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-rw-r--r--src/guiCreateWorld.cpp280
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diff --git a/src/guiCreateWorld.cpp b/src/guiCreateWorld.cpp
deleted file mode 100644
index f9afe9592..000000000
--- a/src/guiCreateWorld.cpp
+++ /dev/null
@@ -1,280 +0,0 @@
-/*
-Minetest
-Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
-
-This program is free software; you can redistribute it and/or modify
-it under the terms of the GNU Lesser General Public License as published by
-the Free Software Foundation; either version 2.1 of the License, or
-(at your option) any later version.
-
-This program is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU Lesser General Public License for more details.
-
-You should have received a copy of the GNU Lesser General Public License along
-with this program; if not, write to the Free Software Foundation, Inc.,
-51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
-*/
-
-#include "guiCreateWorld.h"
-#include "debug.h"
-#include "serialization.h"
-#include <string>
-#include <IGUICheckBox.h>
-#include <IGUIEditBox.h>
-#include <IGUIButton.h>
-#include <IGUIStaticText.h>
-#include <IGUIFont.h>
-#include <IGUIListBox.h>
-#include "gettext.h"
-#include "util/string.h"
-
-enum
-{
- GUI_ID_NAME_INPUT = 101,
- GUI_ID_GAME_LISTBOX,
- GUI_ID_CREATE,
- GUI_ID_CANCEL
-};
-
-GUICreateWorld::GUICreateWorld(gui::IGUIEnvironment* env,
- gui::IGUIElement* parent, s32 id,
- IMenuManager *menumgr,
- CreateWorldDest *dest,
- const std::vector<SubgameSpec> &games,
- const std::string &initial_game
-):
- GUIModalMenu(env, parent, id, menumgr),
- m_dest(dest),
- m_games(games),
- m_initial_game_i(0)
-{
- assert(games.size() > 0);
-
- for(size_t i=0; i<games.size(); i++){
- if(games[i].id == initial_game){
- m_initial_game_i = i;
- break;
- }
- }
-}
-
-GUICreateWorld::~GUICreateWorld()
-{
- removeChildren();
- if(m_dest)
- delete m_dest;
-}
-
-void GUICreateWorld::removeChildren()
-{
- const core::list<gui::IGUIElement*> &children = getChildren();
- core::list<gui::IGUIElement*> children_copy;
- for(core::list<gui::IGUIElement*>::ConstIterator
- i = children.begin(); i != children.end(); i++)
- {
- children_copy.push_back(*i);
- }
- for(core::list<gui::IGUIElement*>::Iterator
- i = children_copy.begin();
- i != children_copy.end(); i++)
- {
- (*i)->remove();
- }
-}
-
-void GUICreateWorld::regenerateGui(v2u32 screensize)
-{
- std::wstring name = L"";
-
- {
- gui::IGUIElement *e = getElementFromId(GUI_ID_NAME_INPUT);
- if(e != NULL)
- name = e->getText();
- }
-
- /*
- Remove stuff
- */
- removeChildren();
-
- /*
- Calculate new sizes and positions
- */
- core::rect<s32> rect(
- screensize.X/2 - 580/2,
- screensize.Y/2 - 300/2,
- screensize.X/2 + 580/2,
- screensize.Y/2 + 300/2
- );
-
- DesiredRect = rect;
- recalculateAbsolutePosition(false);
-
- v2s32 topleft = v2s32(10+80, 10+70);
-
- /*
- Add stuff
- */
- {
- core::rect<s32> rect(0, 0, 100, 20);
- rect += v2s32(0, 5) + topleft;
- wchar_t* text = wgettext("World name");
- Environment->addStaticText(text, rect, false, true, this, -1);
- delete[] text;
- }
- {
- core::rect<s32> rect(0, 0, 300, 30);
- rect = rect + v2s32(100, 0) + topleft;
- gui::IGUIElement *e =
- Environment->addEditBox(name.c_str(), rect, true, this, GUI_ID_NAME_INPUT);
- Environment->setFocus(e);
-
- irr::SEvent evt;
