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-rw-r--r--src/emerge.h20
1 files changed, 12 insertions, 8 deletions
diff --git a/src/emerge.h b/src/emerge.h
index 825ac1c0f..71ad97da3 100644
--- a/src/emerge.h
+++ b/src/emerge.h
@@ -97,8 +97,16 @@ public:
u32 gen_notify_on;
std::set<u32> gen_notify_on_deco_ids;
- // Map generation parameters
- MapgenParams params;
+ // Parameters passed to mapgens owned by ServerMap
+ // TODO(hmmmm): Remove this after mapgen helper methods using them
+ // are moved to ServerMap
+ MapgenParams *mgparams;
+
+ // Hackish workaround:
+ // For now, EmergeManager must hold onto a ptr to the Map's setting manager
+ // since the Map can only be accessed through the Environment, and the
+ // Environment is not created until after script initialization.
+ MapSettingsManager *map_settings_mgr;
// Managers of various map generation-related components
BiomeManager *biomemgr;
@@ -110,8 +118,7 @@ public:
EmergeManager(IGameDef *gamedef);
~EmergeManager();
- void loadMapgenParams();
- void initMapgens();
+ bool initMapgens(MapgenParams *mgparams);
void startThreads();
void stopThreads();
@@ -140,9 +147,6 @@ public:
int getGroundLevelAtPoint(v2s16 p);
bool isBlockUnderground(v3s16 blockpos);
- static MapgenFactory *getMapgenFactory(const std::string &mgname);
- static void getMapgenNames(
- std::vector<const char *> *mgnames, bool include_hidden);
static v3s16 getContainingChunk(v3s16 blockpos, s16 chunksize);
private:
@@ -152,7 +156,7 @@ private:
Mutex m_queue_mutex;
std::map<v3s16, BlockEmergeData> m_blocks_enqueued;
- std::map<u16, u16> m_peer_queue_count;
+ UNORDERED_MAP<u16, u16> m_peer_queue_count;
u16 m_qlimit_total;
u16 m_qlimit_diskonly;