - 20, 0); + core::rect<s32> chat_size(10, chat_y, window_size.X - 20, 0); chat_size.LowerRightCorner.Y = std::min((s32)window_size.Y, - m_guitext_chat->getTextHeight() + chat_y); + m_guitext_chat->getTextHeight() + chat_y); - m_guitext_chat->setRelativePosition(chat_size); - setStaticText(m_guitext_chat, chat_text); + if (chat_size == m_current_chat_size) + return; + m_current_chat_size = chat_size; - m_recent_chat_count = recent_chat_count; + m_guitext_chat->setRelativePosition(chat_size); } void GameUI::updateProfiler() diff --git a/src/client/gameui.h b/src/client/gameui.h index cb460b1c3..2eb2488e6 100644 --- a/src/client/gameui.h +++ b/src/client/gameui.h @@ -89,6 +89,7 @@ public: return m_flags.show_chat && m_recent_chat_count != 0 && m_profiler_current_page == 0; } void setChatText(const EnrichedString &chat_text, u32 recent_chat_count); + void updateChatSize(); void updateProfiler(); @@ -122,6 +123,7 @@ private: gui::IGUIStaticText *m_guitext_chat = nullptr; // Chat text u32 m_recent_chat_count = 0; + core::rect<s32> m_current_chat_size{0, 0, 0, 0}; gui::IGUIStaticText *m_guitext_profiler = nullptr; // Profiler text u8 m_profiler_current_page = 0; |