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Diffstat (limited to 'src/defaultsettings.cpp')
-rw-r--r--src/defaultsettings.cpp9
1 files changed, 7 insertions, 2 deletions
diff --git a/src/defaultsettings.cpp b/src/defaultsettings.cpp
index ac1983ed1..cbc78ad3f 100644
--- a/src/defaultsettings.cpp
+++ b/src/defaultsettings.cpp
@@ -42,6 +42,8 @@ void set_default_settings()
g_settings.setDefault("keymap_rangeselect", "KEY_KEY_R");
g_settings.setDefault("keymap_freemove", "KEY_KEY_K");
g_settings.setDefault("keymap_fastmove", "KEY_KEY_J");
+ g_settings.setDefault("keymap_frametime_graph", "KEY_F1");
+ g_settings.setDefault("keymap_screenshot", "KEY_F12");
// Some (temporary) keys for debugging
g_settings.setDefault("keymap_special1", "KEY_KEY_E");
g_settings.setDefault("keymap_print_debug_stacks", "KEY_KEY_P");
@@ -54,7 +56,7 @@ void set_default_settings()
g_settings.setDefault("screenH", "600");
g_settings.setDefault("address", "");
g_settings.setDefault("random_input", "false");
- g_settings.setDefault("client_delete_unused_sectors_timeout", "1200");
+ g_settings.setDefault("client_unload_unused_data_timeout", "600");
g_settings.setDefault("enable_fog", "true");
g_settings.setDefault("new_style_water", "false");
g_settings.setDefault("new_style_leaves", "true");
@@ -72,6 +74,7 @@ void set_default_settings()
g_settings.setDefault("farmesh_distance", "40");
g_settings.setDefault("enable_clouds", "true");
g_settings.setDefault("invisible_stone", "false");
+ g_settings.setDefault("screenshot_path", ".");
// Server stuff
g_settings.setDefault("enable_experimental", "false");
@@ -81,17 +84,19 @@ void set_default_settings()
g_settings.setDefault("default_password", "");
g_settings.setDefault("default_privs", "build, shout");
g_settings.setDefault("profiler_print_interval", "0");
+ g_settings.setDefault("enable_mapgen_debug_info", "false");
g_settings.setDefault("objectdata_interval", "0.2");
g_settings.setDefault("active_object_range", "2");
//g_settings.setDefault("max_simultaneous_block_sends_per_client", "1");
+ // This causes frametime jitter on client side, or does it?
g_settings.setDefault("max_simultaneous_block_sends_per_client", "2");
g_settings.setDefault("max_simultaneous_block_sends_server_total", "8");
g_settings.setDefault("max_block_send_distance", "8");
g_settings.setDefault("max_block_generate_distance", "8");
g_settings.setDefault("time_send_interval", "20");
g_settings.setDefault("time_speed", "96");
- g_settings.setDefault("server_unload_unused_sectors_timeout", "60");
+ g_settings.setDefault("server_unload_unused_data_timeout", "60");
g_settings.setDefault("server_map_save_interval", "60");
g_settings.setDefault("full_block_send_enable_min_time_from_building", "2.0");
//g_settings.setDefault("dungeon_rarity", "0.025");