diff options
Diffstat (limited to 'src/guiPauseMenu.cpp')
-rw-r--r-- | src/guiPauseMenu.cpp | 506 |
1 files changed, 253 insertions, 253 deletions
diff --git a/src/guiPauseMenu.cpp b/src/guiPauseMenu.cpp index c800cf952..f6cbf248f 100644 --- a/src/guiPauseMenu.cpp +++ b/src/guiPauseMenu.cpp @@ -1,253 +1,253 @@ -/*
-Minetest-c55
-Copyright (C) 2010 celeron55, Perttu Ahola <celeron55@gmail.com>
-
-This program is free software; you can redistribute it and/or modify
-it under the terms of the GNU Lesser General Public License as published by
-the Free Software Foundation; either version 2.1 of the License, or
-(at your option) any later version.
-
-This program is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU Lesser General Public License for more details.
-
-You should have received a copy of the GNU Lesser General Public License along
-with this program; if not, write to the Free Software Foundation, Inc.,
-51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
-*/
-
-#include "guiPauseMenu.h"
-#include "debug.h"
-#include "serialization.h"
-#include "porting.h"
-#include "config.h"
-#include "main.h"
-#include <IGUICheckBox.h>
-#include <IGUIEditBox.h>
-#include <IGUIButton.h>
-#include <IGUIStaticText.h>
-#include <IGUIFont.h>
-#include "gettext.h"
-#include "util/string.h"
-
-GUIPauseMenu::GUIPauseMenu(gui::IGUIEnvironment* env,
- gui::IGUIElement* parent, s32 id,
- IGameCallback *gamecallback,
- IMenuManager *menumgr,
- bool simple_singleplayer_mode):
- GUIModalMenu(env, parent, id, menumgr),
- m_gamecallback(gamecallback),
- m_simple_singleplayer_mode(simple_singleplayer_mode)
-{
-}
-
-GUIPauseMenu::~GUIPauseMenu()
-{
- removeChildren();
-}
-
-void GUIPauseMenu::removeChildren()
-{
- {
- gui::IGUIElement *e = getElementFromId(256);
- if(e != NULL)
- e->remove();
- }
- {
- gui::IGUIElement *e = getElementFromId(257);
- if(e != NULL)
- e->remove();
- }
- {
- gui::IGUIElement *e = getElementFromId(258);
- if(e != NULL)
- e->remove();
- }
- {
- gui::IGUIElement *e = getElementFromId(259);
- if(e != NULL)
- e->remove();
- }
- {
- gui::IGUIElement *e = getElementFromId(260);
- if(e != NULL)
- e->remove();
- }
- {
- gui::IGUIElement *e = getElementFromId(261);
- if(e != NULL)
- e->remove();
- }
-}
-
-void GUIPauseMenu::regenerateGui(v2u32 screensize)
-{
- /*
- Remove stuff
- */
- removeChildren();
-
- /*
- Calculate new sizes and positions
- */
- core::rect<s32> rect(
- screensize.X/2 - 580/2,
- screensize.Y/2 - 300/2,
- screensize.X/2 + 580/2,
- screensize.Y/2 + 300/2
- );
-
- DesiredRect = rect;
- recalculateAbsolutePosition(false);
-
- v2s32 size = rect.getSize();
-
- /*
- Add stuff
- */
- const s32 btn_height = 30;
- const s32 btn_gap = 20;
- const s32 btn_num = m_simple_singleplayer_mode ? 3 : 4;
- s32 btn_y = size.Y/2-((btn_num*btn_height+(btn_num-1)*btn_gap))/2;
- changeCtype("");
- {
- core::rect<s32> rect(0, 0, 140, btn_height);
- rect = rect + v2s32(size.X/2-140/2, btn_y);
- Environment->addButton(rect, this, 256,
- wgettext("Continue"));
- }
- btn_y += btn_height + btn_gap;
- if(!m_simple_singleplayer_mode)
- {
- {
- core::rect<s32> rect(0, 0, 140, btn_height);
- rect = rect + v2s32(size.X/2-140/2, btn_y);
- Environment->addButton(rect, this, 261,
- wgettext("Change Password"));
- }
- btn_y += btn_height + btn_gap;
- }
- {
- core::rect<s32> rect(0, 0, 140, btn_height);
- rect = rect + v2s32(size.X/2-140/2, btn_y);
- Environment->addButton(rect, this, 260,
- wgettext("Exit to Menu"));
- }
- btn_y += btn_height + btn_gap;
- {
- core::rect<s32> rect(0, 0, 140, btn_height);
- rect = rect + v2s32(size.X/2-140/2, btn_y);
- Environment->addButton(rect, this, 257,
- wgettext("Exit to OS"));
- }
-
- {
- core::rect<s32> rect(0, 0, 180, 240);
- rect = rect + v2s32(size.X/2 + 90, size.Y/2-rect.getHeight()/2);
- Environment->addStaticText(chartowchar_t(gettext(
- "Default Controls:\n"
- "- WASD: Walk\n"
- "- Mouse left: dig/hit\n"
- "- Mouse right: place/use\n"
- "- Mouse wheel: select item\n"
