diff options
Diffstat (limited to 'src/drawscene.cpp')
-rw-r--r-- | src/drawscene.cpp | 125 |
1 files changed, 92 insertions, 33 deletions
diff --git a/src/drawscene.cpp b/src/drawscene.cpp index c6abda4ac..59f9b8375 100644 --- a/src/drawscene.cpp +++ b/src/drawscene.cpp @@ -24,6 +24,7 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "util/timetaker.h" #include "fontengine.h" #include "guiscalingfilter.h" +#include "filesys.h" typedef enum { LEFT = -1, @@ -383,6 +384,10 @@ void draw_pageflip_3d_mode(Camera& camera, bool show_hud, bool draw_wield_tool, Client& client, gui::IGUIEnvironment* guienv, video::SColor skycolor) { +#if IRRLICHT_VERSION_MAJOR == 1 && IRRLICHT_VERSION_MINOR > 8 + errorstream << "Pageflip 3D mode is not supported" + << " with your Irrlicht version!" << std::endl; +#else /* preserve old setup*/ irr::core::vector3df oldPosition = camera.getCameraNode()->getPosition(); irr::core::vector3df oldTarget = camera.getCameraNode()->getTarget(); @@ -451,12 +456,40 @@ void draw_pageflip_3d_mode(Camera& camera, bool show_hud, camera.getCameraNode()->setPosition(oldPosition); camera.getCameraNode()->setTarget(oldTarget); +#endif +} + +// returns (size / coef), rounded upwards +inline int scaledown(int coef, int size) +{ + return (size + coef - 1) / coef; } -void draw_plain(Camera &camera, bool show_hud, Hud &hud, - video::IVideoDriver *driver, bool draw_wield_tool, - Client &client, gui::IGUIEnvironment *guienv) +void draw_plain(Camera &camera, bool show_hud, + Hud &hud, video::IVideoDriver *driver, + scene::ISceneManager *smgr, const v2u32 &screensize, + bool draw_wield_tool, Client &client, gui::IGUIEnvironment *guienv, + video::SColor skycolor) { + // Undersampling-specific stuff + static video::ITexture *image = NULL; + static v2u32 last_pixelated_size = v2u32(0, 0); + int undersampling = g_settings->getU16("undersampling"); + v2u32 pixelated_size; + v2u32 dest_size; + if (undersampling > 0) { + pixelated_size = v2u32(scaledown(undersampling, screensize.X), + scaledown(undersampling, screensize.Y)); + dest_size = v2u32(undersampling * pixelated_size.X, undersampling * pixelated_size.Y); + if (pixelated_size != last_pixelated_size) { + init_texture(driver, pixelated_size, &image, "mt_drawimage_img1"); + last_pixelated_size = pixelated_size; + } + driver->setRenderTarget(image, true, true, skycolor); + } + + // Render + smgr->drawAll(); driver->setTransform(video::ETS_WORLD, core::IdentityMatrix); if (show_hud) { hud.drawSelectionMesh(); @@ -464,11 +497,19 @@ void draw_plain(Camera &camera, bool show_hud, Hud &hud, camera.drawWieldedTool(); } } + + // Upscale lowres render + if (undersampling > 0) { + driver->setRenderTarget(0, true, true); + driver->draw2DImage(image, + irr::core::rect<s32>(0, 0, dest_size.X, dest_size.Y), + irr::core::rect<s32>(0, 0, pixelated_size.X, pixelated_size.Y)); + } } void draw_scene(video::IVideoDriver *driver, scene::ISceneManager *smgr, - Camera &camera, Client& client, LocalPlayer *player, Hud &hud, - Mapper &mapper, gui::IGUIEnvironment *guienv, + Camera &camera, Client &client, LocalPlayer *player, Hud &hud, + Minimap *mapper, gui::IGUIEnvironment *guienv, const v2u32 &screensize, const video::SColor &skycolor, bool show_hud, bool show_minimap) { @@ -488,9 +529,7 @@ void draw_scene(video::IVideoDriver *driver, scene::ISceneManager *smgr, catch(SettingNotFoundException) {} #endif - std::string draw_mode = g_settings->get("3d_mode"); - - smgr->drawAll(); + const