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-rw-r--r--src/guiMainMenu.cpp1521
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diff --git a/src/guiMainMenu.cpp b/src/guiMainMenu.cpp
deleted file mode 100644
index 223bba93c..000000000
--- a/src/guiMainMenu.cpp
+++ /dev/null
@@ -1,1521 +0,0 @@
-/*
-Minetest
-Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
-
-This program is free software; you can redistribute it and/or modify
-it under the terms of the GNU Lesser General Public License as published by
-the Free Software Foundation; either version 2.1 of the License, or
-(at your option) any later version.
-
-This program is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU Lesser General Public License for more details.
-
-You should have received a copy of the GNU Lesser General Public License along
-with this program; if not, write to the Free Software Foundation, Inc.,
-51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
-*/
-
-#include "guiMainMenu.h"
-#include "guiKeyChangeMenu.h"
-#include "guiCreateWorld.h"
-#include "guiConfigureWorld.h"
-#include "guiMessageMenu.h"
-#include "guiConfirmMenu.h"
-#include "debug.h"
-#include "serialization.h"
-#include <string>
-#include <IGUICheckBox.h>
-#include <IGUIEditBox.h>
-#include <IGUIButton.h>
-#include <IGUIStaticText.h>
-#include <IGUIFont.h>
-#include <IGUIListBox.h>
-#include <IGUITabControl.h>
-#include <IGUIImage.h>
-// For IGameCallback
-#include "guiPauseMenu.h"
-#include "gettext.h"
-#include "tile.h" // getTexturePath
-#include "filesys.h"
-#include "util/string.h"
-#include "subgame.h"
-
-#define ARRAYLEN(x) (sizeof(x) / sizeof((x)[0]))
-#define LSTRING(x) LSTRING_(x)
-#define LSTRING_(x) L##x
-
-const wchar_t *contrib_core_strs[] = {
- L"Perttu Ahola (celeron55) <celeron55@gmail.com>",
- L"Ryan Kwolek (kwolekr) <kwolekr@minetest.net>",
- L"PilzAdam <pilzadam@minetest.net>",
- L"Ilya Zhuravlev (thexyz) <xyz@minetest.net>",
- L"Lisa Milne (darkrose) <lisa@ltmnet.com>",
- L"Maciej Kasatkin (RealBadAngel) <mk@realbadangel.pl>",
- L"proller <proler@gmail.com>",
- L"sfan5 <sfan5@live.de>",
- L"kahrl <kahrl@gmx.net>"
-};
-
-const wchar_t *contrib_active_strs[] = {
- L"sapier <sapier@gmx.net>",
- L"Vanessa Ezekowitz (VanessaE) <vanessaezekowitz@gmail.com>",
- L"Jurgen Doser (doserj) <jurgen.doser@gmail.com>",
- L"Jeija <jeija@mesecons.net>",
- L"MirceaKitsune <mirceakitsune@gmail.com>",
- L"ShadowNinja",
- L"dannydark <the_skeleton_of_a_child@yahoo.co.uk>",
- L"0gb.us <0gb.us@0gb.us>"
-};
-
-const wchar_t *contrib_previous_strs[] = {
- L"Giuseppe Bilotta (Oblomov) <giuseppe.bilotta@gmail.com>",
- L"Jonathan Neuschafer <j.neuschaefer@gmx.net>",
- L"Nils Dagsson Moskopp (erlehmann) <nils@dieweltistgarnichtso.net>",
- L"Constantin Wenger (SpeedProg) <constantin.wenger@googlemail.com>",
- L"matttpt <matttpt@gmail.com>",
- L"JacobF <queatz@gmail.com>"
-};
-
-
-struct CreateWorldDestMainMenu : public CreateWorldDest
-{
- CreateWorldDestMainMenu(GUIMainMenu *menu):
- m_menu(menu)
- {}
- void accepted(std::wstring name, std::string gameid)
- {
- std::string name_narrow = wide_to_narrow(name);
- if(!string_allowed_blacklist(name_narrow, WORLDNAME_BLACKLISTED_CHARS))
- {
- wchar_t* text = wgettext("Cannot create world: Name contains invalid characters");
- m_menu->displayMessageMenu(text);
- delete[] text;
- return;
- }
- std::vector<WorldSpec> worlds = getAvailableWorlds();
- for(std::vector<WorldSpec>::iterator i = worlds.begin();
- i != worlds.end(); i++)
- {
- if((*i).name == name_narrow)
- {
- wchar_t* text = wgettext("Cannot create world: A world by this name already exists");
- m_menu->displayMessageMenu(text);
- delete[] text;
- return;
- }
- }
- m_menu->createNewWorld(name, gameid);
- }
- GUIMainMenu *m_menu;
-};
-
-struct ConfirmDestDeleteWorld : public ConfirmDest
-{
- ConfirmDestDeleteWorld(WorldSpec spec, GUIMainMenu *menu,
- const std::vector<std::string> &paths):
- m_spec(spec),
- m_menu(menu),
- m_paths(paths)
- {}
- void answer(bool answer)
- {
- if(answer == false)
- return;
- m_menu->deleteWorld(m_paths);
- }
- WorldSpec m_spec;
- GUIMainMenu *m_menu;
- std::vector<std::string> m_paths;
-};
-
-enum
-{
- GUI_ID_QUIT_BUTTON = 101,
- GUI_ID_NAME_INPUT,
- GUI_ID_ADDRESS_INPUT,
- GUI_ID_PORT_INPUT,
- GUI_ID_FANCYTREE_CB,
- GUI_ID_SMOOTH_LIGHTING_CB,
- GUI_ID_3D_CLOUDS_CB,
- GUI_ID_OPAQUE_WATER_CB,
- GUI_ID_MIPMAP_CB,
- GUI_ID_ANISOTROPIC_CB,
- GUI_ID_BILINEAR_CB,
- GUI_ID_TRILINEAR_CB,
- GUI_ID_SHADERS_CB,
- GUI_ID_PRELOAD_ITEM_VISUALS_CB,
- GUI_ID_ENABLE_PARTICLES_CB,
- GUI_ID_LIQUID_FINITE_CB,
- GUI_ID_DAMAGE_CB,
- GUI_ID_CREATIVE_CB,
- GUI_ID_PUBLIC_CB,
- GUI_ID_JOIN_GAME_BUTTON,
- GUI_ID_CHANGE_KEYS_BUTTON,
- GUI_ID_DELETE_WORLD_BUTTON,
- GUI_ID_CREATE_WORLD_BUTTON,
- GUI_ID_CONFIGURE_WORLD_BUTTON,
- GUI_ID_WORLD_LISTBOX,
- GUI_ID_TAB_CONTROL,
- GUI_ID_SERVERLIST,
- GUI_ID_SERVERLIST_TOGGLE,
- GUI_ID_SERVERLIST_DELETE,
- GUI_ID_SERVERLIST_TITLE,
- GUI_ID_GAME_BUTTON_FIRST = 130,
- GUI_ID_GAME_BUTTON_MAX = 150,
-};
-
-GUIMainMenu::GUIMainMenu(gui::IGUIEnvironment* env,
- gui::IGUIElement* parent, s32 id,
- IMenuManager *menumgr,
- MainMenuData *data,
- IGameCallback *gamecallback
-):
- GUIModalMenu(env, parent, id, menumgr),
- m_data(data),
- m_accepted(false),
- m_gamecallback(gamecallback),
- m_is_regenerating(false)
-{
- assert(m_data);
- this->env = env;
- this->parent = parent;
- this->id = id;
- this->menumgr = menumgr;
-}
-
-GUIMainMenu::~GUIMainMenu()
-{
- removeChildren();
-}
-
-void GUIMainMenu::removeChildren()
-{
