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/*
Minetest
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>

This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU Lesser General Public License for more details.

You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/

#pragma once

#include <string>
#include <set>
#include <vector>

class Settings;

struct SubgameSpec
{
	std::string id;
	std::string name;
	std::string author;
	int release;
	std::string path;
	std::string gamemods_path;
	std::set<std::string> addon_mods_paths;
	std::string menuicon_path;

	SubgameSpec(const std::string &id = "", const std::string &path = "",
			const std::string &gamemods_path = "",
			const std::set<std::string> &addon_mods_paths =
					std::set<std::string>(),
			const std::string &name = "",
			const std::string &menuicon_path = "",
			const std::string &author = "", int release = 0) :
			id(id),
			name(name), author(author), release(release), path(path),
			gamemods_path(gamemods_path), addon_mods_paths(addon_mods_paths),
			menuicon_path(menuicon_path)
	{
	}