diff options
Diffstat (limited to 'src/game.cpp')
-rw-r--r-- | src/game.cpp | 59 |
1 files changed, 25 insertions, 34 deletions
diff --git a/src/game.cpp b/src/game.cpp index cfa6234ff..1070cb1b2 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -916,16 +916,14 @@ bool nodePlacementPrediction(Client &client, } static inline void create_formspec_menu(GUIFormSpecMenu **cur_formspec, - InventoryManager *invmgr, IGameDef *gamedef, - IWritableTextureSource *tsrc, IrrlichtDevice *device, - JoystickController *joystick, - IFormSource *fs_src, TextDest *txt_dest, Client *client) + Client *client, IrrlichtDevice *device, JoystickController *joystick, + IFormSource *fs_src, TextDest *txt_dest) { if (*cur_formspec == 0) { *cur_formspec = new GUIFormSpecMenu(device, joystick, - guiroot, -1, &g_menumgr, invmgr, gamedef, tsrc, - fs_src, txt_dest, client); + guiroot, -1, &g_menumgr, client, client->getTextureSource(), + fs_src, txt_dest); (*cur_formspec)->doPause = false; /* @@ -950,9 +948,9 @@ static inline void create_formspec_menu(GUIFormSpecMenu **cur_formspec, #endif static void show_deathscreen(GUIFormSpecMenu **cur_formspec, - InventoryManager *invmgr, IGameDef *gamedef, + Client *client, IWritableTextureSource *tsrc, IrrlichtDevice *device, - JoystickController *joystick, Client *client) + JoystickController *joystick) { std::string formspec = std::string(FORMSPEC_VERSION_STRING) + @@ -968,13 +966,12 @@ static void show_deathscreen(GUIFormSpecMenu **cur_formspec, FormspecFormSource *fs_src = new FormspecFormSource(formspec); LocalFormspecHandler *txt_dst = new LocalFormspecHandler("MT_DEATH_SCREEN", client); - create_formspec_menu(cur_formspec, invmgr, gamedef, tsrc, device, - joystick, fs_src, txt_dst, NULL); + create_formspec_menu(cur_formspec, client, device, joystick, fs_src, txt_dst); } /******************************************************************************/ static void show_pause_menu(GUIFormSpecMenu **cur_formspec, - InventoryManager *invmgr, IGameDef *gamedef, + Client *client, IWritableTextureSource *tsrc, IrrlichtDevice *device, JoystickController *joystick, bool singleplayermode) { @@ -1041,8 +1038,7 @@ static void show_pause_menu(GUIFormSpecMenu **cur_formspec, FormspecFormSource *fs_src = new FormspecFormSource(os.str()); LocalFormspecHandler *txt_dst = new LocalFormspecHandler("MT_PAUSE_MENU"); - create_formspec_menu(cur_formspec, invmgr, gamedef, tsrc, device, - joystick, fs_src, txt_dst, NULL); + create_formspec_menu(cur_formspec, client, device, joystick, fs_src, txt_dst); std::string con("btn_continue"); (*cur_formspec)->setFocus(con); (*cur_formspec)->doPause = true; @@ -1534,7 +1530,6 @@ private: bool *kill; std::string *error_message; bool *reconnect_requested; - IGameDef *gamedef; // Convenience (same as *client) scene::ISceneNode *skybox; bool random_input; @@ -2011,7 +2006,7 @@ bool Game::createClient(const std::string &playername, /* Camera */ - camera = new Camera(smgr, *draw_control, gamedef); + camera = new Camera(smgr, *draw_control, client); if (!camera || !camera->successfullyCreated(*error_message)) return false; client->setCamera(camera); @@ -2068,7 +2063,7 @@ bool Game::createClient(const std::string &playername, player->hurt_tilt_timer = 0; player->hurt_tilt_strength = 0; - hud = new Hud(driver, smgr, guienv, gamedef, player, local_inventory); + hud = new Hud(driver, smgr, guienv, client, player, local_inventory); if (!hud) { *error_message = "Memory error: could not create HUD"; @@ -2198,8 +2193,6 @@ bool Game::connectToServer(const std::string &playername, if (!client) return false; - gamedef = client; // Client acts as our GameDef - infostream << "Connecting to server at "; connect_address.print(&infostream); infostream << std::endl; @@ -2445,7 +2438,7 @@ inline bool Game::handleCallbacks() void Game::processQueues() { texture_src->processQueue(); - itemdef_manager->processQueue(gamedef); + itemdef_manager->processQueue(client); shader_src->processQueue(); } @@ -2617,7 +2610,7 @@ void Game::processKeyInput(VolatileRunFlags *flags, openInventory(); } else if (wasKeyDown(KeyType::ESC) || input->wasKeyDown(CancelKey)) { if (!gui_chat_console->isOpenInhibited()) { - show_pause_menu(¤t_formspec, client, gamedef, + show_pause_menu(¤t_formspec, client, texture_src, device, &input->joystick, simple_singleplayer_mode); } @@ -2769,8 +2762,7 @@ void Game::openInventory() PlayerInventoryFormSource *fs_src = new PlayerInventoryFormSource(client); TextDest *txt_dst = new TextDestPlayerInventory(client); - create_formspec_menu(¤t_formspec, client, gamedef, texture_src, - device, &input->joystick, fs_src, txt_dst, client); + create_formspec_menu(¤t_formspec, client, device, &input->joystick, fs_src, txt_dst); cur_formname = ""; InventoryLocation inventoryloc; @@ -3245,13 +3237,13 @@ void Game::processClientEvents(CameraOrientation *cam, float *damage_flash) rangelim(event.player_damage.amount / 4, 1.0, 4.0); MtEvent *e = new SimpleTriggerEvent("PlayerDamage"); - gamedef->event()->put(e); + client->event()->put(e); } else if (event.type == CE_PLAYER_FORCE_MOVE) { cam->camera_yaw = event.player_force_move.yaw; cam->camera_pitch = event.player_force_move.pitch; } else if (event.type == CE_DEATHSCREEN) { - show_deathscreen(¤t_formspec, client, gamedef, texture_src, - device, &input->joystick, client); + show_deathscreen(¤t_formspec, client, texture_src, + device, &input->joystick); chat_backend->addMessage(L"", L"You died."); @@ -3271,9 +3263,8 @@ void Game::processClientEvents(CameraOrientation *cam, float *damage_flash) TextDestPlayerInventory *txt_dst = new TextDestPlayerInventory(client, *(event.show_formspec.formname)); - create_formspec_menu(¤t_formspec, client, gamedef, - texture_src, device, &input->joystick, - fs_src, txt_dst, client); + create_formspec_menu(¤t_formspec, client, device, &input->joystick, + fs_src, txt_dst); cur_formname = *(event.show_formspec.formname); } @@ -3282,7 +3273,7 @@ void Game::processClientEvents(CameraOrientation *cam, float *damage_flash) } else if ((event.type == CE_SPAWN_PARTICLE) || (event.type == CE_ADD_PARTICLESPAWNER) || (event.type == CE_DELETE_PARTICLESPAWNER)) { - client->getParticleManager()->handleParticleEvent(&event, gamedef, + client->getParticleManager()->handleParticleEvent(&event, client, smgr, player); } else if (event.type == CE_HUDADD) { u32 id = event.hudadd.id; @@ -3840,8 +3831,8 @@ void Game::handlePointingAtNode(GameRunData *runData, &client->getEnv().getClientMap(), nodepos); TextDest *txt_dst = new TextDestNodeMetadata(nodepos, client); - create_formspec_menu(¤t_formspec, client, gamedef, - texture_src, device, &input->joystick, fs_src, txt_dst, client); + create_formspec_menu(¤t_formspec, client, + device, &input->joystick, fs_src, txt_dst); cur_formname = ""; current_formspec->setFormSpec(meta->getString("formspec"), inventoryloc); @@ -3972,7 +3963,7 @@ void Game::handleDigging(GameRunData *runData, if (m_cache_enable_particles) { const ContentFeatures &features = client->getNodeDefManager()->get(n); - client->getParticleManager()->addPunchingParticles(gamedef, smgr, + client->getParticleManager()->addPunchingParticles(client, smgr, player, nodepos, features.tiles); } } @@ -4019,7 +4010,7 @@ void Game::handleDigging(GameRunData *runData, if (m_cache_enable_particles) { const ContentFeatures &features = client->getNodeDefManager()->get(wasnode); - client->getParticleManager()->addDiggingParticles(gamedef, smgr, + client->getParticleManager()->addDiggingParticles(client, smgr, player, nodepos, features.tiles); } @@ -4043,7 +4034,7 @@ void Game::handleDigging(GameRunData *runData, // Send event to trigger sound MtEvent *e = new NodeDugEvent(nodepos, wasnode); - gamedef->event()->put(e); + client->event()->put(e); } if (runData->dig_time_complete < 100000.0) { |