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-rw-r--r--src/environment.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/environment.h b/src/environment.h
index bafb3b1fa..1a1debcb9 100644
--- a/src/environment.h
+++ b/src/environment.h
@@ -107,10 +107,10 @@ protected:
/*
* Below: values managed by m_time_lock
*/
- // Time of day in milli-hours (0-23999); determines day and night
- u32 m_time_of_day = 5250;
- // Time of day in 0...1; start 5:15am unless overridden by game
- float m_time_of_day_f = 5250.0f / 24000.0f;
+ // Time of day in milli-hours (0-23999), determines day and night
+ u32 m_time_of_day;
+ // Time of day in 0...1
+ float m_time_of_day_f;
// Stores the skew created by the float -> u32 conversion
// to be applied at next conversion, so that there is no real skew.
float m_time_conversion_skew = 0.0f;