diff options
Diffstat (limited to 'src/game.cpp')
-rw-r--r-- | src/game.cpp | 7 |
1 files changed, 0 insertions, 7 deletions
diff --git a/src/game.cpp b/src/game.cpp index 198baeca3..bcf378e4e 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -3888,13 +3888,6 @@ void Game::handleDigging(const PointedThing &pointed, const v3s16 &nodepos, if (runData.nodig_delay_timer > 0.3) runData.nodig_delay_timer = 0.3; - // We want a slight delay to very little - // time consuming nodes - const float mindelay = 0.15; - - if (runData.nodig_delay_timer < mindelay) - runData.nodig_delay_timer = mindelay; - bool is_valid_position; MapNode wasnode = map.getNodeNoEx(nodepos, &is_valid_position); if (is_valid_position) { |