- const core::list<gui::IGUIElement*> &children = getChildren();
- core::list<gui::IGUIElement*> children_copy;
- for(core::list<gui::IGUIElement*>::ConstIterator
- i = children.begin(); i != children.end(); i++)
- {
- children_copy.push_back(*i);
- }
- for(core::list<gui::IGUIElement*>::Iterator
- i = children_copy.begin();
- i != children_copy.end(); i++)
- {
- (*i)->remove();
- }
-}
-
-void GUIMainMenu::regenerateGui(v2u32 screensize)
-{
- m_is_regenerating = true;
- /*
- Read stuff from elements into m_data
- */
- readInput(m_data);
-
- /*
- Remove stuff
- */
- removeChildren();
-
- /*
- Calculate new sizes and positions
- */
-
- v2s32 size(screensize.X, screensize.Y);
-
- core::rect<s32> rect(
- screensize.X/2 - size.X/2,
- screensize.Y/2 - size.Y/2,
- screensize.X/2 + size.X/2,
- screensize.Y/2 + size.Y/2
- );
-
- DesiredRect = rect;
- recalculateAbsolutePosition(false);
-
- //v2s32 size = rect.getSize();
-
- /*
- Add stuff
- */
-
- changeCtype("");
-
- // Version
- {
- core::rect<s32> rect(0, 0, size.X, 40);
- rect += v2s32(4, 0);
- std::string t = "Minetest " VERSION_STRING;
- if(m_data->selected_game_name != "" &&
- m_data->selected_tab == TAB_SINGLEPLAYER){
- t += "/";
- t += m_data->selected_game_name;
- }
- Environment->addStaticText(narrow_to_wide(t).c_str(),
- rect, false, true, this, -1);
- }
-
- //v2s32 center(size.X/2, size.Y/2);
- v2s32 c800(size.X/2-400, size.Y/2-270);
-
- m_topleft_client = c800 + v2s32(90, 70+50+30);
- m_size_client = v2s32(620, 270);
-
- m_size_server = v2s32(620, 140);
-
- if(m_data->selected_tab == TAB_ADVANCED)
- {
- m_topleft_client = c800 + v2s32(90, 70+50+30);
- m_size_client = v2s32(620, 200);
-
- m_size_server = v2s32(620, 140);
- }
-
- m_topleft_server = m_topleft_client + v2s32(0, m_size_client.Y+20);
-
- // Tabs
- {
- core::rect<s32> rect(0, 0, m_size_client.X, 30);
- rect += m_topleft_client + v2s32(0, -30);
- gui::IGUITabControl *e = Environment->addTabControl(
- rect, this, true, true, GUI_ID_TAB_CONTROL);
- wchar_t* text = wgettext("Singleplayer");
- e->addTab(text);
- delete[] text;
- text = wgettext("Multiplayer");
- e->addTab(text);
- delete[] text;
- text = wgettext("Advanced");
- e->addTab(text);
- delete[] text;
- text = wgettext("Settings");
- e->addTab(text);
- delete[] text;
- text = wgettext("Credits");
- e->addTab(text);
- delete[] text;
-
- e->setActiveTab(m_data->selected_tab);
-
- }
-
- if(m_data->selected_tab == TAB_SINGLEPLAYER)
- {
- // HYBRID
- {
- core::rect<s32> rect(0, 0, 10, m_size_client.Y);
- rect += m_topleft_client + v2s32(15, 0);
- //const wchar_t *text = L"H\nY\nB\nR\nI\nD";
- const wchar_t *text = L"S\nI\nN\nG\nL\nE\n \nP\nL\nA\nY\nE\nR\n";
- gui::IGUIStaticText *t =
- Environment->addStaticText(text, rect, false, true, this, -1);
- t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_CENTER);
- }
- u32 bs = 5;
- // World selection listbox
- u32 world_sel_h = 160;
- u32 world_sel_w = 365;
- //s32 world_sel_x = 50;
- s32 world_sel_x = m_size_client.X-world_sel_w-30;
- s32 world_sel_y = 30;
- u32 world_button_count = 3;
- u32 world_button_w = (world_sel_w)/world_button_count - bs
- + bs/(world_button_count-1);
- {
- core::rect<s32> rect(0, 0, world_sel_w-4, 20);
- rect += m_topleft_client + v2s32(world_sel_x+4, world_sel_y-20);
- wchar_t* text = wgettext("Select World:");
- /*gui::IGUIStaticText *e =*/ Environment->addStaticText(
- text,
- rect, false, true, this, -1);
- delete[] text;
- /*e->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_CENTER);*/
- }
- {
- core::rect<s32> rect(0, 0, world_sel_w, world_sel_h);
- rect += m_topleft_client + v2s32(world_sel_x, world_sel_y);
- gui::IGUIListBox *e = Environment->addListBox(rect, this,
- GUI_ID_WORLD_LISTBOX);
- e->setDrawBackground(true);
- m_world_indices.clear();
- for(size_t wi = 0; wi < m_data->worlds.size(); wi++){
- const WorldSpec &spec = m_data->worlds[wi];
- if(spec.gameid == m_data->selected_game){
- //e->addItem(narrow_to_wide(spec.name+" ["+spec.gameid+"]").c_str());
- e->addItem(narrow_to_wide(spec.name).c_str());
- m_world_indices.push_back(wi);
- if(m_data->selected_world == (int)wi)
- e->setSelected(m_world_indices.size()-1);
- }
- }
- Environment->setFocus(e);
- }
- // Delete world button
- {
- core::rect<s32> rect(0, 0, world_button_w, 30);
- rect += m_topleft_client + v2s32(world_sel_x, world_sel_y+world_sel_h+0);
- wchar_t* text = wgettext("Delete");
- Environment->addButton(rect, this, GUI_ID_DELETE_WORLD_BUTTON,
- text);
- delete[] text;
- }
- // Create world button
- {
- core::rect<s32> rect(0, 0, world_button_w, 30);
- rect += m_topleft_client + v2s32(world_sel_x+world_button_w+bs, world_sel_y+world_sel_h+0);
- wchar_t* text = wgettext("New");
- Environment->addButton(rect, this, GUI_ID_CREATE_WORLD_BUTTON,
- text);
- delete[] text;
- }
- // Configure world button
- {
- core::rect<s32> rect(0, 0, world_button_w, 30);
- rect += m_topleft_client + v2s32(world_sel_x+(world_button_w+bs)*2,
- world_sel_y+world_sel_h+0);
- wchar_t* text = wgettext("Configure");
- Environment->addButton(rect, this, GUI_ID_CONFIGURE_WORLD_BUTTON,
- text);
- delete[] text;
- }
- // Start game button
- {
- /*core::rect<s32> rect(0, 0, world_button_w, 30);
- rect += m_topleft_client + v2s32(world_sel_x+(world_button_w+bs)*3,
- world_sel_y+world_sel_h+0);*/
- u32 bw = 160;
- /*core::rect<s32> rect(0, 0, bw, 30);
- rect += m_topleft_client + v2s32(m_size_client.X-bw-30,
- m_size_client.Y-30-15);*/
- core::rect<s32> rect(0, 0, bw, 30);
- rect += m_topleft_client + v2s32(world_sel_x+world_sel_w-bw,
- world_sel_y+world_sel_h+30+bs);
