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-rw-r--r--src/hud.cpp33
1 files changed, 26 insertions, 7 deletions
diff --git a/src/hud.cpp b/src/hud.cpp
index 273da9c92..de34b9d64 100644
--- a/src/hud.cpp
+++ b/src/hud.cpp
@@ -64,8 +64,11 @@ Hud::Hud(video::IVideoDriver *driver, gui::IGUIEnvironment* guienv,
selectionbox_argb = video::SColor(255, sbox_r, sbox_g, sbox_b);
use_crosshair_image = tsrc->isKnownSourceImage("crosshair.png");
- use_hotbar_bg_img = tsrc->isKnownSourceImage("hotbar.png");
- use_hotbar_border_img = tsrc->isKnownSourceImage("hotbar_selected.png");
+
+ hotbar_image = "";
+ use_hotbar_image = false;
+ hotbar_selected_image = "";
+ use_hotbar_selected_image = false;
}
@@ -95,10 +98,26 @@ void Hud::drawItem(v2s32 upperleftpos, s32 imgsize, s32 itemcount,
const video::SColor hbar_color(255, 255, 255, 255);
const video::SColor hbar_colors[] = {hbar_color, hbar_color, hbar_color, hbar_color};
- if (use_hotbar_bg_img) {
+ if (hotbar_image != player->hotbar_image) {
+ hotbar_image = player->hotbar_image;
+ if (hotbar_image != "")
+ use_hotbar_image = tsrc->isKnownSourceImage(hotbar_image);
+ else
+ use_hotbar_image = false;
+ }
+
+ if (hotbar_selected_image != player->hotbar_selected_image) {
+ hotbar_selected_image = player->hotbar_selected_image;
+ if (hotbar_selected_image != "")
+ use_hotbar_selected_image = tsrc->isKnownSourceImage(hotbar_selected_image);
+ else
+ use_hotbar_selected_image = false;
+ }
+
+ if (use_hotbar_image) {
core::rect<s32> imgrect2(-padding/2, -padding/2, width+padding/2, height+padding/2);
core::rect<s32> rect2 = imgrect2 + pos;
- video::ITexture *texture = tsrc->getTexture("hotbar.png");
+ video::ITexture *texture = tsrc->getTexture(hotbar_image);
core::dimension2di imgsize(texture->getOriginalSize());
driver->draw2DImage(texture, rect2,
core::rect<s32>(core::position2d<s32>(0,0), imgsize),
@@ -127,10 +146,10 @@ void Hud::drawItem(v2s32 upperleftpos, s32 imgsize, s32 itemcount,
core::rect<s32> rect = imgrect + pos + steppos;
if (selectitem == i + 1) {
- if (use_hotbar_border_img) {
+ if (use_hotbar_selected_image) {
core::rect<s32> imgrect2(-padding*2, -padding*2, height, height);
rect = imgrect2 + pos + steppos;
- video::ITexture *texture = tsrc->getTexture("hotbar_selected.png");
+ video::ITexture *texture = tsrc->getTexture(hotbar_selected_image);
core::dimension2di imgsize(texture->getOriginalSize());
driver->draw2DImage(texture, rect,
core::rect<s32>(core::position2d<s32>(0,0), imgsize),
@@ -192,7 +211,7 @@ void Hud::drawItem(v2s32 upperleftpos, s32 imgsize, s32 itemcount,
}
video::SColor bgcolor2(128, 0, 0, 0);
- if (!use_hotbar_bg_img)
+ if (!use_hotbar_image)
driver->draw2DRectangle(bgcolor2, rect, NULL);
drawItemStack(driver, font, item, rect, NULL, gamedef);
}