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-rw-r--r--src/game.cpp14
1 files changed, 13 insertions, 1 deletions
diff --git a/src/game.cpp b/src/game.cpp
index a2d94ac0a..189003e4c 100644
--- a/src/game.cpp
+++ b/src/game.cpp
@@ -2106,6 +2106,8 @@ void the_game(
delete event.hudadd.name;
delete event.hudadd.scale;
delete event.hudadd.text;
+ delete event.hudadd.align;
+ delete event.hudadd.offset;
continue;
}
@@ -2118,6 +2120,8 @@ void the_game(
e->number = event.hudadd.number;
e->item = event.hudadd.item;
e->dir = event.hudadd.dir;
+ e->align = *event.hudadd.align;
+ e->offset = *event.hudadd.offset;
if (id == nhudelem)
player->hud.push_back(e);
@@ -2128,6 +2132,8 @@ void the_game(
delete event.hudadd.name;
delete event.hudadd.scale;
delete event.hudadd.text;
+ delete event.hudadd.align;
+ delete event.hudadd.offset;
}
else if (event.type == CE_HUDRM)
{
@@ -2169,6 +2175,12 @@ void the_game(
case HUD_STAT_DIR:
e->dir = event.hudchange.data;
break;
+ case HUD_STAT_ALIGN:
+ e->align = *event.hudchange.v2fdata;
+ break;
+ case HUD_STAT_OFFSET:
+ e->offset = *event.hudchange.v2fdata;
+ break;
}
delete event.hudchange.v2fdata;
@@ -3058,7 +3070,7 @@ void the_game(
/*
Wielded tool
*/
- if(show_hud)
+ if(show_hud && (player->hud_flags & HUD_FLAG_WIELDITEM_VISIBLE))
{
// Warning: This clears the Z buffer.
camera.drawWieldedTool();