diff options
Diffstat (limited to 'src/content_sao.cpp')
-rw-r--r-- | src/content_sao.cpp | 36 |
1 files changed, 18 insertions, 18 deletions
diff --git a/src/content_sao.cpp b/src/content_sao.cpp index 9dadcede9..9b2e41677 100644 --- a/src/content_sao.cpp +++ b/src/content_sao.cpp @@ -91,7 +91,7 @@ public: data += itos(m_base_position.Z); ActiveObjectMessage aom(getId(), false, data); - m_messages_out.push_back(aom); + m_messages_out.push(aom); } } @@ -233,7 +233,7 @@ void LuaEntitySAO::step(float dtime, bool send_recommended) std::string str = getPropertyPacket(); // create message and add to list ActiveObjectMessage aom(getId(), true, str); - m_messages_out.push_back(aom); + m_messages_out.push(aom); } // If attached, check that our parent is still there. If it isn't, detach. @@ -320,7 +320,7 @@ void LuaEntitySAO::step(float dtime, bool send_recommended) m_armor_groups); // create message and add to list ActiveObjectMessage aom(getId(), true, str); - m_messages_out.push_back(aom); + m_messages_out.push(aom); } if(m_animation_sent == false){ @@ -328,7 +328,7 @@ void LuaEntitySAO::step(float dtime, bool send_recommended) std::string str = gob_cmd_update_animation(m_animation_range, m_animation_speed, m_animation_blend); // create message and add to list ActiveObjectMessage aom(getId(), true, str); - m_messages_out.push_back(aom); + m_messages_out.push(aom); } if(m_bone_position_sent == false){ @@ -337,7 +337,7 @@ void LuaEntitySAO::step(float dtime, bool send_recommended) std::string str = gob_cmd_update_bone_position((*ii).first, (*ii).second.X, (*ii).second.Y); // create message and add to list ActiveObjectMessage aom(getId(), true, str); - m_messages_out.push_back(aom); + m_messages_out.push(aom); } } @@ -346,7 +346,7 @@ void LuaEntitySAO::step(float dtime, bool send_recommended) std::string str = gob_cmd_update_attachment(m_attachment_parent_id, m_attachment_bone, m_attachment_position, m_attachment_rotation); // create message and add to list ActiveObjectMessage aom(getId(), true, str); - m_messages_out.push_back(aom); + m_messages_out.push(aom); } } @@ -461,7 +461,7 @@ int LuaEntitySAO::punch(v3f dir, std::string str = gob_cmd_punched(result.damage, getHP()); // create message and add to list ActiveObjectMessage aom(getId(), true, str); - m_messages_out.push_back(aom); + m_messages_out.push(aom); } if(getHP() == 0) @@ -610,7 +610,7 @@ void LuaEntitySAO::setTextureMod(const std::string &mod) std::string str = gob_cmd_set_texture_mod(mod); // create message and add to list ActiveObjectMessage aom(getId(), true, str); - m_messages_out.push_back(aom); + m_messages_out.push(aom); } void LuaEntitySAO::setSprite(v2s16 p, int num_frames, float framelength, @@ -624,7 +624,7 @@ void LuaEntitySAO::setSprite(v2s16 p, int num_frames, float framelength, ); // create message and add to list ActiveObjectMessage aom(getId(), true, str); - m_messages_out.push_back(aom); + m_messages_out.push(aom); } std::string LuaEntitySAO::getName() @@ -664,7 +664,7 @@ void LuaEntitySAO::sendPosition(bool do_interpolate, bool is_movement_end) ); // create message and add to list ActiveObjectMessage aom(getId(), false, str); - m_messages_out.push_back(aom); + m_messages_out.push(aom); } bool LuaEntitySAO::getCollisionBox(aabb3f *toset) { @@ -856,7 +856,7 @@ void PlayerSAO::step(float dtime, bool send_recommended) std::string str = getPropertyPacket(); // create message and add to list ActiveObjectMessage aom(getId(), true, str); - m_messages_out.push_back(aom); + m_messages_out.push(aom); } // If attached, check that our parent is still there. If it isn't, detach. @@ -919,7 +919,7 @@ void PlayerSAO::step(float dtime, bool send_recommended) ); // create message and add to list ActiveObjectMessage aom(getId(), false, str); - m_messages_out.push_back(aom); + m_messages_out.push(aom); } if(m_armor_groups_sent == false) { @@ -928,7 +928,7 @@ void PlayerSAO::step(float dtime, bool send_recommended) m_armor_groups); // create message and add to list ActiveObjectMessage aom(getId(), true, str); - m_messages_out.push_back(aom); + m_messages_out.push(aom); } if(m_physics_override_sent == false){ @@ -938,7 +938,7 @@ void PlayerSAO::step(float dtime, bool send_recommended) m_physics_override_sneak, m_physics_override_sneak_glitch); // create message and add to list ActiveObjectMessage aom(getId(), true, str); - m_messages_out.push_back(aom); + m_messages_out.push(aom); } if(m_animation_sent == false){ @@ -946,7 +946,7 @@ void PlayerSAO::step(float dtime, bool send_recommended) std::string str = gob_cmd_update_animation(m_animation_range, m_animation_speed, m_animation_blend); // create message and add to list ActiveObjectMessage aom(getId(), true, str); - m_messages_out.push_back(aom); + m_messages_out.push(aom); } if(m_bone_position_sent == false){ @@ -955,7 +955,7 @@ void PlayerSAO::step(float dtime, bool send_recommended) std::string str = gob_cmd_update_bone_position((*ii).first, (*ii).second.X, (*ii).second.Y); // create message and add to list ActiveObjectMessage aom(getId(), true, str); - m_messages_out.push_back(aom); + m_messages_out.push(aom); } } @@ -964,7 +964,7 @@ void PlayerSAO::step(float dtime, bool send_recommended) std::string str = gob_cmd_update_attachment(m_attachment_parent_id, m_attachment_bone, m_attachment_position, m_attachment_rotation); // create message and add to list ActiveObjectMessage aom(getId(), true, str); - m_messages_out.push_back(aom); + m_messages_out.push(aom); } } @@ -1025,7 +1025,7 @@ int PlayerSAO::punch(v3f dir, std::string str = gob_cmd_punched(0, getHP()); // create message and add to list ActiveObjectMessage aom(getId(), true, str); - m_messages_out.push_back(aom); + m_messages_out.push(aom); return 0; } } |