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-rw-r--r--src/content_mapnode.cpp7
1 files changed, 7 insertions, 0 deletions
diff --git a/src/content_mapnode.cpp b/src/content_mapnode.cpp
index 7174a8a4b..f45853c4a 100644
--- a/src/content_mapnode.cpp
+++ b/src/content_mapnode.cpp
@@ -26,6 +26,9 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#define WATER_ALPHA 160
+#define WATER_VISC 1
+#define LAVA_VISC 7
+
// TODO: Get rid of these and set up some attributes like toughness,
// fluffyness, and a funciton to calculate time and durability loss
// (and sound? and whatever else) from them
@@ -374,6 +377,7 @@ void content_mapnode_init()
f->liquid_type = LIQUID_FLOWING;
f->liquid_alternative_flowing = CONTENT_WATER;
f->liquid_alternative_source = CONTENT_WATERSOURCE;
+ f->liquid_viscosity = WATER_VISC;
f->vertex_alpha = WATER_ALPHA;
if(f->special_material == NULL && g_texturesource)
{
@@ -421,6 +425,7 @@ void content_mapnode_init()
f->dug_item = std::string("MaterialItem2 ")+itos(i)+" 1";
f->liquid_alternative_flowing = CONTENT_WATER;
f->liquid_alternative_source = CONTENT_WATERSOURCE;
+ f->liquid_viscosity = WATER_VISC;
f->vertex_alpha = WATER_ALPHA;
if(f->special_material == NULL && g_texturesource)
{
@@ -451,6 +456,7 @@ void content_mapnode_init()
f->liquid_type = LIQUID_FLOWING;
f->liquid_alternative_flowing = CONTENT_LAVA;
f->liquid_alternative_source = CONTENT_LAVASOURCE;
+ f->liquid_viscosity = LAVA_VISC;
f->damage_per_second = 4*2;
if(f->special_material == NULL && g_texturesource)
{
@@ -499,6 +505,7 @@ void content_mapnode_init()
f->dug_item = std::string("MaterialItem2 ")+itos(i)+" 1";
f->liquid_alternative_flowing = CONTENT_LAVA;
f->liquid_alternative_source = CONTENT_LAVASOURCE;
+ f->liquid_viscosity = LAVA_VISC;
f->damage_per_second = 4*2;
if(f->special_material == NULL && g_texturesource)
{