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-rw-r--r--src/genericobject.cpp26
1 files changed, 15 insertions, 11 deletions
diff --git a/src/genericobject.cpp b/src/genericobject.cpp
index c4660cf44..58f4b997e 100644
--- a/src/genericobject.cpp
+++ b/src/genericobject.cpp
@@ -68,7 +68,7 @@ std::string gob_cmd_update_position(
std::string gob_cmd_set_texture_mod(const std::string &mod)
{
std::ostringstream os(std::ios::binary);
- // command
+ // command
writeU8(os, GENERIC_CMD_SET_TEXTURE_MOD);
// parameters
os<<serializeString(mod);
@@ -95,7 +95,7 @@ std::string gob_cmd_set_sprite(
std::string gob_cmd_punched(s16 damage, s16 result_hp)
{
std::ostringstream os(std::ios::binary);
- // command
+ // command
writeU8(os, GENERIC_CMD_PUNCHED);
// damage
writeS16(os, damage);
@@ -118,10 +118,10 @@ std::string gob_cmd_update_armor_groups(const ItemGroupList &armor_groups)
}
std::string gob_cmd_update_physics_override(float physics_override_speed, float physics_override_jump,
- float physics_override_gravity, bool sneak, bool sneak_glitch)
+ float physics_override_gravity, bool sneak, bool sneak_glitch, bool new_move)
{
std::ostringstream os(std::ios::binary);
- // command
+ // command
writeU8(os, GENERIC_CMD_SET_PHYSICS_OVERRIDE);
// parameters
writeF1000(os, physics_override_speed);
@@ -130,13 +130,14 @@ std::string gob_cmd_update_physics_override(float physics_override_speed, float
// these are sent inverted so we get true when the server sends nothing
writeU8(os, !sneak);
writeU8(os, !sneak_glitch);
+ writeU8(os, !new_move);
return os.str();
}
std::string gob_cmd_update_animation(v2f frames, float frame_speed, float frame_blend, bool frame_loop)
{
std::ostringstream os(std::ios::binary);
- // command
+ // command
writeU8(os, GENERIC_CMD_SET_ANIMATION);
// parameters
writeV2F1000(os, frames);
@@ -147,10 +148,11 @@ std::string gob_cmd_update_animation(v2f frames, float frame_speed, float frame_
return os.str();
}
-std::string gob_cmd_update_bone_position(std::string bone, v3f position, v3f rotation)
+std::string gob_cmd_update_bone_position(const std::string &bone, v3f position,
+ v3f rotation)
{
std::ostringstream os(std::ios::binary);
- // command
+ // command
writeU8(os, GENERIC_CMD_SET_BONE_POSITION);
// parameters
os<<serializeString(bone);
@@ -159,10 +161,11 @@ std::string gob_cmd_update_bone_position(std::string bone, v3f position, v3f rot
return os.str();
}
-std::string gob_cmd_update_attachment(int parent_id, std::string bone, v3f position, v3f rotation)
+std::string gob_cmd_update_attachment(int parent_id, const std::string &bone,
+ v3f position, v3f rotation)
{
std::ostringstream os(std::ios::binary);
- // command
+ // command
writeU8(os, GENERIC_CMD_ATTACH_TO);
// parameters
writeS16(os, parent_id);
@@ -183,10 +186,11 @@ std::string gob_cmd_update_nametag_attributes(video::SColor color)
return os.str();
}
-std::string gob_cmd_update_infant(u16 id, u8 type, std::string client_initialization_data)
+std::string gob_cmd_update_infant(u16 id, u8 type,
+ const std::string &client_initialization_data)
{
std::ostringstream os(std::ios::binary);
- // command
+ // command
writeU8(os, GENERIC_CMD_SPAWN_INFANT);
// parameters
writeU16(os, id);