- wchar_t* text = wgettext("Play");
- Environment->addButton(rect, this,
- GUI_ID_JOIN_GAME_BUTTON, text);
- delete[] text;
- }
- // Options
- s32 option_x = 50;
- //s32 option_x = 50+world_sel_w+20;
- s32 option_y = 30;
- u32 option_w = 150;
- {
- core::rect<s32> rect(0, 0, option_w, 30);
- rect += m_topleft_client + v2s32(option_x, option_y+20*0);
- wchar_t* text = wgettext("Creative Mode");
- Environment->addCheckBox(m_data->creative_mode, rect, this,
- GUI_ID_CREATIVE_CB, text);
- delete[] text;
- }
- {
- core::rect<s32> rect(0, 0, option_w, 30);
- rect += m_topleft_client + v2s32(option_x, option_y+20*1);
- wchar_t* text = wgettext("Enable Damage");
- Environment->addCheckBox(m_data->enable_damage, rect, this,
- GUI_ID_DAMAGE_CB, text);
- delete[] text;
- }
- changeCtype("C");
-
- /* Add game selection buttons */
- video::IVideoDriver* driver = Environment->getVideoDriver();
- for(size_t i=0; i<m_data->games.size(); i++){
- const SubgameSpec *spec = &m_data->games[i];
- v2s32 p(8 + i*(48+8), screensize.Y - (48+8));
- core::rect<s32> rect(0, 0, 48, 48);
- rect += p;
- video::ITexture *bgtexture = NULL;
- if(spec->menuicon_path != "")
- bgtexture = driver->getTexture(spec->menuicon_path.c_str());
- gui::IGUIButton *b = Environment->addButton(rect, this,
- GUI_ID_GAME_BUTTON_FIRST+i, narrow_to_wide(wrap_rows(spec->id, 4)).c_str());
- if(bgtexture){
- b->setImage(bgtexture);
- b->setText(L"");
- b->setDrawBorder(false);
- b->setUseAlphaChannel(true);
- }
- }
- }
- else if(m_data->selected_tab == TAB_MULTIPLAYER)
- {
- changeCtype("");
- // CLIENT
- {
- core::rect<s32> rect(0, 0, 10, m_size_client.Y);
- rect += m_topleft_client + v2s32(15, 0);
- const wchar_t *text = L"C\nL\nI\nE\nN\nT";
- gui::IGUIStaticText *t =
- Environment->addStaticText(text, rect, false, true, this, -1);
- t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_CENTER);
- }
- // Nickname + password
- {
- core::rect<s32> rect(0, 0, 110, 20);
- wchar_t* text = wgettext("Name/Password");
- rect += m_topleft_client + v2s32(m_size_client.X-60-100, 10+6);
- Environment->addStaticText(text,
- rect, false, true, this, -1);
- delete [] text;
- }
- changeCtype("C");
- {
- core::rect<s32> rect(0, 0, 120, 30);
- rect += m_topleft_client + v2s32(m_size_client.X-60-100, 50);
- gui::IGUIElement *e =
- Environment->addEditBox(m_data->name.c_str(), rect, true, this, GUI_ID_NAME_INPUT);
- if(m_data->name == L"")
- Environment->setFocus(e);
- }
- {
- core::rect<s32> rect(0, 0, 120, 30);
- rect += m_topleft_client + v2s32(m_size_client.X-60-100, 90);
- gui::IGUIEditBox *e =
- Environment->addEditBox(L"", rect, true, this, 264);
- e->setPasswordBox(true);
- if(m_data->name != L"" && m_data->address != L"")
- Environment->setFocus(e);
-
- }
- changeCtype("");
- // Server List
- {
- core::rect<s32> rect(0, 0, 390, 140);
- rect += m_topleft_client + v2s32(50, 30);
- gui::IGUIListBox *e = Environment->addListBox(rect, this,
- GUI_ID_SERVERLIST);
- e->setDrawBackground(true);
-#if USE_CURL
- if(m_data->selected_serverlist == SERVERLIST_FAVORITES) {
- m_data->servers = ServerList::getLocal();
- {
- core::rect<s32> rect(0, 0, 390, 20);
- rect += m_topleft_client + v2s32(50, 10);
- wchar_t* text = wgettext("Favorites:");
- Environment->addStaticText(text,
- rect, false, true, this, GUI_ID_SERVERLIST_TITLE);
- delete[] text;
- }
- } else {
- m_data->servers = ServerList::getOnline();
- {
- core::rect<s32> rect(0, 0, 390, 20);
- rect += m_topleft_client + v2s32(50, 10);
- wchar_t* text = wgettext("Public Server List:");
- Environment->addStaticText(text,
- rect, false, true, this, GUI_ID_SERVERLIST_TITLE);
- delete[] text;
- }
- }
-#else
- m_data->servers = ServerList::getLocal();
- {
- core::rect<s32> rect(0, 0, 390, 20);
- rect += m_topleft_client + v2s32(50, 10);
- wchar_t* text = wgettext("Favorites:");
- Environment->addStaticText(text,
- rect, false, true, this, GUI_ID_SERVERLIST_TITLE);
- delete[] text;
- }
-#endif
- updateGuiServerList();
- e->setSelected(0);
- }
- // Address + port
- {
- core::rect<s32> rect(0, 0, 110, 20);
- rect += m_topleft_client + v2s32(50, m_size_client.Y-50-15+6);
- wchar_t* text = wgettext("Address/Port");
- Environment->addStaticText(text,
- rect, false, true, this, -1);
- delete [] text;
- }
- changeCtype("C");
- {
- core::rect<s32> rect(0, 0, 260, 30);
- rect += m_topleft_client + v2s32(50, m_size_client.Y-25-15);
- gui::IGUIElement *e =
- Environment->addEditBox(m_data->address.c_str(), rect, true,
- this, GUI_ID_ADDRESS_INPUT);
- if(m_data->name != L"" && m_data->address == L"")
- Environment->setFocus(e);
- }
- {
- core::rect<s32> rect(0, 0, 120, 30);
- rect += m_topleft_client + v2s32(50+260+10, m_size_client.Y-25-15);
- Environment->addEditBox(m_data->port.c_str(), rect, true,
- this, GUI_ID_PORT_INPUT);
- }
- changeCtype("");
- #if USE_CURL
- // Toggle Serverlist (Favorites/Online)
- {
- core::rect<s32> rect(0, 0, 260, 30);
- rect += m_topleft_client + v2s32(50,
- 180);
- wchar_t* text = wgettext("Show Public");
- gui::IGUIButton *e = Environment->addButton(rect, this, GUI_ID_SERVERLIST_TOGGLE,
- text);
- delete[] text;
- e->setIsPushButton(true);
- if (m_data->selected_serverlist == SERVERLIST_PUBLIC)
- {
- wchar_t* text = wgettext("Show Favorites");
- e->setText(text);
- e->setPressed();
- delete[] text;
- }
- }
- #endif
- // Delete Local Favorite
- {
- core::rect<s32> rect(0, 0, 120, 30);
- rect += m_topleft_client + v2s32(50+260+10, 180);
- wchar_t* text = wgettext("Delete");
- gui::IGUIButton *e = Environment->addButton(rect, this, GUI_ID_SERVERLIST_DELETE,
