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-rw-r--r--src/content_inventory.cpp140
1 files changed, 0 insertions, 140 deletions
diff --git a/src/content_inventory.cpp b/src/content_inventory.cpp
deleted file mode 100644
index 21acad307..000000000
--- a/src/content_inventory.cpp
+++ /dev/null
@@ -1,140 +0,0 @@
-/*
-Minetest-c55
-Copyright (C) 2010-2011 celeron55, Perttu Ahola <celeron55@gmail.com>
-
-This program is free software; you can redistribute it and/or modify
-it under the terms of the GNU General Public License as published by
-the Free Software Foundation; either version 2 of the License, or
-(at your option) any later version.
-
-This program is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
-
-You should have received a copy of the GNU General Public License along
-with this program; if not, write to the Free Software Foundation, Inc.,
-51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
-*/
-
-#include "content_inventory.h"
-#include "inventory.h"
-#include "content_mapnode.h"
-//#include "serverobject.h"
-#include "content_sao.h"
-//#include "gamedef.h"
-//#include "nodedef.h"
-
-std::string item_craft_get_image_name(const std::string &subname,
- IGameDef *gamedef)
-{
- if(subname == "Stick")
- return "stick.png";
- else if(subname == "paper")
- return "paper.png";
- else if(subname == "book")
- return "book.png";
- else if(subname == "lump_of_coal")
- return "lump_of_coal.png";
- else if(subname == "lump_of_iron")
- return "lump_of_iron.png";
- else if(subname == "lump_of_clay")
- return "lump_of_clay.png";
- else if(subname == "steel_ingot")
- return "steel_ingot.png";
- else if(subname == "clay_brick")
- return "clay_brick.png";
- else if(subname == "rat")
- return "rat.png";
- else if(subname == "cooked_rat")
- return "cooked_rat.png";
- else if(subname == "scorched_stuff")
- return "scorched_stuff.png";
- else if(subname == "firefly")
- return "firefly.png";
- else if(subname == "apple")
- return "apple.png^[forcesingle";
- else if(subname == "apple_iron")
- return "apple_iron.png";
- else if(subname == "testobject1") // test object
- return "unknown_block.png^[forcesingle";
- else
- return "cloud.png"; // just something
-}
-
-ServerActiveObject* item_craft_create_object(const std::string &subname,
- ServerEnvironment *env, v3f pos)
-{
- if(subname == "rat")
- {
- ServerActiveObject *obj = new RatSAO(env, pos);
- return obj;
- }
- else if(subname == "firefly")
- {
- ServerActiveObject *obj = new FireflySAO(env, pos);
- return obj;
- }
- else if(subname == "testobject1")
- {
- ServerActiveObject *obj = new LuaEntitySAO(env, pos, "testentity", "");
- return obj;
- }
-
- return NULL;
-}
-
-s16 item_craft_get_drop_count(const std::string &subname, IGameDef *gamedef)
-{
- if(subname == "rat" || subname == "firefly" || subname == "testobject1")
- return 1;
-
- return -1;
-}
-
-bool item_craft_is_cookable(const std::string &subname, IGameDef *gamedef)
-{
- if(subname == "lump_of_iron" || subname == "lump_of_clay" || subname == "rat" || subname == "cooked_rat")
- return true;
-
- return false;
-}
-
-InventoryItem* item_craft_create_cook_result(const std::string &subname,
- IGameDef *gamedef)
-{
- if(subname == "lump_of_iron")
- return new CraftItem(gamedef, "steel_ingot", 1);
- else if(subname == "lump_of_clay")
- return new CraftItem(gamedef, "clay_brick", 1);
- else if(subname == "rat")
- return new CraftItem(gamedef, "cooked_rat", 1);
- else if(subname == "cooked_rat")
- return new CraftItem(gamedef, "scorched_stuff", 1);
-
- return NULL;
-}
-
-bool item_craft_is_eatable(const std::string &subname, IGameDef *gamedef)
-{
- if(subname == "cooked_rat")
- return true;
- else if(subname == "apple")
- return true;
- else if(subname == "apple_iron")
- return true;
- return false;
-}
-
-s16 item_craft_eat_hp_change(const std::string &subname, IGameDef *gamedef)
-{
- if(subname == "cooked_rat")
- return 6; // 3 hearts
- else if(subname == "apple")
- return 4; // 2 hearts
- else if(subname == "apple_iron")
- return 8; // 4 hearts
- return 0;
-}
-
-