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-rw-r--r--src/environment.h17
1 files changed, 9 insertions, 8 deletions
diff --git a/src/environment.h b/src/environment.h
index 5d2fe5551..0e0a5510e 100644
--- a/src/environment.h
+++ b/src/environment.h
@@ -41,6 +41,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
class Server;
class ActiveBlockModifier;
class ServerActiveObject;
+typedef struct lua_State lua_State;
class Environment
{
@@ -126,7 +127,7 @@ private:
class ServerEnvironment : public Environment
{
public:
- ServerEnvironment(ServerMap *map, Server *server);
+ ServerEnvironment(ServerMap *map, lua_State *L);
~ServerEnvironment();
Map & getMap()
@@ -139,13 +140,11 @@ public:
return *m_map;
}
- Server * getServer()
+ lua_State* getLua()
{
- return m_server;
+ return m_lua;
}
- void step(f32 dtime);
-
/*
Save players
*/
@@ -222,7 +221,9 @@ public:
// Clear all objects, loading and going through every MapBlock
void clearAllObjects();
-
+
+ void step(f32 dtime);
+
private:
/*
@@ -269,8 +270,8 @@ private:
// The map
ServerMap *m_map;
- // Pointer to server (which is handling this environment)
- Server *m_server;
+ // Lua state
+ lua_State *m_lua;
// Active object list
core::map<u16, ServerActiveObject*> m_active_objects;
// Outgoing network message buffer for active objects