- text);
- if (m_data->selected_serverlist == SERVERLIST_PUBLIC) // Hidden when on public list
- e->setVisible(false);
-
- delete [] text;
- }
- // Start game button
- {
- core::rect<s32> rect(0, 0, 120, 30);
- rect += m_topleft_client + v2s32(m_size_client.X-130-30,
- m_size_client.Y-25-15);
- wchar_t* text = wgettext("Connect");
- Environment->addButton(rect, this, GUI_ID_JOIN_GAME_BUTTON,
- text);
- delete[] text;
- }
- changeCtype("C");
- }
- else if(m_data->selected_tab == TAB_ADVANCED)
- {
- changeCtype("");
- // CLIENT
- {
- core::rect<s32> rect(0, 0, 10, m_size_client.Y);
- rect += m_topleft_client + v2s32(15, 0);
- const wchar_t *text = L"C\nL\nI\nE\nN\nT";
- gui::IGUIStaticText *t =
- Environment->addStaticText(text, rect, false, true, this, -1);
- t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_CENTER);
- }
- // Nickname + password
- {
- core::rect<s32> rect(0, 0, 110, 20);
- rect += m_topleft_client + v2s32(35+30, 35+6);
- wchar_t* text = wgettext("Name/Password");
- Environment->addStaticText(text,
- rect, false, true, this, -1);
- delete [] text;
- }
- changeCtype("C");
- {
- core::rect<s32> rect(0, 0, 230, 30);
- rect += m_topleft_client + v2s32(160+30, 35);
- gui::IGUIElement *e =
- Environment->addEditBox(m_data->name.c_str(), rect, true, this, GUI_ID_NAME_INPUT);
- if(m_data->name == L"")
- Environment->setFocus(e);
- }
- {
- core::rect<s32> rect(0, 0, 120, 30);
- rect += m_topleft_client + v2s32(m_size_client.X-60-100, 35);
- gui::IGUIEditBox *e =
- Environment->addEditBox(L"", rect, true, this, 264);
- e->setPasswordBox(true);
- if(m_data->name != L"" && m_data->address != L"")
- Environment->setFocus(e);
-
- }
- changeCtype("");
- // Address + port
- {
- core::rect<s32> rect(0, 0, 110, 20);
- rect += m_topleft_client + v2s32(35+30, 75+6);
- wchar_t* text = wgettext("Address/Port");
- Environment->addStaticText(text,
- rect, false, true, this, -1);
- delete[] text;
- }
- changeCtype("C");
- {
- core::rect<s32> rect(0, 0, 230, 30);
- rect += m_topleft_client + v2s32(160+30, 75);
- gui::IGUIElement *e =
- Environment->addEditBox(m_data->address.c_str(), rect, true,
- this, GUI_ID_ADDRESS_INPUT);
- if(m_data->name != L"" && m_data->address == L"")
- Environment->setFocus(e);
- }
- {
- core::rect<s32> rect(0, 0, 120, 30);
- rect += m_topleft_client + v2s32(m_size_client.X-60-100, 75);
- Environment->addEditBox(m_data->port.c_str(), rect, true,
- this, GUI_ID_PORT_INPUT);
- }
- changeCtype("");
- {
- core::rect<s32> rect(0, 0, 400, 20);
- rect += m_topleft_client + v2s32(160+30, 75+35);
- wchar_t* text = wgettext("Leave address blank to start a local server.");
- Environment->addStaticText(text,
- rect, false, true, this, -1);
- delete[] text;
- }
- // Start game button
- {
- core::rect<s32> rect(0, 0, 180, 30);
- rect += m_topleft_client + v2s32(m_size_client.X-180-30,
- m_size_client.Y-30-20);
- wchar_t* text = wgettext("Start Game / Connect");
- Environment->addButton(rect, this, GUI_ID_JOIN_GAME_BUTTON,
- text);
- delete[] text;
- }
- /*
- Server section
- */
- // SERVER
- {
- core::rect<s32> rect(0, 0, 10, m_size_server.Y);
- rect += m_topleft_server + v2s32(15, 0);
- const wchar_t *text = L"S\nE\nR\nV\nE\nR";
- gui::IGUIStaticText *t =
- Environment->addStaticText(text, rect, false, true, this, -1);
- t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_CENTER);
- }
- // Server parameters
- {
- core::rect<s32> rect(0, 0, 250, 30);
- rect += m_topleft_server + v2s32(30+20+250+20, 20);
- wchar_t* text = wgettext("Creative Mode");
- Environment->addCheckBox(m_data->creative_mode, rect, this, GUI_ID_CREATIVE_CB,
- text);
- delete[] text;
- }
- {
- core::rect<s32> rect(0, 0, 250, 30);
- rect += m_topleft_server + v2s32(30+20+250+20, 40);
- wchar_t* text = wgettext("Enable Damage");
- Environment->addCheckBox(m_data->enable_damage, rect, this, GUI_ID_DAMAGE_CB,
- text);
- delete[] text;
- }
- #if USE_CURL
- {
- core::rect<s32> rect(0, 0, 250, 30);
- rect += m_topleft_server + v2s32(30+20+250+20, 60);
- wchar_t* text = wgettext("Public");
- Environment->addCheckBox(m_data->enable_public, rect, this, GUI_ID_PUBLIC_CB,
- text);
- delete[] text;
- }
- #endif
- // Delete world button
- {
- core::rect<s32> rect(0, 0, 130, 30);
- rect += m_topleft_server + v2s32(30+20+250+20, 90);
- wchar_t* text = wgettext("Delete world");
- Environment->addButton(rect, this, GUI_ID_DELETE_WORLD_BUTTON,
- text );
- delete[] text;
- }
- // Create world button
- {
- core::rect<s32> rect(0, 0, 130, 30);
- rect += m_topleft_server + v2s32(30+20+250+20+140, 90);
- wchar_t* text = wgettext("Create world");
- Environment->addButton(rect, this, GUI_ID_CREATE_WORLD_BUTTON,
- text );
- delete[] text;
- }
- // World selection listbox
- {
- core::rect<s32> rect(0, 0, 250, 120);
- rect += m_topleft_server + v2s32(30+20, 10);
- gui::IGUIListBox *e = Environment->addListBox(rect, this,
- GUI_ID_WORLD_LISTBOX);
- e->setDrawBackground(true);
- m_world_indices.clear();
- for(size_t wi = 0; wi < m_data->worlds.size(); wi++){
- const WorldSpec &spec = m_data->worlds[wi];
- e->addItem(narrow_to_wide(spec.name+" ["+spec.gameid+"]").c_str());
- m_world_indices.push_back(wi);
- }
- e->setSelected(m_data->selected_world);
- }
- changeCtype("C");
- }
- else if(m_data->selected_tab == TAB_SETTINGS)
- {
- {
- core::rect<s32> rect(0, 0, 10, m_size_client.Y);
- rect += m_topleft_client + v2s32(15, 0);
- const wchar_t *text = L"S\nE\nT\nT\nI\nN\nG\nS";
- gui::IGUIStaticText *t =
- Environment->addStaticText(text, rect, false, true, this, -1);