- "- 0...9: select item\n"
- "- Shift: sneak\n"
- "- R: Toggle viewing all loaded chunks\n"
- "- I: Inventory menu\n"
- "- ESC: This menu\n"
- "- T: Chat\n"
- )), rect, false, true, this, 258);
- }
- {
- core::rect<s32> rect(0, 0, 180, 220);
- rect = rect + v2s32(size.X/2 - 90 - rect.getWidth(), size.Y/2-rect.getHeight()/2);
-
- v2u32 max_texture_size;
- {
- video::IVideoDriver* driver = Environment->getVideoDriver();
- max_texture_size = driver->getMaxTextureSize();
- }
-
- std::ostringstream os;
- os<<"Minetest\n";
- os<<BUILD_INFO<<"\n";
- os<<"path_user = "<<wrap_rows(porting::path_user, 20)<<"\n";
-
- Environment->addStaticText(narrow_to_wide(os.str()).c_str(), rect, false, true, this, 259);
- }
- changeCtype("C");
-}
-
-void GUIPauseMenu::drawMenu()
-{
- gui::IGUISkin* skin = Environment->getSkin();
- if (!skin)
- return;
- video::IVideoDriver* driver = Environment->getVideoDriver();
-
- video::SColor bgcolor(140,0,0,0);
- driver->draw2DRectangle(bgcolor, AbsoluteRect, &AbsoluteClippingRect);
-
- gui::IGUIElement::draw();
-}
-
-bool GUIPauseMenu::OnEvent(const SEvent& event)
-{
-
- if(event.EventType==EET_KEY_INPUT_EVENT)
- {
- if(event.KeyInput.PressedDown)
- {
- if(event.KeyInput.Key==KEY_ESCAPE)
- {
- quitMenu();
- return true;
- }
- else if(event.KeyInput.Key==KEY_RETURN)
- {
- quitMenu();
- return true;
- }
- }
- }
- if(event.EventType==EET_GUI_EVENT)
- {
- if(event.GUIEvent.EventType==gui::EGET_ELEMENT_FOCUS_LOST
- && isVisible())
- {
- if(!canTakeFocus(event.GUIEvent.Element))
- {
- dstream<<"GUIPauseMenu: Not allowing focus change."
- <<std::endl;
- // Returning true disables focus change
- return true;
- }
- }
- if(event.GUIEvent.EventType==gui::EGET_BUTTON_CLICKED)
- {
- switch(event.GUIEvent.Caller->getID())
- {
- case 256: // continue
- quitMenu();
- // ALWAYS return immediately after quitMenu()
- return true;
- case 261:
- quitMenu();
- m_gamecallback->changePassword();
- return true;
- case 260: // disconnect
- m_gamecallback->disconnect();
- quitMenu();
- return true;
- case 257: // exit
- m_gamecallback->exitToOS();
- quitMenu();
- return true;
- }
- }
- }
-
- return Parent ? Parent->OnEvent(event) : false;
-}
-
+/* +Minetest-c55 +Copyright (C) 2010 celeron55, Perttu Ahola <celeron55@gmail.com> + +This program is free software; you can redistribute it and/or modify +it under the terms of the GNU Lesser General Public License as published by +the Free Software Foundation; either version 2.1 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU Lesser General Public License for more details. + +You should have received a copy of the GNU Lesser General Public License along +with this program; if not, write to the Free Software Foundation, Inc., +51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. +*/ + +#include "guiPauseMenu.h" +#include "debug.h" +#include "serialization.h" +#include "porting.h" +#include "config.h" +#include "main.h" +#include <IGUICheckBox.h> +#include <IGUIEditBox.h> +#include <IGUIButton.h> +#include <IGUIStaticText.h> +#include <IGUIFont.h> +#include "gettext.h" +#include "util/string.h" + +GUIPauseMenu::GUIPauseMenu(gui::IGUIEnvironment* env, + gui::IGUIElement* parent, s32 id, + IGameCallback *gamecallback, + IMenuManager *menumgr, + bool simple_singleplayer_mode): + GUIModalMenu(env, parent, id, menumgr), + m_gamecallback(gamecallback), + m_simple_singleplayer_mode(simple_singleplayer_mode) +{ +} + +GUIPauseMenu::~GUIPauseMenu() +{ + removeChildren(); +} + +void GUIPauseMenu::removeChildren() +{ + { + gui::IGUIElement *e = getElementFromId(256); + if(e != NULL) + e->remove(); + } + { + gui::IGUIElement *e = getElementFromId(257); + if(e != NULL) + e->remove(); + } + { + gui::IGUIElement *e = getElementFromId(258); + if(e != NULL) + e->remove(); + } + { + gui::IGUIElement *e = getElementFromId(259); + if(e != NULL) + e->remove(); + } + { + gui::IGUIElement *e = getElementFromId(260); + if(e != NULL) + e->remove(); + } + { + gui::IGUIElement *e = getElementFromId(261); + if(e != NULL) + e->remove(); + } +} + +void GUIPauseMenu::regenerateGui(v2u32 screensize) +{ + /* + Remove stuff + */ + removeChildren(); + + /* + Calculate new sizes and positions + */ + core::rect<s32> rect( + screensize.X/2 - 580/2, + screensize.Y/2 - 300/2, + screensize.X/2 + 580/2, + screensize.Y/2 + 300/2 + ); + + DesiredRect = rect; + recalculateAbsolutePosition(false); + + v2s32 size = rect.getSize(); + + /* + Add stuff + */ + const s32 btn_height = 30; + const s32 btn_gap = 20; + const s32 btn_num = m_simple_singleplayer_mode ? 