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-rw-r--r--src/game.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game.cpp b/src/game.cpp
index 768193147..e25210337 100644
--- a/src/game.cpp
+++ b/src/game.cpp
@@ -2399,8 +2399,8 @@ void the_game(bool &kill, bool random_input, InputHandler *input,
damage_flash += 8.0 * event.player_damage.amount;
player->hurt_tilt_timer = 1.5;
- player->hurt_tilt_strength = event.player_damage.amount/2;
- player->hurt_tilt_strength = rangelim(player->hurt_tilt_strength, 2.0, 10.0);
+ player->hurt_tilt_strength = event.player_damage.amount/4;
+ player->hurt_tilt_strength = rangelim(player->hurt_tilt_strength, 1.0, 4.0);
MtEvent *e = new SimpleTriggerEvent("PlayerDamage");
gamedef->event()->put(e);