std::string &draw_mode = g_settings->get("3d_mode"); if (draw_mode == "anaglyph") { @@ -525,7 +564,7 @@ void draw_scene(video::IVideoDriver *driver, scene::ISceneManager *smgr, } else { draw_plain(camera, show_hud, hud, driver, - draw_wield_tool, client, guienv); + smgr, screensize, draw_wield_tool, client, guienv, skycolor); } /* @@ -545,8 +584,8 @@ void draw_scene(video::IVideoDriver *driver, scene::ISceneManager *smgr, hud.drawLuaElements(camera.getOffset()); camera.drawNametags(); - if (show_minimap) - mapper.drawMinimap(); + if (mapper && show_minimap) + mapper->drawMinimap(); } guienv->drawAll(); @@ -560,7 +599,8 @@ void draw_scene(video::IVideoDriver *driver, scene::ISceneManager *smgr, Additionally, a progressbar can be drawn when percent is set between 0 and 100. */ void draw_load_screen(const std::wstring &text, IrrlichtDevice* device, - gui::IGUIEnvironment* guienv, float dtime, int percent, bool clouds ) + gui::IGUIEnvironment* guienv, ITextureSource *tsrc, + float dtime, int percent, bool clouds) { video::IVideoDriver* driver = device->getVideoDriver(); v2u32 screensize = porting::getWindowSize(); @@ -585,30 +625,49 @@ void draw_load_screen(const std::wstring &text, IrrlichtDevice* device, driver->beginScene(true, true, video::SColor(255, 0, 0, 0)); // draw progress bar - if ((percent >= 0) && (percent <= 100)) - { - v2s32 barsize( - // 342 is (approximately) 256/0.75 to keep bar on same size as - // before with default settings - 342 * porting::getDisplayDensity() * - g_settings->getFloat("gui_scaling"), - g_fontengine->getTextHeight() * 2); - - core::rect<s32> barrect(center - barsize / 2, center + barsize / 2); - driver->draw2DRectangle(video::SColor(255, 255, 255, 255),barrect, NULL); // border - driver->draw2DRectangle(video::SColor(255, 64, 64, 64), core::rect<s32> ( - barrect.UpperLeftCorner + 1, - barrect.LowerRightCorner-1), NULL); // black inside the bar - driver->draw2DRectangle(video::SColor(255, 128, 128, 128), core::rect<s32> ( - barrect.UpperLeftCorner + 1, - core::vector2d<s32>( - barrect.LowerRightCorner.X - - (barsize.X - 1) + percent * (barsize.X - 2) / 100, - barrect.LowerRightCorner.Y - 1)), NULL); // the actual progress + if ((percent >= 0) && (percent <= 100)) { + video::ITexture *progress_img = tsrc->getTexture("progress_bar.png"); + video::ITexture *progress_img_bg = tsrc->getTexture("progress_bar_bg.png"); + + if (progress_img && progress_img_bg) { +#ifndef __ANDROID__ + const core::dimension2d<u32> &img_size = progress_img_bg->getSize(); + u32 imgW = rangelim(img_size.Width, 200, 600); + u32 imgH = rangelim(img_size.Height, 24, 72); +#else + const core::dimension2d<u32> img_size(256, 48); + float imgRatio = (float) img_size.Height / img_size.Width; + u32 imgW = screensize.X / 2.2f; + u32 imgH = floor(imgW * imgRatio); +#endif + v2s32 img_pos((screensize.X - imgW) / 2, (screensize.Y - imgH) / 2); + + draw2DImageFilterScaled( + driver, progress_img_bg, + core::rect<s32>(img_pos.X, + img_pos.Y, + img_pos.X + imgW, + img_pos.Y + imgH), + core::rect<s32>(0, 0, + img_size.Width, + img_size.Height), + 0, 0, true); + + draw2DImageFilterScaled( + driver, progress_img, + core::rect<s32>(img_pos.X, + img_pos.Y, + img_pos.X + (percent * imgW) / 100, + img_pos.Y + imgH), + core::rect<s32>(0, 0, + (percent * img_size.Width) / 100, + img_size.Height), + 0, 0, true); + } } + guienv->drawAll(); driver->endScene(); - guitext->remove(); //return guitext; |