3 : 4; + s32 btn_y = size.Y/2-((btn_num*btn_height+(btn_num-1)*btn_gap))/2; + changeCtype(""); + { + core::rect<s32> rect(0, 0, 140, btn_height); + rect = rect + v2s32(size.X/2-140/2, btn_y); + Environment->addButton(rect, this, 256, + wgettext("Continue")); + } + btn_y += btn_height + btn_gap; + if(!m_simple_singleplayer_mode) + { + { + core::rect<s32> rect(0, 0, 140, btn_height); + rect = rect + v2s32(size.X/2-140/2, btn_y); + Environment->addButton(rect, this, 261, + wgettext("Change Password")); + } + btn_y += btn_height + btn_gap; + } + { + core::rect<s32> rect(0, 0, 140, btn_height); + rect = rect + v2s32(size.X/2-140/2, btn_y); + Environment->addButton(rect, this, 260, + wgettext("Exit to Menu")); + } + btn_y += btn_height + btn_gap; + { + core::rect<s32> rect(0, 0, 140, btn_height); + rect = rect + v2s32(size.X/2-140/2, btn_y); + Environment->addButton(rect, this, 257, + wgettext("Exit to OS")); + } + + { + core::rect<s32> rect(0, 0, 180, 240); + rect = rect + v2s32(size.X/2 + 90, size.Y/2-rect.getHeight()/2); + Environment->addStaticText(chartowchar_t(gettext( + "Default Controls:\n" + "- WASD: Walk\n" + "- Mouse left: dig/hit\n" + "- Mouse right: place/use\n" + "- Mouse wheel: select item\n" + "- 0...9: select item\n" + "- Shift: sneak\n" + "- R: Toggle viewing all loaded chunks\n" + "- I: Inventory menu\n" + "- ESC: This menu\n" + "- T: Chat\n" + )), rect, false, true, this, 258); + } + { + core::rect<s32> rect(0, 0, 180, 220); + rect = rect + v2s32(size.X/2 - 90 - rect.getWidth(), size.Y/2-rect.getHeight()/2); + + v2u32 max_texture_size; + { + video::IVideoDriver* driver = Environment->getVideoDriver(); + max_texture_size = driver->getMaxTextureSize(); + } + + std::ostringstream os; + os<<"Minetest\n"; + os<<BUILD_INFO<<"\n"; + os<<"path_user = "<<wrap_rows(porting::path_user, 20)<<"\n"; + + Environment->addStaticText(narrow_to_wide(os.str()).c_str(), rect, false, true, this, 259); + } + changeCtype("C"); +} + +void GUIPauseMenu::drawMenu() +{ + gui::IGUISkin* skin = Environment->getSkin(); + if (!skin) + return; + video::IVideoDriver* driver = Environment->getVideoDriver(); + + video::SColor bgcolor(140,0,0,0); + driver->draw2DRectangle(bgcolor, AbsoluteRect, &AbsoluteClippingRect); + + gui::IGUIElement::draw(); +} + +bool GUIPauseMenu::OnEvent(const SEvent& event) +{ + + if(event.EventType==EET_KEY_INPUT_EVENT) + { + if(event.KeyInput.PressedDown) + { + if(event.KeyInput.Key==KEY_ESCAPE) + { + quitMenu(); + return true; + } + else if(event.KeyInput.Key==KEY_RETURN) + { + quitMenu(); + return true; + } + } + } + if(event.EventType==EET_GUI_EVENT) + { + if(event.GUIEvent.EventType==gui::EGET_ELEMENT_FOCUS_LOST + && isVisible()) + { + if(!canTakeFocus(event.GUIEvent.Element)) + { + dstream<<"GUIPauseMenu: Not allowing focus change." + <<std::endl; + // Returning true disables focus change + return true; + } + } + if(event.GUIEvent.EventType==gui::EGET_BUTTON_CLICKED) + { + switch(event.GUIEvent.Caller->getID()) + { + case 256: // continue + quitMenu(); + // ALWAYS return immediately after quitMenu() + return true; + case 261: + quitMenu(); + m_gamecallback->changePassword(); + return true; + case 260: // disconnect + m_gamecallback->disconnect(); + quitMenu(); + return true; + case 257: // exit + m_gamecallback->exitToOS(); + quitMenu(); + return true; + } + } + } + + return Parent ? Parent->OnEvent(event) : false; +} + |