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oundation; either version 2.1 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #pragma once #include "guiButton.h" #include "IGUIButton.h" #include "guiAnimatedImage.h" using namespace irr; class GUIButtonImage : public GUIButton { public: //! constructor GUIButtonImage(gui::IGUIEnvironment *environment, gui::IGUIElement *parent, s32 id, core::rect<s32> rectangle, ISimpleTextureSource *tsrc, bool noclip = false); void setForegroundImage(video::ITexture *image = nullptr, const core::rect<s32> &middle = core::rect<s32>()); //! Set element properties from a StyleSpec virtual void setFromStyle(const StyleSpec &style) override; //! Do not drop returned handle static GUIButtonImage *addButton(gui::IGUIEnvironment *environment, const core::rect<s32> &rectangle, ISimpleTextureSource *tsrc, IGUIElement *parent, s32 id, const wchar_t *text, const wchar_t *tooltiptext = L""); private: video::ITexture *m_foreground_image = nullptr; GUIAnimatedImage *m_image; };