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-rw-r--r--src/guiPauseMenu.cpp280
1 files changed, 0 insertions, 280 deletions
diff --git a/src/guiPauseMenu.cpp b/src/guiPauseMenu.cpp
deleted file mode 100644
index 4d5070c9b..000000000
--- a/src/guiPauseMenu.cpp
+++ /dev/null
@@ -1,280 +0,0 @@
-/*
-Minetest
-Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
-
-This program is free software; you can redistribute it and/or modify
-it under the terms of the GNU Lesser General Public License as published by
-the Free Software Foundation; either version 2.1 of the License, or
-(at your option) any later version.
-
-This program is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU Lesser General Public License for more details.
-
-You should have received a copy of the GNU Lesser General Public License along
-with this program; if not, write to the Free Software Foundation, Inc.,
-51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
-*/
-
-#include "guiPauseMenu.h"
-#include "debug.h"
-#include "serialization.h"
-#include "porting.h"
-#include "config.h"
-#include "version.h"
-#include "main.h"
-#include <IGUICheckBox.h>
-#include <IGUIEditBox.h>
-#include <IGUIButton.h>
-#include <IGUIStaticText.h>
-#include <IGUIFont.h>
-#include "gettext.h"
-#include "util/string.h"
-
-GUIPauseMenu::GUIPauseMenu(gui::IGUIEnvironment* env,
- gui::IGUIElement* parent, s32 id,
- IGameCallback *gamecallback,
- IMenuManager *menumgr,
- bool simple_singleplayer_mode):
- GUIModalMenu(env, parent, id, menumgr),
- m_gamecallback(gamecallback),
- m_simple_singleplayer_mode(simple_singleplayer_mode)
-{
-}
-
-GUIPauseMenu::~GUIPauseMenu()
-{
- removeChildren();
-}
-
-void GUIPauseMenu::removeChildren()
-{
- {
- gui::IGUIElement *e = getElementFromId(256);
- if(e != NULL)
- e->remove();
- }
- {
- gui::IGUIElement *e = getElementFromId(257);
- if(e != NULL)
- e->remove();
- }
- {
- gui::IGUIElement *e = getElementFromId(258);
- if(e != NULL)
- e->remove();
- }
- {
- gui::IGUIElement *e = getElementFromId(259);
- if(e != NULL)
- e->remove();
- }
- {
- gui::IGUIElement *e = getElementFromId(260);
- if(e != NULL)
- e->remove();
- }
- {
- gui::IGUIElement *e = getElementFromId(261);
- if(e != NULL)
- e->remove();
- }
- {
- gui::IGUIElement *e = getElementFromId(262);
- if(e != NULL)
- e->remove();
- }
-}
-
-void GUIPauseMenu::regenerateGui(v2u32 screensize)
-{
- /*
- Remove stuff
- */
- removeChildren();
-
- /*
- Calculate new sizes and positions
- */
- core::rect<s32> rect(
- screensize.X/2 - 580/2,
- screensize.Y/2 - 300/2,
- screensize.X/2 + 580/2,
- screensize.Y/2 + 300/2
- );
-
- DesiredRect = rect;
- recalculateAbsolutePosition(false);
-
- v2s32 size = rect.getSize();
-
- /*
- Add stuff
- */
- const s32 btn_height = 30;
- const s32 btn_gap = 20;
- const s32 btn_num = m_simple_singleplayer_mode ? 4 : 5;
- s32 btn_y = size.Y/2-((btn_num*btn_height+(btn_num-1)*btn_gap))/2;
- {
- core::rect<s32> rect(0, 0, 140, btn_height);
- rect = rect + v2s32(size.X/2-140/2, btn_y);
- wchar_t* text = wgettext("Continue");
- Environment->addButton(rect, this, 256,
- text);
- delete[] text;
- }
- btn_y += btn_height + btn_gap;
- if(!m_simple_singleplayer_mode)
- {
- {
- core::rect<s32> rect(0, 0, 140, btn_height);
- rect = rect + v2s32(size.X/2-140/2, btn_y);
- wchar_t* text = wgettext("Change Password");