- t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_CENTER);
- }
- s32 option_x = 70;
- s32 option_y = 50;
- u32 option_w = 150;
- {
- core::rect<s32> rect(0, 0, option_w, 30);
- rect += m_topleft_client + v2s32(option_x, option_y);
- wchar_t* text = wgettext("Fancy trees");
- Environment->addCheckBox(m_data->fancy_trees, rect, this,
- GUI_ID_FANCYTREE_CB, text);
- delete[] text;
- }
- {
- core::rect<s32> rect(0, 0, option_w, 30);
- rect += m_topleft_client + v2s32(option_x, option_y+20);
- wchar_t* text = wgettext("Smooth Lighting");
- Environment->addCheckBox(m_data->smooth_lighting, rect, this,
- GUI_ID_SMOOTH_LIGHTING_CB, text);
- delete[] text;
- }
- {
- core::rect<s32> rect(0, 0, option_w, 30);
- rect += m_topleft_client + v2s32(option_x, option_y+20*2);
- wchar_t* text = wgettext("3D Clouds");
- Environment->addCheckBox(m_data->clouds_3d, rect, this,
- GUI_ID_3D_CLOUDS_CB, text);
- delete[] text;
- }
- {
- core::rect<s32> rect(0, 0, option_w, 30);
- rect += m_topleft_client + v2s32(option_x, option_y+20*3);
- wchar_t* text = wgettext("Opaque water");
- Environment->addCheckBox(m_data->opaque_water, rect, this,
- GUI_ID_OPAQUE_WATER_CB, text);
- delete[] text;
- }
-
-
- // Anisotropic/mipmap/bi-/trilinear settings
-
- {
- core::rect<s32> rect(0, 0, option_w+20, 30);
- rect += m_topleft_client + v2s32(option_x+175, option_y);
- wchar_t* text = wgettext("Mip-Mapping");
- Environment->addCheckBox(m_data->mip_map, rect, this,
- GUI_ID_MIPMAP_CB, text);
- delete[] text;
- }
-
- {
- core::rect<s32> rect(0, 0, option_w+20, 30);
- rect += m_topleft_client + v2s32(option_x+175, option_y+20);
- wchar_t* text = wgettext("Anisotropic Filtering");
- Environment->addCheckBox(m_data->anisotropic_filter, rect, this,
- GUI_ID_ANISOTROPIC_CB, text);
- delete[] text;
- }
-
- {
- core::rect<s32> rect(0, 0, option_w+20, 30);
- rect += m_topleft_client + v2s32(option_x+175, option_y+20*2);
- wchar_t* text = wgettext("Bi-Linear Filtering");
- Environment->addCheckBox(m_data->bilinear_filter, rect, this,
- GUI_ID_BILINEAR_CB, text);
- delete[] text;
- }
-
- {
- core::rect<s32> rect(0, 0, option_w+20, 30);
- rect += m_topleft_client + v2s32(option_x+175, option_y+20*3);
- wchar_t* text = wgettext("Tri-Linear Filtering");
- Environment->addCheckBox(m_data->trilinear_filter, rect, this,
- GUI_ID_TRILINEAR_CB, text);
- delete[] text;
- }
-
- // shader/on demand image loading/particles settings
- {
- core::rect<s32> rect(0, 0, option_w+20, 30);
- rect += m_topleft_client + v2s32(option_x+175*2, option_y);
- wchar_t* text = wgettext("Shaders");
- Environment->addCheckBox(m_data->enable_shaders, rect, this,
- GUI_ID_SHADERS_CB, text);
- delete[] text;
- }
-
- {
- core::rect<s32> rect(0, 0, option_w+20+20, 30);
- rect += m_topleft_client + v2s32(option_x+175*2, option_y+20);
- wchar_t* text = wgettext("Preload item visuals");
- Environment->addCheckBox(m_data->preload_item_visuals, rect, this,
- GUI_ID_PRELOAD_ITEM_VISUALS_CB, text);
- delete[] text;
- }
-
- {
- core::rect<s32> rect(0, 0, option_w+20+20, 30);
- rect += m_topleft_client + v2s32(option_x+175*2, option_y+20*2);
- wchar_t* text = wgettext("Enable Particles");
- Environment->addCheckBox(m_data->enable_particles, rect, this,
- GUI_ID_ENABLE_PARTICLES_CB, text);
- delete[] text;
- }
-
- {
- core::rect<s32> rect(0, 0, option_w+20+20, 30);
- rect += m_topleft_client + v2s32(option_x+175*2, option_y+20*3);
- wchar_t* text = wgettext("Finite liquid");
- Environment->addCheckBox(m_data->liquid_finite, rect, this,
- GUI_ID_LIQUID_FINITE_CB, text);
- delete[] text;
- }
-
- // Key change button
- {
- core::rect<s32> rect(0, 0, 120, 30);
- /*rect += m_topleft_client + v2s32(m_size_client.X-120-30,
- m_size_client.Y-30-20);*/
- rect += m_topleft_client + v2s32(option_x, option_y+120);
- wchar_t* text = wgettext("Change keys");
- Environment->addButton(rect, this,
- GUI_ID_CHANGE_KEYS_BUTTON, text);
- delete[] text;
- }
- changeCtype("C");
- }
- else if(m_data->selected_tab == TAB_CREDITS)
- {
- // CREDITS
- {
- core::rect<s32> rect(0, 0, 9, m_size_client.Y);
- rect += m_topleft_client + v2s32(15, 0);
- const wchar_t *text = L"C\nR\nE\nD\nI\nT\nS";
- gui::IGUIStaticText *t =
- Environment->addStaticText(text, rect, false, true, this, -1);
- t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_CENTER);
- }
- {
- core::rect<s32> rect(0, 0, 130, 70);
- rect += m_topleft_client + v2s32(35, 160);
- Environment->addStaticText(
- L"Minetest " LSTRING(VERSION_STRING) L"\nhttp://minetest.net/",
- rect, false, true, this, -1);
- }
- {
- video::SColor yellow(255, 255, 255, 0);
- core::rect<s32> rect(0, 0, 450, 260);
- rect += m_topleft_client + v2s32(168, 5);
-
- irr::gui::IGUIListBox *list = Environment->addListBox(rect, this);
-
- list->addItem(L"Core Developers");
- list->setItemOverrideColor(list->getItemCount() - 1, yellow);
- for (int i = 0; i != ARRAYLEN(contrib_core_strs); i++)
- list->addItem(contrib_core_strs[i]);
- list->addItem(L"");
- list->addItem(L"Active Contributors");
- list->setItemOverrideColor(list->getItemCount() - 1, yellow);
- for (int i = 0; i != ARRAYLEN(contrib_active_strs); i++)
- list->addItem(contrib_active_strs[i]);
- list->addItem(L"");
- list->addItem(L"Previous Contributors");
- list->setItemOverrideColor(list->getItemCount() - 1, yellow);
- for (int i = 0; i != ARRAYLEN(contrib_previous_strs); i++)
- list->addItem(contrib_previous_strs[i]);
- list->addItem(L"");
- }
- }
-
- m_is_regenerating = false;
-}
-
-void GUIMainMenu::drawMenu()
-{
