diff options
Diffstat (limited to 'src/drawscene.cpp')
-rw-r--r-- | src/drawscene.cpp | 192 |
1 files changed, 126 insertions, 66 deletions
diff --git a/src/drawscene.cpp b/src/drawscene.cpp index 509f341d5..c6abda4ac 100644 --- a/src/drawscene.cpp +++ b/src/drawscene.cpp @@ -31,27 +31,9 @@ typedef enum { EYECOUNT = 2 } paralax_sign; - -void draw_selectionbox(video::IVideoDriver* driver, Hud& hud, - std::vector<aabb3f>& hilightboxes, bool show_hud) -{ - static const s16 selectionbox_width = rangelim(g_settings->getS16("selectionbox_width"), 1, 5); - - if (!show_hud) - return; - - video::SMaterial oldmaterial = driver->getMaterial2D(); - video::SMaterial m; - m.Thickness = selectionbox_width; - m.Lighting = false; - driver->setMaterial(m); - hud.drawSelectionBoxes(hilightboxes); - driver->setMaterial(oldmaterial); -} - void draw_anaglyph_3d_mode(Camera& camera, bool show_hud, Hud& hud, - std::vector<aabb3f> hilightboxes, video::IVideoDriver* driver, - scene::ISceneManager* smgr, bool draw_wield_tool, Client& client, + video::IVideoDriver* driver, scene::ISceneManager* smgr, + bool draw_wield_tool, Client& client, gui::IGUIEnvironment* guienv ) { @@ -85,10 +67,8 @@ void draw_anaglyph_3d_mode(Camera& camera, bool show_hud, Hud& hud, camera.getCameraNode()->setTarget(focusPoint); smgr->drawAll(); driver->setTransform(video::ETS_WORLD, core::IdentityMatrix); - if (show_hud) - { - draw_selectionbox(driver, hud, hilightboxes, show_hud); - + if (show_hud) { + hud.drawSelectionMesh(); if (draw_wield_tool) camera.drawWieldedTool(&leftMove); } @@ -115,10 +95,8 @@ void draw_anaglyph_3d_mode(Camera& camera, bool show_hud, Hud& hud, camera.getCameraNode()->setTarget(focusPoint); smgr->drawAll(); driver->setTransform(video::ETS_WORLD, core::IdentityMatrix); - if (show_hud) - { - draw_selectionbox(driver, hud, hilightboxes, show_hud); - + if (show_hud) { + hud.drawSelectionMesh(); if (draw_wield_tool) camera.drawWieldedTool(&rightMove); } @@ -144,16 +122,15 @@ void init_texture(video::IVideoDriver* driver, const v2u32& screensize, irr::video::ECF_A8R8G8B8); } -video::ITexture* draw_image(const v2u32& screensize, - paralax_sign psign, const irr::core::matrix4& startMatrix, - const irr::core::vector3df& focusPoint, bool show_hud, - video::IVideoDriver* driver, Camera& camera, scene::ISceneManager* smgr, - Hud& hud, std::vector<aabb3f>& hilightboxes, - bool draw_wield_tool, Client& client, gui::IGUIEnvironment* guienv, - video::SColor skycolor ) +video::ITexture* draw_image(const v2u32 &screensize, + paralax_sign psign, const irr::core::matrix4 &startMatrix, + const irr::core::vector3df &focusPoint, bool show_hud, + video::IVideoDriver *driver, Camera &camera, scene::ISceneManager *smgr, + Hud &hud, bool draw_wield_tool, Client &client, + gui::IGUIEnvironment *guienv, const video::SColor &skycolor) { static video::ITexture* images[2] = { NULL, NULL }; - static v2u32 last_screensize = v2u32(0,0); + static v2u32 last_screensize = v2u32(0, 0); video::ITexture* image = NULL; @@ -187,10 +164,8 @@ video::ITexture* draw_image(const v2u32& screensize, driver->setTransform(video::ETS_WORLD, core::IdentityMatrix); - if (show_hud) - { - draw_selectionbox(driver, hud, hilightboxes, show_hud); - + if (show_hud) { + hud.drawSelectionMesh(); if (draw_wield_tool) camera.drawWieldedTool(&movement); } @@ -220,7 +195,7 @@ video::ITexture* draw_hud(video::IVideoDriver* driver, const v2u32& screensize, hud.drawCrosshair(); hud.drawHotbar(client.getPlayerItem()); hud.drawLuaElements(camera.getOffset()); - + camera.drawNametags(); guienv->drawAll(); } @@ -232,7 +207,7 @@ video::ITexture* draw_hud(video::IVideoDriver* driver, const v2u32& screensize, } void draw_interlaced_3d_mode(Camera& camera, bool show_hud, - Hud& hud, std::vector<aabb3f> hilightboxes, video::IVideoDriver* driver, + Hud& hud, video::IVideoDriver* driver, scene::ISceneManager* smgr, const v2u32& screensize, bool draw_wield_tool, Client& client, gui::IGUIEnvironment* guienv, video::SColor skycolor ) @@ -248,7 +223,7 @@ void