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-rw-r--r--src/inventory.cpp392
1 files changed, 358 insertions, 34 deletions
diff --git a/src/inventory.cpp b/src/inventory.cpp
index c29bb9470..47a8d4de9 100644
--- a/src/inventory.cpp
+++ b/src/inventory.cpp
@@ -27,6 +27,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "debug.h"
#include <sstream>
#include "main.h"
+#include "serverobject.h"
/*
InventoryItem
@@ -90,23 +91,142 @@ InventoryItem* InventoryItem::deSerialize(std::istream &is)
}
}
+ServerActiveObject* InventoryItem::createSAO(ServerEnvironment *env, u16 id, v3f pos)
+{
+ /*
+ Create an ItemSAO
+ */
+ // Get item string
+ std::ostringstream os(std::ios_base::binary);
+ serialize(os);
+ // Create object
+ ServerActiveObject *obj = new ItemSAO(env, 0, pos, os.str());
+ return obj;
+}
+
+/*
+ MaterialItem
+*/
+
+bool MaterialItem::isCookable()
+{
+ if(m_content == CONTENT_TREE)
+ {
+ return true;
+ }
+ else if(m_content == CONTENT_COBBLE)
+ {
+ return true;
+ }
+ else if(m_content == CONTENT_SAND)
+ {
+ return true;
+ }
+ return false;
+}
+
+InventoryItem *MaterialItem::createCookResult()
+{
+ if(m_content == CONTENT_TREE)
+ {
+ return new CraftItem("lump_of_coal", 1);
+ }
+ else if(m_content == CONTENT_COBBLE)
+ {
+ return new MaterialItem(CONTENT_STONE, 1);
+ }
+ else if(m_content == CONTENT_SAND)
+ {
+ return new MaterialItem(CONTENT_GLASS, 1);
+ }
+ return NULL;
+}
+
+/*
+ CraftItem
+*/
+
+#ifndef SERVER
+video::ITexture * CraftItem::getImage()
+{
+ if(g_texturesource == NULL)
+ return NULL;
+
+ std::string name;
+
+ if(m_subname == "Stick")
+ name = "stick.png";
+ else if(m_subname == "lump_of_coal")
+ name = "lump_of_coal.png";
+ else if(m_subname == "lump_of_iron")
+ name = "lump_of_iron.png";
+ else if(m_subname == "steel_ingot")
+ name = "steel_ingot.png";
+ else if(m_subname == "rat")
+ name = "rat.png";
+ else
+ name = "cloud.png";
+
+ // Get such a texture
+ return g_texturesource->getTextureRaw(name);
+}
+#endif
+
+ServerActiveObject* CraftItem::createSAO(ServerEnvironment *env, u16 id, v3f pos)
+{
+ // Special cases
+ if(m_subname == "rat")
+ {
+ ServerActiveObject *obj = new RatSAO(env, id, pos);
+ return obj;
+ }
+ // Default
+ else
+ {
+ return InventoryItem::createSAO(env, id, pos);
+ }
+}
+
+u16 CraftItem::getDropCount()
+{
+ // Special cases
+ if(m_subname == "rat")
+ return 1;
+ // Default
+ else
+ return InventoryItem::getDropCount();
+}
+
+bool CraftItem::isCookable()
+{
+ if(m_subname == "lump_of_iron")
+ {
+ return true;
+ }
+ return false;
+}
+
+InventoryItem *CraftItem::createCookResult()
+{
+ if(m_subname == "lump_of_iron")
+ {
+ return new CraftItem("steel_ingot", 1);
+ }
+ return NULL;
+}
+
/*
MapBlockObjectItem
+ TODO: Remove
*/
#ifndef SERVER
video::ITexture * MapBlockObjectItem::getImage()
{
- //TODO
-
if(m_inventorystring.substr(0,3) == "Rat")
- //return g_device->getVideoDriver()->getTexture(porting::getDataPath("rat.png").c_str());
- //return g_irrlicht->getTexture("rat.png");
- return NULL;
+ return g_texturesource->getTextureRaw("rat.png");
if(m_inventorystring.substr(0,4) == "Sign")
- //return g_device->getVideoDriver()->getTexture(porting::getDataPath("sign.png").c_str());
- //return g_irrlicht->getTexture("sign.png");
- return NULL;
+ return g_texturesource->getTextureRaw("sign.png");
return NULL;
}
@@ -175,6 +295,7 @@ InventoryList::InventoryList(std::string name, u32 size)
m_name = name;
m_size = size;
clearItems();
+ //m_dirty = false;
}
InventoryList::~InventoryList()
@@ -200,6 +321,8 @@ void InventoryList::clearItems()
{
m_items.push_back(NULL);
}
+
+ //setDirty(true);
}
void InventoryList::serialize(std::ostream &os)
@@ -293,6 +416,7 @@ InventoryList & InventoryList::operator = (const InventoryList &other)
m_items[i] = item->clone();
}
}
+ //setDirty(true);
return *this;
}
@@ -319,6 +443,11 @@ u32 InventoryList::getUsedSlots()
return num;
}
+u32 InventoryList::getFreeSlots()
+{
+ return getSize() - getUsedSlots();
+}
+
InventoryItem * InventoryList::getItem(u32 i)
{
if(i > m_items.size() - 1)
@@ -332,6 +461,7 @@ InventoryItem * InventoryList::changeItem(u32 i, InventoryItem *newitem)
InventoryItem *olditem = m_items[i];
m_items[i] = newitem;
+ //setDirty(true);
return olditem;
}
@@ -345,6 +475,9 @@ void InventoryList::deleteItem(u32 i)
InventoryItem * InventoryList::addItem(InventoryItem *newitem)
{
+ if(newitem == NULL)
+ return NULL;
+
/*
First try to find if it could be added to some existing items
*/
@@ -379,6 +512,11 @@ InventoryItem * InventoryList::addItem(InventoryItem *newitem)
InventoryItem * InventoryList::addItem(u32 i, InventoryItem *newitem)
{
+ if(newitem == NULL)
+ return NULL;
+
+ //setDirty(true);
+
// If it is an empty position, it's an easy job.
