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-rw-r--r--src/content_cao.cpp28
1 files changed, 24 insertions, 4 deletions
diff --git a/src/content_cao.cpp b/src/content_cao.cpp
index 836f719a3..33079fd11 100644
--- a/src/content_cao.cpp
+++ b/src/content_cao.cpp
@@ -240,6 +240,7 @@ private:
int m_anim_num_frames;
float m_anim_framelength;
float m_anim_timer;
+ ItemGroupList m_armor_groups;
public:
LuaEntityCAO(IGameDef *gamedef, ClientEnvironment *env):
@@ -594,14 +595,21 @@ public:
m_hp = result_hp;
// TODO: Execute defined fast response
}
+ else if(cmd == LUAENTITY_CMD_UPDATE_ARMOR_GROUPS)
+ {
+ m_armor_groups.clear();
+ int armor_groups_size = readU16(is);
+ for(int i=0; i<armor_groups_size; i++){
+ std::string name = deSerializeString(is);
+ int rating = readS16(is);
+ m_armor_groups[name] = rating;
+ }
+ }
}
bool directReportPunch(v3f dir, const ItemStack *punchitem=NULL,
float time_from_last_punch=1000000)
{
- // TODO: Transfer this from the server
- ItemGroupList m_armor_groups;
-
assert(punchitem);
const ToolCapabilities *toolcap =
&punchitem->getToolCapabilities(m_gamedef->idef());
@@ -613,7 +621,6 @@ public:
if(result.did_punch)
{
- // TODO: Decrease hp by
if(result.damage < m_hp)
m_hp -= result.damage;
else
@@ -623,6 +630,19 @@ public:
return false;
}
+
+ std::string debugInfoText()
+ {
+ std::ostringstream os(std::ios::binary);
+ os<<"LuaEntityCAO \n";
+ os<<"armor={";
+ for(ItemGroupList::const_iterator i = m_armor_groups.begin();
+ i != m_armor_groups.end(); i++){
+ os<<i->first<<"="<<i->second<<", ";
+ }
+ os<<"}";
+ return os.str();
+ }
};
// Prototype