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+// Copyright (C) 2002-2013 Nikolaus Gebhardt
+// This file is part of the "Irrlicht Engine".
+// For conditions of distribution and use, see copyright notice in irrlicht.h
+
+#pragma once
+
+#include "IrrCompileConfig.h"
+//#ifdef _IRR_COMPILE_WITH_GUI_
+
+#include "IGUIEditBox.h"
+#include "irrArray.h"
+#include "IOSOperator.h"
+#include "IGUIScrollBar.h"
+
+namespace irr
+{
+namespace gui
+{
+ class intlGUIEditBox : public IGUIEditBox
+ {
+ public:
+
+ //! constructor
+ intlGUIEditBox(const wchar_t* text, bool border, IGUIEnvironment* environment,
+ IGUIElement* parent, s32 id, const core::rect<s32>& rectangle,
+ bool writable = true, bool has_vscrollbar = false);
+
+ //! destructor
+ virtual ~intlGUIEditBox();
+
+ //! Sets another skin independent font.
+ virtual void setOverrideFont(IGUIFont* font=0);
+
+ //! Gets the override font (if any)
+ /** \return The override font (may be 0) */
+ virtual IGUIFont* getOverrideFont() const;
+
+ //! Get the font which is used right now for drawing
+ /** Currently this is the override font when one is set and the
+ font of the active skin otherwise */
+ virtual IGUIFont* getActiveFont() const;
+
+ //! Sets another color for the text.
+ virtual void setOverrideColor(video::SColor color);
+
+ //! Gets the override color
+ virtual video::SColor getOverrideColor() const;
+
+ //! Sets if the text should use the overide color or the
+ //! color in the gui skin.
+ virtual void enableOverrideColor(bool enable);
+
+ //! Checks if an override color is enabled
+ /** \return true if the override color is enabled, false otherwise */
+ virtual bool isOverrideColorEnabled(void) const;
+
+ //! Sets whether to draw the background
+ virtual void setDrawBackground(bool draw);
+
+ //! Turns the border on or off
+ virtual void setDrawBorder(bool border);
+
+ //! Enables or disables word wrap for using the edit box as multiline text editor.
+ virtual void setWordWrap(bool enable);
+
+ //! Checks if word wrap is enabled
+ //! \return true if word wrap is enabled, false otherwise
+ virtual bool isWordWrapEnabled() const;
+
+ //! Enables or disables newlines.
+ /** \param enable: If set to true, the EGET_EDITBOX_ENTER event will not be fired,
+ instead a newline character will be inserted. */
+ virtual void setMultiLine(bool enable);
+
+ //! Checks if multi line editing is enabled
+ //! \return true if mult-line is enabled, false otherwise
+ virtual bool isMultiLineEnabled() const;
+
+ //! Enables or disables automatic scrolling with cursor position
+ //! \param enable: If set to true, the text will move around with the cursor position
+ virtual void setAutoScroll(bool enable);
+
+ //! Checks to see if automatic scrolling is enabled
+ //! \return true if automatic scrolling is enabled, false if not
+ virtual bool isAutoScrollEnabled() const;
+
+ //! Gets the size area of the text in the edit box
+ //! \return Returns the size in pixels of the text
+ virtual core::dimension2du getTextDimension();
+
+ //! Sets text justification
+ virtual void setTextAlignment(EGUI_ALIGNMENT horizontal, EGUI_ALIGNMENT vertical);
+
+ //! called if an event happened.
+ virtual bool OnEvent(const SEvent& event);
+
+ //! draws the element and its children
+ virtual void draw();
+
+ //! Sets the new caption of this element.
+ virtual void setText(const wchar_t* text);
+
+ //! Sets the maximum amount of characters which may be entered in the box.
+ //! \param max: Maximum amount of characters. If 0, the character amount is
+ //! infinity.
+ virtual void setMax(u32 max);
+
+ //! Returns maximum amount of characters, previously set by setMax();
+ virtual u32 getMax() const;
+
+ //! Sets whether the edit box is a password box. Setting this to true will
+ /** disable MultiLine, WordWrap and the ability to copy with ctrl+c or ctrl+x
+ \param passwordBox: true to enable password, false to disable
+ \param passwordChar: the character that is displayed instead of letters */
+ virtual void setPasswordBox(bool passwordBox, wchar_t passwordChar = L'*');
+
+ //! Returns true if the edit box is currently a password box.
+ virtual bool isPasswordBox() const;
+
+ //! Updates the absolute position, splits text if required
+ virtual void updateAbsolutePosition();
+
+ //! set true if this EditBox is writable
+ virtual void setWritable(bool can_write_text);
+
+ //! Writes attributes of the element.
+ virtual void serializeAttributes(io::IAttributes* out, io::SAttributeReadWriteOptions* options) const;
+
+ //! Reads attributes of the element
+ virtual void deserializeAttributes(io::IAttributes* in, io::SAttributeReadWriteOptions* options);
+
+ protected:
+ //! Breaks the single text line.
+ void breakText();
+ //! sets the area of the given line
+ void setTextRect(s32 line);
+ //! returns the line number that the cursor is on
+ s32 getLineFromPos(s32 pos);
+ //! adds a letter to the edit box
+ void inputChar(wchar_t c);
+ //! calculates the current scroll position
+ void calculateScrollPos();
+ //! send some gui event to parent
+ void sendGuiEvent(EGUI_EVENT_TYPE type);
+ //! set text markers
+ void setTextMarkers(s32 begin, s32 end);
+
+ bool processKey(const SEvent& event);
+ bool processMouse(const SEvent& event);
+ s32 getCursorPos(s32 x, s32 y);
+
+ //! Create a vertical scrollbar
+ void createVScrollBar();
+
+ //! Update the vertical scrollbar (visibilty & scroll position)
+ void updateVScrollBar();
+
+ bool MouseMarking = false;
+ bool Border;
+ bool OverrideColorEnabled = false;
+ s32 MarkBegin = 0;
+ s32 MarkEnd = 0;
+
+ video::SColor OverrideColor = video::SColor(101,255,255,255);
+ gui::IGUIFont *OverrideFont = nullptr;
+ gui::IGUIFont *LastBreakFont = nullptr;
+ IOSOperator *Operator = nullptr;
+
+ u64 BlinkStartTime = 0;
+ s32 CursorPos = 0;
+ s32 HScrollPos = 0;
+ s32 VScrollPos = 0; // scroll position in characters
+ u32 Max = 0;
+
+ bool WordWrap = false;
+ bool MultiLine = false;
+ bool AutoScroll = true;
+ bool PasswordBox = false;
+ wchar_t PasswordChar = L'*';
+ EGUI_ALIGNMENT HAlign = EGUIA_UPPERLEFT;
+ EGUI_ALIGNMENT VAlign = EGUIA_CENTER;
+
+ core::array<core::stringw> BrokenText;
+ core::array<s32> BrokenTextPositions;
+
+ core::rect<s32> CurrentTextRect = core::rect<s32>(0,0,1,1);
+ core::rect<s32> FrameRect; // temporary values
+ u32 m_scrollbar_width;
+ IGUIScrollBar *m_vscrollbar;
+ bool m_writable;
+
+ };
+
+
+} // end namespace gui
+} // end namespace irr
+
+//#endif // _IRR_COMPILE_WITH_GUI_