InventoryItem *to_item = m_items[i];
if(to_item == NULL)
@@ -409,10 +547,34 @@ InventoryItem * InventoryList::addItem(u32 i, InventoryItem *newitem)
}
}
+bool InventoryList::itemFits(u32 i, InventoryItem *newitem)
+{
+ // If it is an empty position, it's an easy job.
+ InventoryItem *to_item = m_items[i];
+ if(to_item == NULL)
+ {
+ return true;
+ }
+
+ // If not addable, return the item
+ if(newitem->addableTo(to_item) == false)
+ return false;
+
+ // If the item fits fully in the slot, add counter and delete it
+ if(newitem->getCount() <= to_item->freeSpace())
+ {
+ return true;
+ }
+
+ return false;
+}
+
InventoryItem * InventoryList::takeItem(u32 i, u32 count)
{
if(count == 0)
return NULL;
+
+ //setDirty(true);
InventoryItem *item = m_items[i];
// If it is an empty position, return NULL
@@ -608,12 +770,27 @@ InventoryAction * InventoryAction::deSerialize(std::istream &is)
return a;
}
-void IMoveAction::apply(Inventory *inventory)
+void IMoveAction::apply(InventoryContext *c, InventoryManager *mgr)
{
- /*dstream<<"from_name="<<from_name<<" to_name="<<to_name<<std::endl;
+#if 1
+
+ /*dstream<<"from_inv="<<from_inv<<" to_inv="<<to_inv<<std::endl;
+ dstream<<"from_list="<<from_list<<" to_list="<<to_list<<std::endl;
dstream<<"from_i="<<from_i<<" to_i="<<to_i<<std::endl;*/
- InventoryList *list_from = inventory->getList(from_name);
- InventoryList *list_to = inventory->getList(to_name);
+
+ Inventory *inv_from = mgr->getInventory(c, from_inv);
+ Inventory *inv_to = mgr->getInventory(c, to_inv);
+
+ if(!inv_from || !inv_to)
+ {
+ dstream<<__FUNCTION_NAME<<": Operation not allowed "
+ <<"(inventories not found)"<<std::endl;
+ return;
+ }
+
+ InventoryList *list_from = inv_from->getList(from_list);
+ InventoryList *list_to = inv_to->getList(to_list);
+
/*dstream<<"list_from="<<list_from<<" list_to="<<list_to
<<std::endl;*/
/*if(list_from)
@@ -625,12 +802,28 @@ void IMoveAction::apply(Inventory *inventory)
/*
If a list doesn't exist or the source item doesn't exist
- or the source and the destination slots are the same
*/
- if(!list_from || !list_to || list_from->getItem(from_i) == NULL
- || (list_from == list_to && from_i == to_i))
+ if(!list_from || !list_to)
+ {
+ dstream<<__FUNCTION_NAME<<": Operation not allowed "
+ <<"(a list doesn't exist)"
+ <<std::endl;
+ return;
+ }
+ if(list_from->getItem(from_i) == NULL)
+ {
+ dstream<<__FUNCTION_NAME<<": Operation not allowed "
+ <<"(the source item doesn't exist)"
+ <<std::endl;
+ return;
+ }
+ /*
+ If the source and the destination slots are the same
+ */
+ if(inv_from == inv_to && list_from == list_to && from_i == to_i)
{
- dstream<<__FUNCTION_NAME<<": Operation not allowed"<<std::endl;
+ dstream<<__FUNCTION_NAME<<": Operation not allowed "
+ <<"(source and the destination slots are the same)"<<std::endl;
return;
}
@@ -645,29 +838,160 @@ void IMoveAction::apply(Inventory *inventory)
InventoryItem *olditem = item1;
item1 = list_to->addItem(to_i, item1);
- // If nothing is returned, the item was fully added
- if(item1 == NULL)
- return;
+ // If something is returned, the item was not fully added
+ if(item1 != NULL)
+ {
+ // If olditem is returned, nothing was added.
+ bool nothing_added = (item1 == olditem);
+
+ // If something else is returned, part of the item was left unadded.
