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-rw-r--r--src/client/content_cao.cpp2
-rw-r--r--src/client/game.cpp2
2 files changed, 2 insertions, 2 deletions
diff --git a/src/client/content_cao.cpp b/src/client/content_cao.cpp
index 24a9e7921..a80a3ce4e 100644
--- a/src/client/content_cao.cpp
+++ b/src/client/content_cao.cpp
@@ -850,7 +850,7 @@ void GenericCAO::addToScene(ITextureSource *tsrc, scene::ISceneManager *smgr)
logOnce(oss, warningstream);
video::ITexture *last = m_animated_meshnode->getMaterial(0).TextureLayer[0].Texture;
- for (s32 i = 1; i < mat_count; i++) {
+ for (u32 i = 1; i < mat_count; i++) {
auto &layer = m_animated_meshnode->getMaterial(i).TextureLayer[0];
if (!layer.Texture)
layer.Texture = last;
diff --git a/src/client/game.cpp b/src/client/game.cpp
index fb993d92f..54028fd1d 100644
--- a/src/client/game.cpp
+++ b/src/client/game.cpp
@@ -1383,7 +1383,7 @@ bool Game::createClient(const GameStartData &start_data)
str += L" [";
str += text;
str += L"]";
- delete text;
+ delete[] text;
}
str += L" [";
str += driver->getName();