- gui::IGUISkin* skin = Environment->getSkin();
- if (!skin)
- return;
- video::IVideoDriver* driver = Environment->getVideoDriver();
-
- /* Draw menu background */
-
- /*video::SColor bgcolor(140,0,0,0);
- driver->draw2DRectangle(bgcolor, AbsoluteRect, &AbsoluteClippingRect);*/
-
- video::SColor bgcolor(140,0,0,0);
-
- if(getTab() == TAB_SINGLEPLAYER)
- {
- {
- core::rect<s32> rect(0, 0, m_size_client.X, m_size_client.Y);
- rect += AbsoluteRect.UpperLeftCorner + m_topleft_client;
- driver->draw2DRectangle(bgcolor, rect, &AbsoluteClippingRect);
- }
- }
- else if(getTab() == TAB_MULTIPLAYER)
- {
- {
- core::rect<s32> rect(0, 0, m_size_client.X, m_size_client.Y);
- rect += AbsoluteRect.UpperLeftCorner + m_topleft_client;
- driver->draw2DRectangle(bgcolor, rect, &AbsoluteClippingRect);
- }
- }
- else if(getTab() == TAB_ADVANCED)
- {
- {
- core::rect<s32> rect(0, 0, m_size_client.X, m_size_client.Y);
- rect += AbsoluteRect.UpperLeftCorner + m_topleft_client;
- driver->draw2DRectangle(bgcolor, rect, &AbsoluteClippingRect);
- }
- {
- core::rect<s32> rect(0, 0, m_size_server.X, m_size_server.Y);
- rect += AbsoluteRect.UpperLeftCorner + m_topleft_server;
- driver->draw2DRectangle(bgcolor, rect, &AbsoluteClippingRect);
- }
- }
- else if(getTab() == TAB_SETTINGS)
- {
- {
- core::rect<s32> rect(0, 0, m_size_client.X, m_size_client.Y);
- rect += AbsoluteRect.UpperLeftCorner + m_topleft_client;
- driver->draw2DRectangle(bgcolor, rect, &AbsoluteClippingRect);
- }
- }
- else if(getTab() == TAB_CREDITS)
- {
- {
- core::rect<s32> rect(0, 0, m_size_client.X, m_size_client.Y);
- rect += AbsoluteRect.UpperLeftCorner + m_topleft_client;
- driver->draw2DRectangle(bgcolor, rect, &AbsoluteClippingRect);
- }
- video::ITexture *logotexture =
- driver->getTexture(getTexturePath("logo.png").c_str());
- if(logotexture)
- {
- v2s32 logosize(logotexture->getOriginalSize().Width,
- logotexture->getOriginalSize().Height);
-
- core::rect<s32> rect(0,0,logosize.X,logosize.Y);
- rect += AbsoluteRect.UpperLeftCorner + m_topleft_client;
- rect += v2s32(50, 60);
- driver->draw2DImage(logotexture, rect,
- core::rect<s32>(core::position2d<s32>(0,0),
- core::dimension2di(logotexture->getSize())),
- NULL, NULL, true);
- }
- }
-
- /* Draw UI elements */
-
- gui::IGUIElement::draw();
-}
-
-void GUIMainMenu::readInput(MainMenuData *dst)
-{
- {
- gui::IGUIElement *e = getElementFromId(GUI_ID_TAB_CONTROL);
- if(e != NULL && e->getType() == gui::EGUIET_TAB_CONTROL)
- dst->selected_tab = ((gui::IGUITabControl*)e)->getActiveTab();
- }
- if(dst->selected_tab == TAB_SINGLEPLAYER)
- {
- dst->simple_singleplayer_mode = true;
- }
- else
- {
- dst->simple_singleplayer_mode = false;
- {
- gui::IGUIElement *e = getElementFromId(GUI_ID_NAME_INPUT);
- if(e != NULL)
- dst->name = e->getText();
- }
- {
- gui::IGUIElement *e = getElementFromId(264);
- if(e != NULL)
- dst->password = e->getText();
- }
- {
- gui::IGUIElement *e = getElementFromId(GUI_ID_ADDRESS_INPUT);
- if(e != NULL)
- dst->address = e->getText();
- }
- {
- gui::IGUIElement *e = getElementFromId(GUI_ID_PORT_INPUT);
- if(e != NULL)
- dst->port = e->getText();
- }
- }
- {
- gui::IGUIElement *e = getElementFromId(GUI_ID_CREATIVE_CB);
- if(e != NULL && e->getType() == gui::EGUIET_CHECK_BOX)
- dst->creative_mode = ((gui::IGUICheckBox*)e)->isChecked();
- }
- {
- gui::IGUIElement *e = getElementFromId(GUI_ID_DAMAGE_CB);
- if(e != NULL && e->getType() == gui::EGUIET_CHECK_BOX)
- dst->enable_damage = ((gui::IGUICheckBox*)e)->isChecked();
- }
- {
- gui::IGUIElement *e = getElementFromId(GUI_ID_PUBLIC_CB);
- if(e != NULL && e->getType() == gui::EGUIET_CHECK_BOX)
- dst->enable_public = ((gui::IGUICheckBox*)e)->isChecked();
- }
- {
- gui::IGUIElement *e = getElementFromId(GUI_ID_FANCYTREE_CB);
- if(e != NULL && e->getType() == gui::EGUIET_CHECK_BOX)
- dst->fancy_trees = ((gui::IGUICheckBox*)e)->isChecked();
- }
- {
- gui::IGUIElement *e = getElementFromId(GUI_ID_SMOOTH_LIGHTING_CB);
- if(e != NULL && e->getType() == gui::EGUIET_CHECK_BOX)
- dst->smooth_lighting = ((gui::IGUICheckBox*)e)->isChecked();
- }
- {
- gui::IGUIElement *e = getElementFromId(GUI_ID_3D_CLOUDS_CB);
- if(e != NULL && e->getType() == gui::EGUIET_CHECK_BOX)
- dst->clouds_3d = ((gui::IGUICheckBox*)e)->isChecked();
- }
- {
- gui::IGUIElement *e = getElementFromId(GUI_ID_OPAQUE_WATER_CB);
- if(e != NULL && e->getType() == gui::EGUIET_CHECK_BOX)
- dst->opaque_water = ((gui::IGUICheckBox*)e)->isChecked();
- }
-
- {
- gui::IGUIElement *e = getElementFromId(GUI_ID_MIPMAP_CB);
- if(e != NULL && e->getType() == gui::EGUIET_CHECK_BOX)
- dst->mip_map = ((gui::IGUICheckBox*)e)->isChecked();
- }
-
- {
- gui::IGUIElement *e = getElementFromId(GUI_ID_ANISOTROPIC_CB);
- if(e != NULL && e->getType() == gui::EGUIET_CHECK_BOX)
- dst->anisotropic_filter = ((gui::IGUICheckBox*)e)->isChecked();
- }
-
- {
- gui::IGUIElement *e = getElementFromId(GUI_ID_BILINEAR_CB);
- if(e != NULL && e->getType() == gui::EGUIET_CHECK_BOX)
- dst->bilinear_filter = ((gui::IGUICheckBox*)e)->isChecked();
- }
-
- {
- gui::IGUIElement *e = getElementFromId(GUI_ID_TRILINEAR_CB);
- if(e != NULL && e->getType() == gui::EGUIET_CHECK_BOX)
- dst->trilinear_filter = ((gui::IGUICheckBox*)e)->isChecked();
- }
-
- {
- gui::IGUIElement *e = getElementFromId(GUI_ID_SHADERS_CB);
- if(e != NULL && e->getType() == gui::EGUIET_CHECK_BOX)
- dst->enable_shaders = ((gui::IGUICheckBox*)e)->isChecked() ? 2 : 0;
- }
-
- {
- gui::IGUIElement *e = getElementFromId(GUI_ID_PRELOAD_ITEM_VISUALS_CB);
- if(e != NULL && e->getType() == gui::EGUIET_CHECK_BOX)