+ // Add the other part back to the source item
+ list_from->addItem(from_i, item1);
+
+ // If olditem is returned, nothing was added.
+ // Swap the items
+ if(nothing_added)
+ {
+ // Take item from source list
+ item1 = list_from->changeItem(from_i, NULL);
+ // Adding was not possible, swap the items.
+ InventoryItem *item2 = list_to->changeItem(to_i, item1);
+ // Put item from destination list to the source list
+ list_from->changeItem(from_i, item2);
+ }
+ }
+
+ mgr->inventoryModified(c, from_inv);
+ if(from_inv != to_inv)
+ mgr->inventoryModified(c, to_inv);
+#endif
+}
+
+/*
+ Craft checking system
+*/
+
+bool ItemSpec::checkItem(InventoryItem *item)
+{
+ if(type == ITEM_NONE)
+ {
+ // Has to be no item
+ if(item != NULL)
+ return false;
+ return true;
+ }
- // If olditem is returned, nothing was added.
- bool nothing_added = (item1 == olditem);
+ // There should be an item
+ if(item == NULL)
+ return false;
+
+ std::string itemname = item->getName();
+
+ if(type == ITEM_MATERIAL)
+ {
+ if(itemname != "MaterialItem")
+ return false;
+ MaterialItem *mitem = (MaterialItem*)item;
+ if(mitem->getMaterial() != num)
+ return false;
+ }
+ else if(type == ITEM_CRAFT)
+ {
+ if(itemname != "CraftItem")
+ return false;
+ CraftItem *mitem = (CraftItem*)item;
+ if(mitem->getSubName() != name)
+ return false;
+ }
+ else if(type == ITEM_TOOL)
+ {
+ // Not supported yet
+ assert(0);
+ }
+ else if(type == ITEM_MBO)
+ {
+ // Not supported yet
+ assert(0);
+ }
+ else
+ {
+ // Not supported yet
+ assert(0);
+ }
+ return true;
+}
+
+bool checkItemCombination(InventoryItem **items, ItemSpec *specs)
+{
+ u16 items_min_x = 100;
+ u16 items_max_x = 100;
+ u16 items_min_y = 100;
+ u16 items_max_y = 100;
+ for(u16 y=0; y<3; y++)
+ for(u16 x=0; x<3; x++)
+ {
+ if(items[y*3 + x] == NULL)
+ continue;
+ if(items_min_x == 100 || x < items_min_x)
+ items_min_x = x;
+ if(items_min_y == 100 || y < items_min_y)
+ items_min_y = y;
+ if(items_max_x == 100 || x > items_max_x)
+ items_max_x = x;
+ if(items_max_y == 100 || y > items_max_y)
+ items_max_y = y;
+ }
+ // No items at all, just return false
+ if(items_min_x == 100)
+ return false;
- // If something else is returned, part of the item was left unadded.
- // Add the other part back to the source item
- list_from->addItem(from_i, item1);
+ u16 items_w = items_max_x - items_min_x + 1;
+ u16 items_h = items_max_y - items_min_y + 1;
- // If olditem is returned, nothing was added.
- // Swap the items
- if(nothing_added)
+ u16 specs_min_x = 100;
+ u16 specs_max_x = 100;
+ u16 specs_min_y = 100;
+ u16 specs_max_y = 100;
+ for(u16 y=0; y<3; y++)
+ for(u16 x=0; x<3; x++)
{
- // Take item from source list
- item1 = list_from->changeItem(from_i, NULL);
- // Adding was not possible, swap the items.
- InventoryItem *item2 = list_to->changeItem(to_i, item1);
- // Put item from destination list to the source list
- list_from->changeItem(from_i, item2);
- return;
+ if(specs[y*3 + x].type == ITEM_NONE)
+ continue;
+ if(specs_min_x == 100 || x < specs_min_x)
+ specs_min_x = x;
+ if(specs_min_y == 100 || y < specs_min_y)
+ specs_min_y = y;
+ if(specs_max_x == 100 || x > specs_max_x)
+ specs_max_x = x;
+ if(specs_max_y == 100 || y > specs_max_y)
+ specs_max_y = y;
+ }
+ // No specs at all, just return false
+ if(specs_min_x == 100)
+ return false;
+
+ u16 specs_w = specs_max_x - specs_min_x + 1;
+ u16 specs_h = specs_max_y - specs_min_y + 1;
+
+ // Different sizes
+ if(items_w != specs_w || items_h != specs_h)
+ return false;
+
+ for(u16 y=0; y<specs_h; y++)
+ for(u16 x=0; x<specs_w; x++)
+ {
+ u16 items_x = items_min_x + x;
+ u16 items_y = items_min_y + y;
+ u16 specs_x = specs_min_x + x;
+ u16 specs_y = specs_min_y + y;
+ InventoryItem *item = items[items_y * 3 + items_x];
+ ItemSpec &spec = specs[specs_y * 3 + specs_x];
+
+ if(spec.checkItem(item) == false)
+ return false;
}
+
+ return true;
}
//END