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+/*
+Minetest-c55
+Copyright (C) 2012 celeron55, Perttu Ahola <celeron55@gmail.com>
+
+This program is free software; you can redistribute it and/or modify
+it under the terms of the GNU Lesser General Public License as published by
+the Free Software Foundation; either version 2.1 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU Lesser General Public License for more details.
+
+You should have received a copy of the GNU Lesser General Public License along
+with this program; if not, write to the Free Software Foundation, Inc.,
+51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+*/
+
+#ifndef GUICONFIGUREWORLD_HEADER
+#define GUICONFIGUREWORLD_HEADER
+
+#include "irrlichttypes_extrabloated.h"
+#include "modalMenu.h"
+#include "mods.h"
+#include "subgame.h"
+#include "settings.h"
+
+
+namespace irr{
+ namespace gui{
+ class IGUITreeViewNode;
+ }
+}
+
+class GUIConfigureWorld : public GUIModalMenu
+{
+public:
+ GUIConfigureWorld(gui::IGUIEnvironment* env,
+ gui::IGUIElement* parent, s32 id,
+ IMenuManager *menumgr, WorldSpec wspec);
+
+ void regenerateGui(v2u32 screensize);
+
+ void drawMenu();
+
+ bool OnEvent(const SEvent& event);
+
+private:
+ WorldSpec m_wspec;
+ SubgameSpec m_gspec;
+
+ // tree of installed add-on mods. key is the mod name, modpacks
+ // are not expanded.
+ std::map<std::string, ModSpec> m_addontree;
+
+ // like m_addontree, but modpacks are expanded.
+ std::map<std::string, ModSpec> m_addonmods;
+
+ // list of game mods (flattened)
+ std::map<std::string, ModSpec> m_gamemods;
+
+ // list of world mods (flattened)
+ std::map<std::string, ModSpec> m_worldmods;
+
+ // for each mod, the set of mods depending on it
+ std::multimap<std::string, std::string> m_reverse_depends;
+
+ // the settings in the world.mt file
+ Settings m_settings;
+
+ // mods that are installed but not mentioned in world.mt file
+ std::set<std::string> m_new_mod_names;
+
+ // maps modnames to nodes in m_treeview
+ std::map<std::string,gui::IGUITreeViewNode*> m_nodes;
+
+ gui::IGUIStaticText* m_modname_text;
+ gui::IGUITreeView* m_treeview;
+ gui::IGUIButton* m_enableall;
+ gui::IGUIButton* m_disableall;
+ gui::IGUICheckBox* m_enabled_checkbox;
+ gui::IGUIListBox* m_dependencies_listbox;
+ gui::IGUIListBox* m_rdependencies_listbox;
+ void buildTreeView(std::map<std::string,ModSpec> mods,
+ gui::IGUITreeViewNode* node);
+ void adjustSidebar();
+ void enableAllMods(std::map<std::string,ModSpec> mods, bool enable);
+ void setEnabled(std::string modname, bool enable)
+ {
+ if(enable)
+ enableMod(modname);
+ else
+ disableMod(modname);
+ };
+
+ void enableMod(std::string modname);
+ void disableMod(std::string modname);
+
+ // hack to work around wonky handling of double-click in
+ // irrlicht. store selected index of listbox items here so event
+ // handling can check whether it was a real double click on the
+ // same item. (irrlicht also reports a double click if you rapidly
+ // select two different items.)
+ int selecting_dep;
+ int selecting_rdep;
+
+ IMenuManager* m_menumgr;
+};
+#endif