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-rw-r--r--src/game.cpp8
1 files changed, 2 insertions, 6 deletions
diff --git a/src/game.cpp b/src/game.cpp
index c4a9aba00..65f160f7b 100644
--- a/src/game.cpp
+++ b/src/game.cpp
@@ -1521,7 +1521,8 @@ void the_game(
}
// Get player position
- v3f player_position = client.getPlayerPosition();
+ v3f camera_position;
+ v3f player_position = client.getPlayerPosition(&camera_position);
//TimeTaker //timer2("//timer2");
@@ -1581,11 +1582,6 @@ void the_game(
v3f camera_direction = v3f(0,0,1);
camera_direction.rotateYZBy(camera_pitch);
camera_direction.rotateXZBy(camera_yaw);
-
- // This is at the height of the eyes of the current figure
- //v3f camera_position = player_position + v3f(0, BS+BS/2, 0);
- // This is more like in minecraft
- v3f camera_position = player_position + v3f(0, BS+BS*0.625, 0);
camera->setPosition(camera_position);
// *100.0 helps in large map coordinates