draw_interlaced_3d_mode(Camera& camera, bool show_hud, /* create left view */ video::ITexture* left_image = draw_image(screensize, LEFT, startMatrix, - focusPoint, show_hud, driver, camera, smgr, hud, hilightboxes, + focusPoint, show_hud, driver, camera, smgr, hud, draw_wield_tool, client, guienv, skycolor); //Right eye... @@ -267,10 +242,8 @@ void draw_interlaced_3d_mode(Camera& camera, bool show_hud, driver->setTransform(video::ETS_WORLD, core::IdentityMatrix); - if (show_hud) - { - draw_selectionbox(driver, hud, hilightboxes, show_hud); - + if (show_hud) { + hud.drawSelectionMesh(); if(draw_wield_tool) camera.drawWieldedTool(&rightMove); } @@ -293,7 +266,7 @@ void draw_interlaced_3d_mode(Camera& camera, bool show_hud, } void draw_sidebyside_3d_mode(Camera& camera, bool show_hud, - Hud& hud, std::vector<aabb3f> hilightboxes, video::IVideoDriver* driver, + Hud& hud, video::IVideoDriver* driver, scene::ISceneManager* smgr, const v2u32& screensize, bool draw_wield_tool, Client& client, gui::IGUIEnvironment* guienv, video::SColor skycolor ) @@ -309,12 +282,12 @@ void draw_sidebyside_3d_mode(Camera& camera, bool show_hud, /* create left view */ video::ITexture* left_image = draw_image(screensize, LEFT, startMatrix, - focusPoint, show_hud, driver, camera, smgr, hud, hilightboxes, + focusPoint, show_hud, driver, camera, smgr, hud, draw_wield_tool, client, guienv, skycolor); /* create right view */ video::ITexture* right_image = draw_image(screensize, RIGHT, startMatrix, - focusPoint, show_hud, driver, camera, smgr, hud, hilightboxes, + focusPoint, show_hud, driver, camera, smgr, hud, draw_wield_tool, client, guienv, skycolor); /* create hud overlay */ @@ -349,7 +322,7 @@ void draw_sidebyside_3d_mode(Camera& camera, bool show_hud, } void draw_top_bottom_3d_mode(Camera& camera, bool show_hud, - Hud& hud, std::vector<aabb3f> hilightboxes, video::IVideoDriver* driver, + Hud& hud, video::IVideoDriver* driver, scene::ISceneManager* smgr, const v2u32& screensize, bool draw_wield_tool, Client& client, gui::IGUIEnvironment* guienv, video::SColor skycolor ) @@ -365,12 +338,12 @@ void draw_top_bottom_3d_mode(Camera& camera, bool show_hud, /* create left view */ video::ITexture* left_image = draw_image(screensize, LEFT, startMatrix, - focusPoint, show_hud, driver, camera, smgr, hud, hilightboxes, + focusPoint, show_hud, driver, camera, smgr, hud, draw_wield_tool, client, guienv, skycolor); /* create right view */ video::ITexture* right_image = draw_image(screensize, RIGHT, startMatrix, - focusPoint, show_hud, driver, camera, smgr, hud, hilightboxes, + focusPoint, show_hud, driver, camera, smgr, hud, draw_wield_tool, client, guienv, skycolor); /* create hud overlay */ @@ -404,23 +377,100 @@ void draw_top_bottom_3d_mode(Camera& camera, bool show_hud, camera.getCameraNode()->setTarget(oldTarget); } -void draw_plain(Camera& camera, bool show_hud, Hud& hud, - std::vector<aabb3f> hilightboxes, video::IVideoDriver* driver, - bool draw_wield_tool, Client& client, gui::IGUIEnvironment* guienv) +void draw_pageflip_3d_mode(Camera& camera, bool show_hud, + Hud& hud, video::IVideoDriver* driver, + scene::ISceneManager* smgr, const v2u32& screensize, + bool draw_wield_tool, Client& client, gui::IGUIEnvironment* guienv, + video::SColor skycolor) { + /* preserve old setup*/ + irr::core::vector3df oldPosition = camera.getCameraNode()->getPosition(); + irr::core::vector3df oldTarget = camera.getCameraNode()->getTarget(); + + irr::core::matrix4 startMatrix = + camera.getCameraNode()->getAbsoluteTransformation(); + irr::core::vector3df focusPoint = (camera.getCameraNode()->getTarget() + - camera.getCameraNode()->getAbsolutePosition()).setLength(1) + + camera.getCameraNode()->getAbsolutePosition(); + + //Left eye... + driver->setRenderTarget(irr::video::ERT_STEREO_LEFT_BUFFER); + + irr::core::vector3df leftEye; + irr::core::matrix4 leftMove; + leftMove.setTranslation( + irr::core::vector3df(-g_settings->getFloat("3d_paralax_strength"), + 0.0f, 0.0f)); + leftEye = (startMatrix * leftMove).getTranslation(); + + //clear the depth