summaryrefslogtreecommitdiff
path: root/src/guiFormSpecMenu.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/guiFormSpecMenu.cpp')
-rw-r--r--src/guiFormSpecMenu.cpp64
1 files changed, 50 insertions, 14 deletions
diff --git a/src/guiFormSpecMenu.cpp b/src/guiFormSpecMenu.cpp
index affbd1a34..618141d24 100644
--- a/src/guiFormSpecMenu.cpp
+++ b/src/guiFormSpecMenu.cpp
@@ -125,13 +125,14 @@ void drawItemStack(video::IVideoDriver *driver,
GUIFormSpecMenu
*/
-GUIFormSpecMenu::GUIFormSpecMenu(gui::IGUIEnvironment* env,
+GUIFormSpecMenu::GUIFormSpecMenu(irr::IrrlichtDevice* dev,
gui::IGUIElement* parent, s32 id,
IMenuManager *menumgr,
InventoryManager *invmgr,
IGameDef *gamedef
):
- GUIModalMenu(env, parent, id, menumgr),
+ GUIModalMenu(dev->getGUIEnvironment(), parent, id, menumgr),
+ m_device(dev),
m_invmgr(invmgr),
m_gamedef(gamedef),
m_form_src(NULL),
@@ -199,6 +200,7 @@ void GUIFormSpecMenu::regenerateGui(v2u32 screensize)
m_inventorylists.clear();
m_images.clear();
+ m_backgrounds.clear();
m_fields.clear();
Strfnd f(m_formspec_string);
@@ -278,9 +280,26 @@ void GUIFormSpecMenu::regenerateGui(v2u32 screensize)
<<", geom=("<<geom.X<<","<<geom.Y<<")"
<<std::endl;
if(bp_set != 2)
- errorstream<<"WARNING: invalid use of button without a size[] element"<<std::endl;
+ errorstream<<"WARNING: invalid use of image without a size[] element"<<std::endl;
m_images.push_back(ImageDrawSpec(name, pos, geom));
}
+ else if(type == "background")
+ {
+ v2s32 pos = basepos;
+ pos.X += stof(f.next(",")) * (float)spacing.X - ((float)spacing.X-(float)imgsize.X)/2;
+ pos.Y += stof(f.next(";")) * (float)spacing.Y - ((float)spacing.Y-(float)imgsize.Y)/2;
+ v2s32 geom;
+ geom.X = stof(f.next(",")) * (float)spacing.X;
+ geom.Y = stof(f.next(";")) * (float)spacing.Y;
+ std::string name = f.next("]");
+ infostream<<"image name="<<name
+ <<", pos=("<<pos.X<<","<<pos.Y<<")"
+ <<", geom=("<<geom.X<<","<<geom.Y<<")"
+ <<std::endl;
+ if(bp_set != 2)
+ errorstream<<"WARNING: invalid use of background without a size[] element"<<std::endl;
+ m_backgrounds.push_back(ImageDrawSpec(name, pos, geom));
+ }
else if(type == "field")
{
std::string fname = f.next(";");
@@ -458,6 +477,7 @@ void GUIFormSpecMenu::regenerateGui(v2u32 screensize)
video::ITexture *texture = m_gamedef->tsrc()->getTextureRaw(fimage);
gui::IGUIButton *e = Environment->addButton(rect, this, spec.fid, spec.flabel.c_str());
+ e->setUseAlphaChannel(true);
e->setImage(texture);
e->setPressedImage(texture);
e->setScaleImage(true);
@@ -679,6 +699,8 @@ void GUIFormSpecMenu::drawMenu()
}
}
+ m_pointer = m_device->getCursorControl()->getPosition();
+
updateSelectedItem();
gui::IGUISkin* skin = Environment->getSkin();
@@ -692,6 +714,26 @@ void GUIFormSpecMenu::drawMenu()
m_tooltip_element->setVisible(false);
/*
+ Draw backgrounds
+ */
+ for(u32 i=0; i<m_backgrounds.size(); i++)
+ {
+ const ImageDrawSpec &spec = m_backgrounds[i];
+ video::ITexture *texture =
+ m_gamedef->tsrc()->getTextureRaw(spec.name);
+ // Image size on screen
+ core::rect<s32> imgrect(0, 0, spec.geom.X, spec.geom.Y);
+ // Image rectangle on screen
+ core::rect<s32> rect = imgrect + spec.pos;
+ const video::SColor color(255,255,255,255);
+ const video::SColor colors[] = {color,color,color,color};
+ driver->draw2DImage(texture, rect,
+ core::rect<s32>(core::position2d<s32>(0,0),
+ core::dimension2di(texture->getOriginalSize())),
+ NULL/*&AbsoluteClippingRect*/, colors, true);
+ }
+
+ /*
Draw images
*/
for(u32 i=0; i<m_images.size(); i++)
@@ -715,8 +757,11 @@ void GUIFormSpecMenu::drawMenu()
Draw items
Phase 0: Item slot rectangles
Phase 1: Item images; prepare tooltip
+ If backgrounds used, do not draw Item slot rectangles
*/
- for(int phase=0; phase<=1; phase++)
+ int start_phase=0;
+ if (m_backgrounds.size() > 0) start_phase=1;
+ for(int phase=start_phase; phase<=1; phase++)
for(u32 i=0; i<m_inventorylists.size(); i++)
{
drawList(m_inventorylists[i], phase);
@@ -896,23 +941,14 @@ bool GUIFormSpecMenu::OnEvent(const SEvent& event)
}
}
if(event.EventType==EET_MOUSE_INPUT_EVENT
- && event.MouseInput.Event == EMIE_MOUSE_MOVED)
- {
- // Mouse moved
- m_pointer = v2s32(event.MouseInput.X, event.MouseInput.Y);
- }
- if(event.EventType==EET_MOUSE_INPUT_EVENT
&& event.MouseInput.Event != EMIE_MOUSE_MOVED)
{
// Mouse event other than movement
- v2s32 p(event.MouseInput.X, event.MouseInput.Y);
- m_pointer = p;
-
// Get selected item and hovered/clicked item (s)
updateSelectedItem();
- ItemSpec s = getItemAtPos(p);
+ ItemSpec s = getItemAtPos(m_pointer);
Inventory *inv_selected = NULL;
Inventory *inv_s = NULL;