- evt.EventType = EET_KEY_INPUT_EVENT;
- evt.KeyInput.Key = KEY_END;
- evt.KeyInput.PressedDown = true;
- evt.KeyInput.Char = 0;
- evt.KeyInput.Control = 0;
- evt.KeyInput.Shift = 0;
- e->OnEvent(evt);
- }
- {
- core::rect<s32> rect(0, 0, 100, 20);
- rect += v2s32(0, 40+5) + topleft;
- wchar_t* text = wgettext("Game");
- Environment->addStaticText(text, rect, false, true, this, -1);
- delete[] text;
- }
- {
- core::rect<s32> rect(0, 0, 300, 80);
- rect += v2s32(100, 40) + topleft;
- gui::IGUIListBox *e = Environment->addListBox(rect, this,
- GUI_ID_GAME_LISTBOX);
- e->setDrawBackground(true);
- for(u32 i=0; i<m_games.size(); i++){
- std::wostringstream os(std::ios::binary);
- os<<narrow_to_wide(m_games[i].name).c_str();
- os<<L" [";
- os<<narrow_to_wide(m_games[i].id).c_str();
- os<<L"]";
- e->addItem(os.str().c_str());
- }
- e->setSelected(m_initial_game_i);
- }
- changeCtype("");
- {
- core::rect<s32> rect(0, 0, 120, 30);
- rect = rect + v2s32(170, 140) + topleft;
- wchar_t* text = wgettext("Create");
- Environment->addButton(rect, this, GUI_ID_CREATE,
- text);
- delete[] text;
- }
- {
- core::rect<s32> rect(0, 0, 120, 30);
- rect = rect + v2s32(300, 140) + topleft;
- wchar_t* text = wgettext("Cancel");
- Environment->addButton(rect, this, GUI_ID_CANCEL,
- text);
- delete [] text;
- }
- changeCtype("C");
-}
-
-void GUICreateWorld::drawMenu()
-{
- gui::IGUISkin* skin = Environment->getSkin();
- if (!skin)
- return;
- video::IVideoDriver* driver = Environment->getVideoDriver();
-
- video::SColor bgcolor(140,0,0,0);
- driver->draw2DRectangle(bgcolor, AbsoluteRect, &AbsoluteClippingRect);
-
- gui::IGUIElement::draw();
-}
-
-void GUICreateWorld::acceptInput()
-{
- if(m_dest)
- {
- int selected = -1;
- {
- gui::IGUIElement *e = getElementFromId(GUI_ID_GAME_LISTBOX);
- if(e != NULL && e->getType() == gui::EGUIET_LIST_BOX)
- selected = ((gui::IGUIListBox*)e)->getSelected();
- }
- std::wstring name;
- {
- gui::IGUIElement *e = getElementFromId(GUI_ID_NAME_INPUT);
- if(e != NULL)
- name = e->getText();
- }
- if(selected != -1 && name != L"")
- m_dest->accepted(name, m_games[selected].id);
- delete m_dest;
- m_dest = NULL;
- }
-}
-
-bool GUICreateWorld::OnEvent(const SEvent& event)
-{
- if(event.EventType==EET_KEY_INPUT_EVENT)
- {
- if(event.KeyInput.Key==KEY_ESCAPE && event.KeyInput.PressedDown)
- {
- quitMenu();
- return true;
- }
- if(event.KeyInput.Key==KEY_RETURN && event.KeyInput.PressedDown)
- {
- acceptInput();
- quitMenu();
- return true;
- }
- }
- if(event.EventType==EET_GUI_EVENT)
- {
- if(event.GUIEvent.EventType==gui::EGET_ELEMENT_FOCUS_LOST
- && isVisible())
- {
- if(!canTakeFocus(event.GUIEvent.Element))
- {
- dstream<<"GUICreateWorld: Not allowing focus change."
- <<std::endl;
- // Returning true disables focus change
- return true;
- }
- }
- bool accept_input = false;
- if(event.GUIEvent.EventType==gui::EGET_BUTTON_CLICKED){
- switch(event.GUIEvent.Caller->getID()){
- case GUI_ID_CANCEL:
- quitMenu();
- return true;
- break;
- case GUI_ID_CREATE:
- accept_input = true;
- break;
- }
- }
- if(event.GUIEvent.EventType==gui::EGET_EDITBOX_ENTER){
- switch(event.GUIEvent.Caller->getID()){
- case GUI_ID_NAME_INPUT:
- accept_input = true;
- break;
- }
- }
- if(accept_input){
- acceptInput();
- quitMenu();
- // quitMenu deallocates menu
- return true;
- }
- }
-
- return Parent ? Parent->OnEvent(event) : false;
-}
-