diff options
Diffstat (limited to 'src/hud.h')
-rw-r--r-- | src/hud.h | 114 |
1 files changed, 7 insertions, 107 deletions
@@ -1,6 +1,7 @@ /* Minetest Copyright (C) 2010-2013 kwolekr, Ryan Kwolek <kwolekr@minetest.net> +Copyright (C) 2017 red-001 <red-001@outlook.ie> This program is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by @@ -17,10 +18,12 @@ with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ -#pragma once +#ifndef HUD_HEADER +#define HUD_HEADER #include "irrlichttypes_extrabloated.h" #include <string> +#include "common/c_types.h" #define HUD_DIR_LEFT_RIGHT 0 #define HUD_DIR_RIGHT_LEFT 1 @@ -89,111 +92,8 @@ struct HudElement { v2s32 size; }; -#ifndef SERVER - -#include <vector> -#include <IGUIFont.h> -#include "irr_aabb3d.h" - -class Client; -class ITextureSource; -class Inventory; -class InventoryList; -class LocalPlayer; -struct ItemStack; - -class Hud { -public: - video::IVideoDriver *driver; - scene::ISceneManager* smgr; - gui::IGUIEnvironment *guienv; - Client *client; - LocalPlayer *player; - Inventory *inventory; - ITextureSource *tsrc; - - video::SColor crosshair_argb; - video::SColor selectionbox_argb; - bool use_crosshair_image = false; - std::string hotbar_image = ""; - bool use_hotbar_image = false; - std::string hotbar_selected_image = ""; - bool use_hotbar_selected_image = false; - - Hud(gui::IGUIEnvironment *guienv, Client *client, LocalPlayer *player, - Inventory *inventory); - ~Hud(); - - void drawHotbar(u16 playeritem); - void resizeHotbar(); - void drawCrosshair(); - void drawSelectionMesh(); - void updateSelectionMesh(const v3s16 &camera_offset); - - std::vector<aabb3f> *getSelectionBoxes() - { return &m_selection_boxes; } - - void setSelectionPos(const v3f &pos, const v3s16 &camera_offset); - - v3f getSelectionPos() const - { return m_selection_pos; } - - void setSelectionMeshColor(const video::SColor &color) - { m_selection_mesh_color = color; } - - void setSelectedFaceNormal(const v3f &face_normal) - { m_selected_face_normal = face_normal; } - - void drawLuaElements(const v3s16 &camera_offset); - -private: - void drawStatbar(v2s32 pos, u16 corner, u16 drawdir, std::string texture, - s32 count, v2s32 offset, v2s32 size=v2s32()); - - void drawItems(v2s32 upperleftpos, v2s32 screen_offset, s32 itemcount, - s32 inv_offset, InventoryList *mainlist, u16 selectitem, u16 direction); - - void drawItem(const ItemStack &item, const core::rect<s32>& rect, - bool selected); - - float m_hud_scaling; // cached minetest setting - v3s16 m_camera_offset; - v2u32 m_screensize; - v2s32 m_displaycenter; - s32 m_hotbar_imagesize; // Takes hud_scaling into account, updated by resizeHotbar() - s32 m_padding; // Takes hud_scaling into account, updated by resizeHotbar() - video::SColor hbar_colors[4]; - - std::vector<aabb3f> m_selection_boxes; - std::vector<aabb3f> m_halo_boxes; - v3f m_selection_pos; - v3f m_selection_pos_with_offset; - - scene::IMesh *m_selection_mesh = nullptr; - video::SColor m_selection_mesh_color; - v3f m_selected_face_normal; - - video::SMaterial m_selection_material; - - enum { - HIGHLIGHT_BOX, - HIGHLIGHT_HALO, - HIGHLIGHT_NONE } m_mode; -}; - -enum ItemRotationKind { - IT_ROT_SELECTED, - IT_ROT_HOVERED, - IT_ROT_DRAGGED, - IT_ROT_NONE, // Must be last, also serves as number -}; - -void drawItemStack(video::IVideoDriver *driver, - gui::IGUIFont *font, - const ItemStack &item, - const core::rect<s32> &rect, - const core::rect<s32> *clip, - Client *client, - ItemRotationKind rotation_kind); +extern const EnumString es_HudElementType[]; +extern const EnumString es_HudElementStat[]; +extern const EnumString es_HudBuiltinElement[]; #endif |