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-rw-r--r--src/environment.cpp62
1 files changed, 0 insertions, 62 deletions
diff --git a/src/environment.cpp b/src/environment.cpp
index cfe82fb8b..c3ff7b75a 100644
--- a/src/environment.cpp
+++ b/src/environment.cpp
@@ -890,9 +890,6 @@ void ServerEnvironment::step(float dtime)
//TimeTaker timer("ServerEnv step");
- // Get some settings
- bool footprints = g_settings->getBool("footprints");
-
/*
Increment game time
*/
@@ -921,26 +918,6 @@ void ServerEnvironment::step(float dtime)
// Move
player->move(dtime, *m_map, 100*BS);
-
- /*
- Add footsteps to grass
- */
- if(footprints)
- {
- // Get node that is at BS/4 under player
- v3s16 bottompos = floatToInt(playerpos + v3f(0,-BS/4,0), BS);
- try{
- MapNode n = m_map->getNode(bottompos);
- if(n.getContent() == LEGN(m_gamedef->ndef(), "CONTENT_GRASS"))
- {
- n.setContent(LEGN(m_gamedef->ndef(), "CONTENT_GRASS_FOOTSTEPS"));
- m_map->setNode(bottompos, n);
- }
- }
- catch(InvalidPositionException &e)
- {
- }
- }
}
}
@@ -1873,7 +1850,6 @@ void ClientEnvironment::step(float dtime)
// Get some settings
bool free_move = g_settings->getBool("free_move");
- bool footprints = g_settings->getBool("footprints");
// Get local player
LocalPlayer *lplayer = getLocalPlayer();
@@ -2058,34 +2034,6 @@ void ClientEnvironment::step(float dtime)
light = blend_light(getDayNightRatio(), LIGHT_SUN, 0);
}
player->updateLight(light);
-
- /*
- Add footsteps to grass
- */
- if(footprints)
- {
- // Get node that is at BS/4 under player
- v3s16 bottompos = floatToInt(playerpos + v3f(0,-BS/4,0), BS);
- try{
- MapNode n = m_map->getNode(bottompos);
- if(n.getContent() == LEGN(m_gamedef->ndef(), "CONTENT_GRASS"))
- {
- n.setContent(LEGN(m_gamedef->ndef(), "CONTENT_GRASS_FOOTSTEPS"));
- m_map->setNode(bottompos, n);
- // Update mesh on client
- if(m_map->mapType() == MAPTYPE_CLIENT)
- {
- v3s16 p_blocks = getNodeBlockPos(bottompos);
- MapBlock *b = m_map->getBlockNoCreate(p_blocks);
- //b->updateMesh(getDayNightRatio());
- b->setMeshExpired(true);
- }
- }
- }
- catch(InvalidPositionException &e)
- {
- }
- }
}
/*
@@ -2133,16 +2081,6 @@ void ClientEnvironment::step(float dtime)
}
}
}
-
-void ClientEnvironment::updateMeshes(v3s16 blockpos)
-{
- m_map->updateMeshes(blockpos, getDayNightRatio());
-}
-
-void ClientEnvironment::expireMeshes(bool only_daynight_diffed)
-{
- m_map->expireMeshes(only_daynight_diffed);
-}
void ClientEnvironment::addSimpleObject(ClientSimpleObject *simple)
{