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-rw-r--r--src/game.cpp41
1 files changed, 9 insertions, 32 deletions
diff --git a/src/game.cpp b/src/game.cpp
index bae946f28..45b879ff2 100644
--- a/src/game.cpp
+++ b/src/game.cpp
@@ -933,12 +933,12 @@ bool nodePlacementPrediction(Client &client,
static inline void create_formspec_menu(GUIFormSpecMenu** cur_formspec,
InventoryManager *invmgr, IGameDef *gamedef,
IWritableTextureSource* tsrc, IrrlichtDevice * device,
- IFormSource* fs_src, TextDest* txt_dest
+ IFormSource* fs_src, TextDest* txt_dest, Client* client
) {
if (*cur_formspec == 0) {
*cur_formspec = new GUIFormSpecMenu(device, guiroot, -1, &g_menumgr,
- invmgr, gamedef, tsrc, fs_src, txt_dest, cur_formspec );
+ invmgr, gamedef, tsrc, fs_src, txt_dest, cur_formspec, client);
(*cur_formspec)->doPause = false;
(*cur_formspec)->drop();
}
@@ -972,7 +972,7 @@ static void show_chat_menu(GUIFormSpecMenu** cur_formspec,
FormspecFormSource* fs_src = new FormspecFormSource(formspec);
LocalFormspecHandler* txt_dst = new LocalFormspecHandler("MT_CHAT_MENU", client);
- create_formspec_menu(cur_formspec, invmgr, gamedef, tsrc, device, fs_src, txt_dst);
+ create_formspec_menu(cur_formspec, invmgr, gamedef, tsrc, device, fs_src, txt_dst, NULL);
}
static void show_deathscreen(GUIFormSpecMenu** cur_formspec,
@@ -993,7 +993,7 @@ static void show_deathscreen(GUIFormSpecMenu** cur_formspec,
FormspecFormSource* fs_src = new FormspecFormSource(formspec);
LocalFormspecHandler* txt_dst = new LocalFormspecHandler("MT_DEATH_SCREEN", client);
- create_formspec_menu(cur_formspec, invmgr, gamedef, tsrc, device, fs_src, txt_dst);
+ create_formspec_menu(cur_formspec, invmgr, gamedef, tsrc, device, fs_src, txt_dst, NULL);
}
/******************************************************************************/
@@ -1060,7 +1060,7 @@ static void show_pause_menu(GUIFormSpecMenu** cur_formspec,
FormspecFormSource* fs_src = new FormspecFormSource(os.str());
LocalFormspecHandler* txt_dst = new LocalFormspecHandler("MT_PAUSE_MENU");
- create_formspec_menu(cur_formspec, invmgr, gamedef, tsrc, device, fs_src, txt_dst);
+ create_formspec_menu(cur_formspec, invmgr, gamedef, tsrc, device, fs_src, txt_dst, NULL);
(*cur_formspec)->doPause = true;
}
@@ -1966,7 +1966,7 @@ void the_game(bool &kill, bool random_input, InputHandler *input,
PlayerInventoryFormSource* fs_src = new PlayerInventoryFormSource(&client);
TextDest* txt_dst = new TextDestPlayerInventory(&client);
- create_formspec_menu(&current_formspec, &client, gamedef, tsrc, device, fs_src, txt_dst);
+ create_formspec_menu(&current_formspec, &client, gamedef, tsrc, device, fs_src, txt_dst, &client);
InventoryLocation inventoryloc;
inventoryloc.setCurrentPlayer();
@@ -2070,30 +2070,7 @@ void the_game(bool &kill, bool random_input, InputHandler *input,
}
else if(input->wasKeyDown(getKeySetting("keymap_screenshot")))
{
- irr::video::IImage* const raw_image = driver->createScreenShot();
- if (raw_image) {
- irr::video::IImage* const image = driver->createImage(video::ECF_R8G8B8,
- raw_image->getDimension());
-
- if (image) {
- raw_image->copyTo(image);
- irr::c8 filename[256];
- snprintf(filename, sizeof(filename), "%s" DIR_DELIM "screenshot_%u.png",
- g_settings->get("screenshot_path").c_str(),
- device->getTimer()->getRealTime());
- if (driver->writeImageToFile(image, filename)) {
- std::wstringstream sstr;
- sstr << "Saved screenshot to '" << filename << "'";
- infostream << "Saved screenshot to '" << filename << "'" << std::endl;
- statustext = sstr.str();
- statustext_time = 0;
- } else {
- infostream << "Failed to save screenshot '" << filename << "'" << std::endl;
- }
- image->drop();
- }
- raw_image->drop();
- }
+ client.makeScreenshot(device);
}
else if(input->wasKeyDown(getKeySetting("keymap_toggle_hud")))
{
@@ -2483,7 +2460,7 @@ void the_game(bool &kill, bool random_input, InputHandler *input,
new TextDestPlayerInventory(&client,*(event.show_formspec.formname));
create_formspec_menu(&current_formspec, &client, gamedef,
- tsrc, device, fs_src, txt_dst);
+ tsrc, device, fs_src, txt_dst, &client);
delete(event.show_formspec.formspec);
delete(event.show_formspec.formname);
@@ -3033,7 +3010,7 @@ void the_game(bool &kill, bool random_input, InputHandler *input,
TextDest* txt_dst = new TextDestNodeMetadata(nodepos, &client);
create_formspec_menu(&current_formspec, &client, gamedef,
- tsrc, device, fs_src, txt_dst);
+ tsrc, device, fs_src, txt_dst, &client);
current_formspec->setFormSpec(meta->getString("formspec"), inventoryloc);
}