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Diffstat (limited to 'src/guiMainMenu.cpp')
-rw-r--r--src/guiMainMenu.cpp53
1 files changed, 22 insertions, 31 deletions
diff --git a/src/guiMainMenu.cpp b/src/guiMainMenu.cpp
index 9966b9fa7..36685db84 100644
--- a/src/guiMainMenu.cpp
+++ b/src/guiMainMenu.cpp
@@ -166,15 +166,6 @@ enum
GUI_ID_GAME_BUTTON_MAX = 150,
};
-enum
-{
- TAB_SINGLEPLAYER=0,
- TAB_MULTIPLAYER,
- TAB_ADVANCED,
- TAB_SETTINGS,
- TAB_CREDITS
-};
-
GUIMainMenu::GUIMainMenu(gui::IGUIEnvironment* env,
gui::IGUIElement* parent, s32 id,
IMenuManager *menumgr,
@@ -258,7 +249,8 @@ void GUIMainMenu::regenerateGui(v2u32 screensize)
core::rect<s32> rect(0, 0, size.X, 40);
rect += v2s32(4, 0);
std::string t = "Minetest " VERSION_STRING;
- if(m_data->selected_game_name != ""){
+ if(m_data->selected_game_name != "" &&
+ m_data->selected_tab == TAB_SINGLEPLAYER){
t += "/";
t += m_data->selected_game_name;
}
@@ -428,6 +420,26 @@ void GUIMainMenu::regenerateGui(v2u32 screensize)
delete[] text;
}
changeCtype("C");
+
+ /* Add game selection buttons */
+ video::IVideoDriver* driver = Environment->getVideoDriver();
+ for(size_t i=0; i<m_data->games.size(); i++){
+ const SubgameSpec *spec = &m_data->games[i];
+ v2s32 p(8 + i*(48+8), screensize.Y - (48+8));
+ core::rect<s32> rect(0, 0, 48, 48);
+ rect += p;
+ video::ITexture *bgtexture = NULL;
+ if(spec->menuicon_path != "")
+ bgtexture = driver->getTexture(spec->menuicon_path.c_str());
+ gui::IGUIButton *b = Environment->addButton(rect, this,
+ GUI_ID_GAME_BUTTON_FIRST+i, narrow_to_wide(wrap_rows(spec->id, 4)).c_str());
+ if(bgtexture){
+ b->setImage(bgtexture);
+ b->setText(L"");
+ b->setDrawBorder(false);
+ b->setUseAlphaChannel(true);
+ }
+ }
}
else if(m_data->selected_tab == TAB_MULTIPLAYER)
{
@@ -920,27 +932,6 @@ void GUIMainMenu::regenerateGui(v2u32 screensize)
}
}
- /* Add game selection buttons */
-
- video::IVideoDriver* driver = Environment->getVideoDriver();
- for(size_t i=0; i<m_data->games.size(); i++){
- const SubgameSpec *spec = &m_data->games[i];
- v2s32 p(8 + i*(48+8), screensize.Y - (48+8));
- core::rect<s32> rect(0, 0, 48, 48);
- rect += p;
- video::ITexture *bgtexture = NULL;
- if(spec->menuicon_path != "")
- bgtexture = driver->getTexture(spec->menuicon_path.c_str());
- gui::IGUIButton *b = Environment->addButton(rect, this,
- GUI_ID_GAME_BUTTON_FIRST+i, narrow_to_wide(wrap_rows(spec->id, 4)).c_str());
- if(bgtexture){
- b->setImage(bgtexture);
- b->setText(L"");
- b->setDrawBorder(false);
- b->setUseAlphaChannel(true);
- }
- }
-
m_is_regenerating = false;
}