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-rw-r--r--src/inventorymanager.cpp20
1 files changed, 7 insertions, 13 deletions
diff --git a/src/inventorymanager.cpp b/src/inventorymanager.cpp
index 5412a5dca..35e986b56 100644
--- a/src/inventorymanager.cpp
+++ b/src/inventorymanager.cpp
@@ -514,19 +514,13 @@ void IDropAction::apply(InventoryManager *mgr, ServerActiveObject *player, IGame
return;
}
- // Don't remove from inventory in creative mode
- if(g_settings->getBool("creative_mode") == true
- && from_inv.type == InventoryLocation::PLAYER){
- }
- else{
- // Take item from source list
- ItemStack item2 = list_from->takeItem(from_i, actually_dropped_count);
-
- if(item2.count != actually_dropped_count)
- errorstream<<"Could not take dropped count of items"<<std::endl;
-
- mgr->setInventoryModified(from_inv);
- }
+ // Take item from source list
+ ItemStack item2 = list_from->takeItem(from_i, actually_dropped_count);
+
+ if(item2.count != actually_dropped_count)
+ errorstream<<"Could not take dropped count of items"<<std::endl;
+
+ mgr->setInventoryModified(from_inv);
}
infostream<<"IDropAction::apply(): dropped "