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-rw-r--r--src/game.cpp25
1 files changed, 0 insertions, 25 deletions
diff --git a/src/game.cpp b/src/game.cpp
index aff1f1984..d6c9910be 100644
--- a/src/game.cpp
+++ b/src/game.cpp
@@ -972,31 +972,6 @@ void the_game(
SoundMaker soundmaker(sound, nodedef);
soundmaker.registerReceiver(&eventmgr);
- // Preload sounds
-#if 0
- sound->loadSound("default_grass_footstep", porting::path_share + DIR_DELIM
- + "sounds" + DIR_DELIM + "default_grass_walk1.ogg");
- sound->loadSound("default_grass_footstep", porting::path_share + DIR_DELIM
- + "sounds" + DIR_DELIM + "default_grass_walk2.ogg");
- sound->loadSound("default_grass_footstep", porting::path_share + DIR_DELIM
- + "sounds" + DIR_DELIM + "default_grass_walk3.ogg");
-
- sound->loadSound("default_dig_crumbly", porting::path_share + DIR_DELIM
- + "sounds" + DIR_DELIM + "default_dig_crumbly1.ogg");
- sound->loadSound("default_dig_crumbly", porting::path_share + DIR_DELIM
- + "sounds" + DIR_DELIM + "default_dig_crumbly2.ogg");
-
- sound->loadSound("default_dig_cracky", porting::path_share + DIR_DELIM
- + "sounds" + DIR_DELIM + "default_dig_cracky1.ogg");
-
- sound->loadSound("default_place_node", porting::path_share + DIR_DELIM
- + "sounds" + DIR_DELIM + "default_place_node1.ogg");
- sound->loadSound("default_place_node", porting::path_share + DIR_DELIM
- + "sounds" + DIR_DELIM + "default_place_node2.ogg");
- sound->loadSound("default_place_node", porting::path_share + DIR_DELIM
- + "sounds" + DIR_DELIM + "default_place_node3.ogg");
-#endif
-
// Add chat log output for errors to be shown in chat
LogOutputBuffer chat_log_error_buf(LMT_ERROR);