- dst->preload_item_visuals = ((gui::IGUICheckBox*)e)->isChecked();
- }
-
- {
- gui::IGUIElement *e = getElementFromId(GUI_ID_ENABLE_PARTICLES_CB);
- if(e != NULL && e->getType() == gui::EGUIET_CHECK_BOX)
- dst->enable_particles = ((gui::IGUICheckBox*)e)->isChecked();
- }
-
- {
- gui::IGUIElement *e = getElementFromId(GUI_ID_LIQUID_FINITE_CB);
- if(e != NULL && e->getType() == gui::EGUIET_CHECK_BOX)
- dst->liquid_finite = ((gui::IGUICheckBox*)e)->isChecked();
- }
-
- {
- gui::IGUIElement *e = getElementFromId(GUI_ID_WORLD_LISTBOX);
- if(e != NULL && e->getType() == gui::EGUIET_LIST_BOX){
- int list_i = ((gui::IGUIListBox*)e)->getSelected();
- if(list_i == -1)
- dst->selected_world = -1;
- else
- dst->selected_world = m_world_indices[list_i];
- }
- }
- {
- ServerListSpec server =
- getServerListSpec(wide_to_narrow(dst->address), wide_to_narrow(dst->port));
- dst->servername = server["name"].asString();
- dst->serverdescription = server["description"].asString();
- }
-}
-
-void GUIMainMenu::acceptInput()
-{
- readInput(m_data);
- m_accepted = true;
-}
-
-bool GUIMainMenu::OnEvent(const SEvent& event)
-{
- if(event.EventType==EET_KEY_INPUT_EVENT)
- {
- if(event.KeyInput.Key==KEY_ESCAPE && event.KeyInput.PressedDown)
- {
- m_gamecallback->exitToOS();
- quitMenu();
- return true;
- }
- if(event.KeyInput.Key==KEY_RETURN && event.KeyInput.PressedDown)
- {
- acceptInput();
- quitMenu();
- return true;
- }
- }
- if(event.EventType==EET_GUI_EVENT)
- {
- if(event.GUIEvent.EventType==gui::EGET_ELEMENT_FOCUS_LOST
- && isVisible())
- {
- if(!canTakeFocus(event.GUIEvent.Element))
- {
- dstream<<"GUIMainMenu: Not allowing focus change."
- <<std::endl;
- // Returning true disables focus change
- return true;
- }
- }
- if(event.GUIEvent.EventType==gui::EGET_TAB_CHANGED)
- {
- if(!m_is_regenerating)
- regenerateGui(m_screensize_old);
- return true;
- }
- if(event.GUIEvent.EventType==gui::EGET_LISTBOX_CHANGED && event.GUIEvent.Caller->getID() == GUI_ID_SERVERLIST)
- {
- serverListOnSelected();
- return true;
- }
- if(event.GUIEvent.EventType==gui::EGET_BUTTON_CLICKED)
- {
- switch(event.GUIEvent.Caller->getID())
- {
- case GUI_ID_JOIN_GAME_BUTTON: {
- MainMenuData cur;
- readInput(&cur);
- if (getTab() == TAB_MULTIPLAYER && cur.address == L"")
- {
- wchar_t* text = wgettext("Address required.");
- (new GUIMessageMenu(env, parent, -1, menumgr,
- text)
- )->drop();
- delete[] text;
- return true;
- }
- acceptInput();
- quitMenu();
- return true;
- }
- case GUI_ID_CHANGE_KEYS_BUTTON: {
- GUIKeyChangeMenu *kmenu = new GUIKeyChangeMenu(env, parent, -1,menumgr);
- kmenu->drop();
- return true;
- }
- case GUI_ID_DELETE_WORLD_BUTTON: {
- MainMenuData cur;
- readInput(&cur);
- if(cur.selected_world == -1){
- wchar_t* text = wgettext("Cannot delete world: Nothing selected");
- (new GUIMessageMenu(env, parent, -1, menumgr,
- text)
- )->drop();
- delete[] text;
- } else {
- WorldSpec spec = m_data->worlds[cur.selected_world];
- // Get files and directories involved
- std::vector<std::string> paths;
- paths.push_back(spec.path);
- fs::GetRecursiveSubPaths(spec.path, paths);
- // Launch confirmation dialog
- ConfirmDestDeleteWorld *dest = new
- ConfirmDestDeleteWorld(spec, this, paths);
- wchar_t* text1 = wgettext("Delete world");
- wchar_t* text2 = wgettext("Files to be deleted");
- std::wstring text = text1;
- text += L" \"";
- text += narrow_to_wide(spec.name);
- text += L"\"?\n\n";
- text += text2;
- text += L":\n";
- delete[] text1;
- delete[] text2;
- for(u32 i=0; i<paths.size(); i++){
- if(i == 3){ text += L"..."; break; }
- text += narrow_to_wide(paths[i]) + L"\n";
- }
- (new GUIConfirmMenu(env, parent, -1, menumgr, dest,
- text.c_str()))->drop();
- }
- return true;
- }
- case GUI_ID_CREATE_WORLD_BUTTON: {
- const std::vector<SubgameSpec> &games = m_data->games;
- if(games.size() == 0){
- wchar_t* text = wgettext("Cannot create world: No games found");
- GUIMessageMenu *menu = new GUIMessageMenu(env, parent,
- -1, menumgr,
- text);
- menu->drop();
- delete[] text;
- } else {
- CreateWorldDest *dest = new CreateWorldDestMainMenu(this);
- GUICreateWorld *menu = new GUICreateWorld(env, parent, -1,
- menumgr, dest, games, m_data->selected_game);
- menu->drop();
- }
- return true;
- }
- case GUI_ID_CONFIGURE_WORLD_BUTTON: {
- MainMenuData cur;
- readInput(&cur);
- if(cur.selected_world == -1)
- {
- wchar_t* text = wgettext("Cannot configure world: Nothing selected");
- (new GUIMessageMenu(env, parent, -1, menumgr,
- text)
- )->drop();
- delete[] text;
- }
- else
- {
- WorldSpec wspec = m_data->worlds[cur.selected_world];
- GUIConfigureWorld *menu = new GUIConfigureWorld(env, parent,
- -1, menumgr, wspec);
- menu->drop();
- }
- return true;
- }
- case GUI_ID_SERVERLIST_DELETE: {
- gui::IGUIListBox *serverlist = (gui::IGUIListBox*)getElementFromId(GUI_ID_SERVERLIST);
- s32 selected = ((gui::IGUIListBox*)serverlist)->getSelected();
- if (selected == -1) return true;
- ServerList::deleteEntry(m_data->servers[selected]);
- m_data->servers = ServerList::getLocal();
- updateGuiServerList();
- if (selected > 0)
- selected -= 1;
- serverlist->setSelected(selected);
- serverListOnSelected();
- return true;
- }
- #if USE_CURL
- case GUI_ID_SERVERLIST_TOGGLE: {
- gui::IGUIElement *togglebutton = getElementFromId(GUI_ID_SERVERLIST_TOGGLE);
- gui::IGUIElement *deletebutton = getElementFromId(GUI_ID_SERVERLIST_DELETE);
- gui::IGUIListBox *serverlist = (gui::IGUIListBox*)getElementFromId(GUI_ID_SERVERLIST);
- gui::IGUIElement *title = getElementFromId(GUI_ID_SERVERLIST_TITLE);