buffer, and color + driver->beginScene(true, true, irr::video::SColor(200, 200, 200, 255)); + camera.getCameraNode()->setPosition(leftEye); + camera.getCameraNode()->setTarget(focusPoint); + smgr->drawAll(); driver->setTransform(video::ETS_WORLD, core::IdentityMatrix); - draw_selectionbox(driver, hud, hilightboxes, show_hud); + if (show_hud) { + hud.drawSelectionMesh(); + if (draw_wield_tool) + camera.drawWieldedTool(&leftMove); + hud.drawHotbar(client.getPlayerItem()); + hud.drawLuaElements(camera.getOffset()); + camera.drawNametags(); + } + + guienv->drawAll(); + + //Right eye... + driver->setRenderTarget(irr::video::ERT_STEREO_RIGHT_BUFFER); + + irr::core::vector3df rightEye; + irr::core::matrix4 rightMove; + rightMove.setTranslation( + irr::core::vector3df(g_settings->getFloat("3d_paralax_strength"), + 0.0f, 0.0f)); + rightEye = (startMatrix * rightMove).getTranslation(); + + //clear the depth buffer, and color + driver->beginScene(true, true, irr::video::SColor(200, 200, 200, 255)); + camera.getCameraNode()->setPosition(rightEye); + camera.getCameraNode()->setTarget(focusPoint); + smgr->drawAll(); + driver->setTransform(video::ETS_WORLD, core::IdentityMatrix); - if(draw_wield_tool) - camera.drawWieldedTool(); + if (show_hud) { + hud.drawSelectionMesh(); + if (draw_wield_tool) + camera.drawWieldedTool(&rightMove); + hud.drawHotbar(client.getPlayerItem()); + hud.drawLuaElements(camera.getOffset()); + camera.drawNametags(); + } + + guienv->drawAll(); + + camera.getCameraNode()->setPosition(oldPosition); + camera.getCameraNode()->setTarget(oldTarget); +} + +void draw_plain(Camera &camera, bool show_hud, Hud &hud, + video::IVideoDriver *driver, bool draw_wield_tool, + Client &client, gui::IGUIEnvironment *guienv) +{ + driver->setTransform(video::ETS_WORLD, core::IdentityMatrix); + if (show_hud) { + hud.drawSelectionMesh(); + if (draw_wield_tool) { + camera.drawWieldedTool(); + } + } } void draw_scene(video::IVideoDriver *driver, scene::ISceneManager *smgr, Camera &camera, Client& client, LocalPlayer *player, Hud &hud, Mapper &mapper, gui::IGUIEnvironment *guienv, - std::vector<aabb3f> hilightboxes, const v2u32 &screensize, - video::SColor skycolor, bool show_hud, bool show_minimap) + const v2u32 &screensize, const video::SColor &skycolor, + bool show_hud, bool show_minimap) { TimeTaker timer("smgr"); @@ -444,30 +494,37 @@ void draw_scene(video::IVideoDriver *driver, scene::ISceneManager *smgr, if (draw_mode == "anaglyph") { - draw_anaglyph_3d_mode(camera, show_hud, hud, hilightboxes, driver, + draw_anaglyph_3d_mode(camera, show_hud, hud, driver, smgr, draw_wield_tool, client, guienv); draw_crosshair = false; } else if (draw_mode == "interlaced") { - draw_interlaced_3d_mode(camera, show_hud, hud, hilightboxes, driver, + draw_interlaced_3d_mode(camera, show_hud, hud, driver, smgr, screensize, draw_wield_tool, client, guienv, skycolor); draw_crosshair = false; } else if (draw_mode == "sidebyside") { - draw_sidebyside_3d_mode(camera, show_hud, hud, hilightboxes, driver, + draw_sidebyside_3d_mode(camera, show_hud, hud, driver, smgr, screensize, draw_wield_tool, client, guienv, skycolor); show_hud = false; } else if (draw_mode == "topbottom") { - draw_top_bottom_3d_mode(camera, show_hud, hud, hilightboxes, driver, + draw_top_bottom_3d_mode(camera, show_hud, hud, driver, smgr, screensize, draw_wield_tool, client, guienv, skycolor); show_hud = false; } + else if (draw_mode == "pageflip") + { + draw_pageflip_3d_mode(camera, show_hud, hud, driver, + smgr, screensize, draw_wield_tool, client, guienv, skycolor); + draw_crosshair = false; + show_hud = false; + } else { - draw_plain(camera, show_hud, hud, hilightboxes, driver, + draw_plain(camera, show_hud, hud, driver, draw_wield_tool, client, guienv); } @@ -483,8 +540,11 @@ void draw_scene(video::IVideoDriver *driver, scene::ISceneManager *smgr, { if (draw_crosshair) hud.drawCrosshair(); + hud.drawHotbar(client.getPlayerItem()); hud.drawLuaElements(camera.getOffset()); + camera.drawNametags(); + if (show_minimap) mapper.drawMinimap(); } |