- Environment->addButton(rect, this, 261,
- text);
- delete[] text;
- }
- btn_y += btn_height + btn_gap;
- }
- {
- core::rect<s32> rect(0, 0, 140, btn_height);
- rect = rect + v2s32(size.X/2-140/2, btn_y);
- wchar_t* text = wgettext("Sound Volume");
- Environment->addButton(rect, this, 262,
- text);
- delete[] text;
- }
- btn_y += btn_height + btn_gap;
- {
- core::rect<s32> rect(0, 0, 140, btn_height);
- rect = rect + v2s32(size.X/2-140/2, btn_y);
- wchar_t* text = wgettext("Exit to Menu");
- Environment->addButton(rect, this, 260,
- text);
- delete[] text;
- }
- btn_y += btn_height + btn_gap;
- {
- core::rect<s32> rect(0, 0, 140, btn_height);
- rect = rect + v2s32(size.X/2-140/2, btn_y);
- wchar_t* text = wgettext("Exit to OS");
- Environment->addButton(rect, this, 257,
- text);
- delete[] text;
- }
-
- {
- core::rect<s32> rect(0, 0, 180, 240);
- rect = rect + v2s32(size.X/2 + 90, size.Y/2-rect.getHeight()/2);
- wchar_t* text = wgettext("Default Controls:\n"
- "- WASD: move\n"
- "- Space: jump/climb\n"
- "- Shift: sneak/go down\n"
- "- Q: drop item\n"
- "- I: inventory\n"
- "- Mouse: turn/look\n"
- "- Mouse left: dig/punch\n"
- "- Mouse right: place/use\n"
- "- Mouse wheel: select item\n"
- "- T: chat\n"
- );
- Environment->addStaticText(text, rect, false, true, this, 258);
- delete[] text;
-
- }
- {
- core::rect<s32> rect(0, 0, 180, 220);
- rect = rect + v2s32(size.X/2 - 90 - rect.getWidth(), size.Y/2-rect.getHeight()/2);
-
- v2u32 max_texture_size;
- {
- video::IVideoDriver* driver = Environment->getVideoDriver();
- max_texture_size = driver->getMaxTextureSize();
- }
-
- std::ostringstream os;
- os<<"Minetest\n";
- os<<minetest_build_info<<"\n";
- os<<"path_user = "<<wrap_rows(porting::path_user, 20)<<"\n";
-
- Environment->addStaticText(narrow_to_wide(os.str()).c_str(), rect, false, true, this, 259);
- }
-}
-
-void GUIPauseMenu::drawMenu()
-{
- gui::IGUISkin* skin = Environment->getSkin();
- if (!skin)
- return;
- video::IVideoDriver* driver = Environment->getVideoDriver();
-
- video::SColor bgcolor(140,0,0,0);
- driver->draw2DRectangle(bgcolor, AbsoluteRect, &AbsoluteClippingRect);
-
- gui::IGUIElement::draw();
-}
-
-bool GUIPauseMenu::OnEvent(const SEvent& event)
-{
-
- if(event.EventType==EET_KEY_INPUT_EVENT)
- {
- if(event.KeyInput.PressedDown)
- {
- if(event.KeyInput.Key==KEY_ESCAPE)
- {
- quitMenu();
- return true;
- }
- else if(event.KeyInput.Key==KEY_RETURN)
- {
- quitMenu();
- return true;
- }
- }
- }
- if(event.EventType==EET_GUI_EVENT)
- {
- if(event.GUIEvent.EventType==gui::EGET_ELEMENT_FOCUS_LOST
- && isVisible())
- {
- if(!canTakeFocus(event.GUIEvent.Element))
- {
- dstream<<"GUIPauseMenu: Not allowing focus change."
- <<std::endl;
- // Returning true disables focus change
- return true;
- }
- }
- if(event.GUIEvent.EventType==gui::EGET_BUTTON_CLICKED)
- {
- switch(event.GUIEvent.Caller->getID())
- {
- case 256: // continue
- quitMenu();
- // ALWAYS return immediately after quitMenu()
- return true;
- case 261:
- m_gamecallback->changePassword();
- quitMenu();
- return true;
- case 262:
- m_gamecallback->changeVolume();
- quitMenu();
- return true;
- case 260: // disconnect
- m_gamecallback->disconnect();
- quitMenu();
- return true;
- case 257: // exit
- m_gamecallback->exitToOS();
- quitMenu();
- return true;
- }
- }
- }
-
- return Parent ? Parent->OnEvent(event) : false;
-}
-