- if (m_data->selected_serverlist == SERVERLIST_PUBLIC) // switch to favorite list
- {
- m_data->servers = ServerList::getLocal();
- wchar_t* text1 = wgettext("Show Public");
- wchar_t* text2 = wgettext("Favorites:");
- togglebutton->setText(text1);
- title->setText(text2);
- delete[] text1;
- delete[] text2;
- deletebutton->setVisible(true);
- updateGuiServerList();
- serverlist->setSelected(0);
- m_data->selected_serverlist = SERVERLIST_FAVORITES;
- }
- else // switch to online list
- {
- m_data->servers = ServerList::getOnline();
- wchar_t* text1 = wgettext("Show Favorites");
- wchar_t* text2 = wgettext("Public Server List:");
- togglebutton->setText(text1);
- title->setText(text2);
- delete[] text1;
- delete[] text2;
- deletebutton->setVisible(false);
- updateGuiServerList();
- serverlist->setSelected(0);
- m_data->selected_serverlist = SERVERLIST_PUBLIC;
- }
- serverListOnSelected();
- }
- #endif
- }
- /* Game buttons */
- int eid = event.GUIEvent.Caller->getID();
- if(eid >= GUI_ID_GAME_BUTTON_FIRST &&
- eid <= GUI_ID_GAME_BUTTON_MAX){
- m_data->selected_game =
- m_data->games[eid - GUI_ID_GAME_BUTTON_FIRST].id;
- m_data->selected_game_name =
- m_data->games[eid - GUI_ID_GAME_BUTTON_FIRST].name;
- regenerateGui(m_screensize_old);
- }
- }
- if(event.GUIEvent.EventType==gui::EGET_EDITBOX_ENTER)
- {
- switch(event.GUIEvent.Caller->getID())
- {
- case GUI_ID_ADDRESS_INPUT: case GUI_ID_PORT_INPUT: case GUI_ID_NAME_INPUT: case 264:
- MainMenuData cur;
- readInput(&cur);
- if (getTab() == TAB_MULTIPLAYER && cur.address == L"")
- {
- wchar_t* text = wgettext("Address required.");
- (new GUIMessageMenu(env, parent, -1, menumgr,
- text)
- )->drop();
- delete[] text;
- return true;
- }
- acceptInput();
- quitMenu();
- return true;
- }
- }
- if(event.GUIEvent.EventType==gui::EGET_LISTBOX_CHANGED)
- {
- readInput(m_data);
- }
- if(event.GUIEvent.EventType==gui::EGET_LISTBOX_SELECTED_AGAIN)
- {
- switch(event.GUIEvent.Caller->getID())
- {
- case GUI_ID_WORLD_LISTBOX:
- acceptInput();
- if(getTab() != TAB_SINGLEPLAYER)
- m_data->address = L""; // Force local game
- quitMenu();
- return true;
- case GUI_ID_SERVERLIST:
- gui::IGUIListBox *serverlist = (gui::IGUIListBox*)getElementFromId(GUI_ID_SERVERLIST);
- if (serverlist->getSelected() > -1)
- {
- acceptInput();
- quitMenu();
- return true;
- }
- }
- }
- }
-
- return Parent ? Parent->OnEvent(event) : false;
-}
-
-void GUIMainMenu::createNewWorld(std::wstring name, std::string gameid)
-{
- if(name == L"")
- return;
- acceptInput();
- m_data->create_world_name = name;
- m_data->create_world_gameid = gameid;
- quitMenu();
-}
-
-void GUIMainMenu::deleteWorld(const std::vector<std::string> &paths)
-{
- // Delete files
- bool did = fs::DeletePaths(paths);
- if(!did){
- wchar_t* text = wgettext("Failed to delete all world files");
- GUIMessageMenu *menu = new GUIMessageMenu(env, parent,
- -1, menumgr, text);
- delete[] text;
- menu->drop();
- }
- // Quit menu to refresh it
- acceptInput();
- m_data->only_refresh = true;
- quitMenu();
-}
-
-int GUIMainMenu::getTab()
-{
- gui::IGUIElement *e = getElementFromId(GUI_ID_TAB_CONTROL);
- if(e != NULL && e->getType() == gui::EGUIET_TAB_CONTROL)
- return ((gui::IGUITabControl*)e)->getActiveTab();
- return TAB_SINGLEPLAYER; // Default
-}
-
-void GUIMainMenu::displayMessageMenu(std::wstring msg)
-{
- (new GUIMessageMenu(env, parent, -1, menumgr, msg))->drop();
-}
-
-void GUIMainMenu::updateGuiServerList()
-{
- gui::IGUIListBox *serverlist = (gui::IGUIListBox *)getElementFromId(GUI_ID_SERVERLIST);
- serverlist->clear();
-
- for(std::vector<ServerListSpec>::iterator i = m_data->servers.begin();
- i != m_data->servers.end(); i++)
- {
- std::string text;
-
- if ((*i)["clients"].asString().size())
- text += (*i)["clients"].asString();
- if ((*i)["clients_max"].asString().size())
- text += "/" + (*i)["clients_max"].asString();
- text += " ";
- if ((*i)["version"].asString().size())
- text += (*i)["version"].asString() + " ";
- if ((*i)["password"].asString().size())
- text += "*";
- if ((*i)["creative"].asString().size())
- text += "C";
- if ((*i)["damage"].asString().size())
- text += "D";
- if ((*i)["pvp"].asString().size())
- text += "P";
- text += " ";
-
- if ((*i)["name"] != "" && (*i)["description"] != "")
- text += (*i)["name"].asString() + " (" + (*i)["description"].asString() + ")";
- else if ((*i)["name"] !="")
- text += (*i)["name"].asString();
- else
- text += (*i)["address"].asString() + ":" + (*i)["port"].asString();
-
- serverlist->addItem(narrow_to_wide(text).c_str());
- }
-}
-
-void GUIMainMenu::serverListOnSelected()
-{
- if (!m_data->servers.empty())
- {
- gui::IGUIListBox *serverlist = (gui::IGUIListBox*)getElementFromId(GUI_ID_SERVERLIST);
- u16 id = serverlist->getSelected();
- //if (id < 0) return; // u16>0!
- ((gui::IGUIEditBox*)getElementFromId(GUI_ID_ADDRESS_INPUT))
- ->setText(narrow_to_wide(m_data->servers[id]["address"].asString()).c_str());
- ((gui::IGUIEditBox*)getElementFromId(GUI_ID_PORT_INPUT))
- ->setText(narrow_to_wide(m_data->servers[id]["port"].asString()).c_str());
- }
-}
-
-ServerListSpec GUIMainMenu::getServerListSpec(std::string address, std::string port)
-{
- ServerListSpec server;
- server["address"] = address;
- server["port"] = port;
- for(std::vector<ServerListSpec>::iterator i = m_data->servers.begin();
- i != m_data->servers.end(); i++)
- {
- if ((*i)["address"] == address && (*i)["port"] == port)
- {
- server["description"] = (*i)["description"];
- server["name"] = (*i)["name"];
- break;
- }
- }
- return server;
-}