diff options
Diffstat (limited to 'src/guiFormSpecMenu.cpp')
-rw-r--r-- | src/guiFormSpecMenu.cpp | 98 |
1 files changed, 49 insertions, 49 deletions
diff --git a/src/guiFormSpecMenu.cpp b/src/guiFormSpecMenu.cpp index 3e0d7fd46..c1b256f08 100644 --- a/src/guiFormSpecMenu.cpp +++ b/src/guiFormSpecMenu.cpp @@ -698,7 +698,7 @@ void GUIFormSpecMenu::drawList(const ListDrawSpec &s, int phase) bool selected = m_selected_item && m_invmgr->getInventory(m_selected_item->inventoryloc) == inv && m_selected_item->listname == s.listname - && m_selected_item->i == i; + && m_selected_item->i == item_i; bool hovering = rect.isPointInside(m_pointer); if(phase == 0) @@ -912,11 +912,20 @@ void GUIFormSpecMenu::drawMenu() void GUIFormSpecMenu::updateSelectedItem() { + // If the selected stack has become empty for some reason, deselect it. + // If the selected stack has become inaccessible, deselect it. + // If the selected stack has become smaller, adjust m_selected_amount. + ItemStack selected = verifySelectedItem(); + // WARNING: BLACK MAGIC // See if there is a stack suited for our current guess. // If such stack does not exist, clear the guess. - if(m_selected_content_guess.name != "") - { + if(m_selected_content_guess.name != "" && + selected.name == m_selected_content_guess.name && + selected.count == m_selected_content_guess.count){ + // Selected item fits the guess. Skip the black magic. + } + else if(m_selected_content_guess.name != ""){ bool found = false; for(u32 i=0; i<m_inventorylists.size() && !found; i++){ const ListDrawSpec &s = m_inventorylists[i]; @@ -934,23 +943,12 @@ void GUIFormSpecMenu::updateSelectedItem() if(stack.name == m_selected_content_guess.name && stack.count == m_selected_content_guess.count){ found = true; - if(m_selected_item){ - // If guessed stack is already selected, all is fine - if(m_selected_item->inventoryloc == s.inventoryloc && - m_selected_item->listname == s.listname && - m_selected_item->i == (s32)item_i && - m_selected_amount == stack.count){ - break; - } - delete m_selected_item; - m_selected_item = NULL; - } infostream<<"Client: Changing selected content guess to " <<s.inventoryloc.dump()<<" "<<s.listname <<" "<<item_i<<std::endl; + delete m_selected_item; m_selected_item = new ItemSpec(s.inventoryloc, s.listname, item_i); m_selected_amount = stack.count; - break; } } } @@ -960,35 +958,6 @@ void GUIFormSpecMenu::updateSelectedItem() m_selected_content_guess.name = ""; } } - // If the selected stack has become empty for some reason, deselect it. - // If the selected stack has become smaller, adjust m_selected_amount. - if(m_selected_item) - { - bool selection_valid = false; - if(m_selected_item->isValid()) - { - Inventory *inv = m_invmgr->getInventory(m_selected_item->inventoryloc); - if(inv) - { - InventoryList *list = inv->getList(m_selected_item->listname); - if(list && (u32) m_selected_item->i < list->getSize()) - { - ItemStack stack = list->getItem(m_selected_item->i); - if(m_selected_amount > stack.count) - m_selected_amount = stack.count; - if(!stack.empty()) - selection_valid = true; - } - } - } - if(!selection_valid) - { - delete m_selected_item; - m_selected_item = NULL; - m_selected_amount = 0; - m_selected_dragging = false; - } - } // If craftresult is nonempty and nothing else is selected, select it now. if(!m_selected_item) @@ -1017,12 +986,43 @@ void GUIFormSpecMenu::updateSelectedItem() // If craftresult is selected, keep the whole stack selected if(m_selected_item && m_selected_item->listname == "craftresult") { - Inventory *inv = m_invmgr->getInventory(m_selected_item->inventoryloc); - assert(inv); - InventoryList *list = inv->getList(m_selected_item->listname); - assert(list); - m_selected_amount = list->getItem(m_selected_item->i).count; + m_selected_amount = verifySelectedItem().count; + } +} + +ItemStack GUIFormSpecMenu::verifySelectedItem() +{ + // If the selected stack has become empty for some reason, deselect it. + // If the selected stack has become inaccessible, deselect it. + // If the selected stack has become smaller, adjust m_selected_amount. + // Return the selected stack. + + if(m_selected_item) + { + if(m_selected_item->isValid()) + { + Inventory *inv = m_invmgr->getInventory(m_selected_item->inventoryloc); + if(inv) + { + InventoryList *list = inv->getList(m_selected_item->listname); + if(list && (u32) m_selected_item->i < list->getSize()) + { + ItemStack stack = list->getItem(m_selected_item->i); + if(m_selected_amount > stack.count) + m_selected_amount = stack.count; + if(!stack.empty()) + return stack; + } + } + } + + // selection was not valid + delete m_selected_item; + m_selected_item = NULL; + m_selected_amount = 0; + m_selected_dragging = false; } + return ItemStack(); } void GUIFormSpecMenu::acceptInput() |