aboutsummaryrefslogtreecommitdiff
path: root/src/game.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/game.cpp')
-rw-r--r--src/game.cpp69
1 files changed, 19 insertions, 50 deletions
diff --git a/src/game.cpp b/src/game.cpp
index 18ca11d6f..3d5f86e21 100644
--- a/src/game.cpp
+++ b/src/game.cpp
@@ -176,19 +176,6 @@ struct LocalFormspecHandler : public TextDest {
}
}
- if (m_formname == "MT_CHAT_MENU") {
- assert(m_client != 0);
-
- if ((fields.find("btn_send") != fields.end()) ||
- (fields.find("quit") != fields.end())) {
- StringMap::const_iterator it = fields.find("f_text");
- if (it != fields.end())
- m_client->typeChatMessage(utf8_to_wide(it->second));
-
- return;
- }
- }
-
if (m_formname == "MT_DEATH_SCREEN") {
assert(m_client != 0);
@@ -1097,27 +1084,6 @@ static inline void create_formspec_menu(GUIFormSpecMenu **cur_formspec,
#define SIZE_TAG "size[11,5.5,true]" // Fixed size on desktop
#endif
-static void show_chat_menu(GUIFormSpecMenu **cur_formspec,
- InventoryManager *invmgr, IGameDef *gamedef,
- IWritableTextureSource *tsrc, IrrlichtDevice *device,
- Client *client, std::string text)
-{
- std::string formspec =
- FORMSPEC_VERSION_STRING
- SIZE_TAG
- "field[3,2.35;6,0.5;f_text;;" + text + "]"
- "button_exit[4,3;3,0.5;btn_send;" + strgettext("Proceed") + "]"
- ;
-
- /* Create menu */
- /* Note: FormspecFormSource and LocalFormspecHandler
- * are deleted by guiFormSpecMenu */
- FormspecFormSource *fs_src = new FormspecFormSource(formspec);
- LocalFormspecHandler *txt_dst = new LocalFormspecHandler("MT_CHAT_MENU", client);
-
- create_formspec_menu(cur_formspec, invmgr, gamedef, tsrc, device, fs_src, txt_dst, NULL);
-}
-
static void show_deathscreen(GUIFormSpecMenu **cur_formspec,
InventoryManager *invmgr, IGameDef *gamedef,
IWritableTextureSource *tsrc, IrrlichtDevice *device, Client *client)
@@ -1548,7 +1514,7 @@ protected:
void dropSelectedItem();
void openInventory();
- void openConsole();
+ void openConsole(float height, const wchar_t *line=NULL);
void toggleFreeMove(float *statustext_time);
void toggleFreeMoveAlt(float *statustext_time, float *jump_timer);
void toggleFast(float *statustext_time);
@@ -2683,16 +2649,16 @@ void Game::processKeyboardInput(VolatileRunFlags *flags,
} else if (input->wasKeyDown(keycache.key[KeyCache::KEYMAP_ID_INVENTORY])) {
openInventory();
} else if (input->wasKeyDown(EscapeKey) || input->wasKeyDown(CancelKey)) {
- show_pause_menu(&current_formspec, client, gamedef, texture_src, device,
- simple_singleplayer_mode);
+ if (!gui_chat_console->isOpenInhibited()) {
+ show_pause_menu(&current_formspec, client, gamedef,
+ texture_src, device, simple_singleplayer_mode);
+ }
} else if (input->wasKeyDown(keycache.key[KeyCache::KEYMAP_ID_CHAT])) {
- show_chat_menu(&current_formspec, client, gamedef, texture_src, device,
- client, "");
+ openConsole(0.2, L"");
} else if (input->wasKeyDown(keycache.key[KeyCache::KEYMAP_ID_CMD])) {
- show_chat_menu(&current_formspec, client, gamedef, texture_src, device,
- client, "/");
+ openConsole(0.2, L"/");
} else if (input->wasKeyDown(keycache.key[KeyCache::KEYMAP_ID_CONSOLE])) {
- openConsole();
+ openConsole(1);
} else if (input->wasKeyDown(keycache.key[KeyCache::KEYMAP_ID_FREEMOVE])) {
toggleFreeMove(statustext_time);
} else if (input->wasKeyDown(keycache.key[KeyCache::KEYMAP_ID_JUMP])) {
@@ -2727,15 +2693,15 @@ void Game::processKeyboardInput(VolatileRunFlags *flags,
decreaseViewRange(statustext_time);
} else if (input->wasKeyDown(keycache.key[KeyCache::KEYMAP_ID_RANGESELECT])) {
toggleFullViewRange(statustext_time);
- } else if (input->wasKeyDown(keycache.key[KeyCache::KEYMAP_ID_QUICKTUNE_NEXT]))
+ } else if (input->wasKeyDown(keycache.key[KeyCache::KEYMAP_ID_QUICKTUNE_NEXT])) {
quicktune->next();
- else if (input->wasKeyDown(keycache.key[KeyCache::KEYMAP_ID_QUICKTUNE_PREV]))
+ } else if (input->wasKeyDown(keycache.key[KeyCache::KEYMAP_ID_QUICKTUNE_PREV])) {
quicktune->prev();
- else if (input->wasKeyDown(keycache.key[KeyCache::KEYMAP_ID_QUICKTUNE_INC]))
+ } else if (input->wasKeyDown(keycache.key[KeyCache::KEYMAP_ID_QUICKTUNE_INC])) {
quicktune->inc();
- else if (input->wasKeyDown(keycache.key[KeyCache::KEYMAP_ID_QUICKTUNE_DEC]))
+ } else if (input->wasKeyDown(keycache.key[KeyCache::KEYMAP_ID_QUICKTUNE_DEC])) {
quicktune->dec();
- else if (input->wasKeyDown(keycache.key[KeyCache::KEYMAP_ID_DEBUG_STACKS])) {
+ } else if (input->wasKeyDown(keycache.key[KeyCache::KEYMAP_ID_DEBUG_STACKS])) {
// Print debug stacks
dstream << "-----------------------------------------"
<< std::endl;
@@ -2835,11 +2801,14 @@ void Game::openInventory()
}
-void Game::openConsole()
+void Game::openConsole(float height, const wchar_t *line)
{
if (!gui_chat_console->isOpenInhibited()) {
- // Open up to over half of the screen
- gui_chat_console->openConsole(0.6);
+ gui_chat_console->openConsole(height);
+ if (line) {
+ gui_chat_console->setCloseOnEnter(true);
+ gui_chat_console->replaceAndAddToHistory(line);
+ }
guienv->setFocus(gui_chat_console);
}
}