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Diffstat (limited to 'src/leveldb/table/block_builder.cc')
-rw-r--r-- | src/leveldb/table/block_builder.cc | 109 |
1 files changed, 109 insertions, 0 deletions
diff --git a/src/leveldb/table/block_builder.cc b/src/leveldb/table/block_builder.cc new file mode 100644 index 000000000..db660cd07 --- /dev/null +++ b/src/leveldb/table/block_builder.cc @@ -0,0 +1,109 @@ +// Copyright (c) 2011 The LevelDB Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. See the AUTHORS file for names of contributors. +// +// BlockBuilder generates blocks where keys are prefix-compressed: +// +// When we store a key, we drop the prefix shared with the previous +// string. This helps reduce the space requirement significantly. +// Furthermore, once every K keys, we do not apply the prefix +// compression and store the entire key. We call this a "restart +// point". The tail end of the block stores the offsets of all of the +// restart points, and can be used to do a binary search when looking +// for a particular key. Values are stored as-is (without compression) +// immediately following the corresponding key. +// +// An entry for a particular key-value pair has the form: +// shared_bytes: varint32 +// unshared_bytes: varint32 +// value_length: varint32 +// key_delta: char[unshared_bytes] +// value: char[value_length] +// shared_bytes == 0 for restart points. +// +// The trailer of the block has the form: +// restarts: uint32[num_restarts] +// num_restarts: uint32 +// restarts[i] contains the offset within the block of the ith restart point. + +#include "table/block_builder.h" + +#include <algorithm> +#include <assert.h> +#include "leveldb/comparator.h" +#include "leveldb/table_builder.h" +#include "util/coding.h" + +namespace leveldb { + +BlockBuilder::BlockBuilder(const Options* options) + : options_(options), + restarts_(), + counter_(0), + finished_(false) { + assert(options->block_restart_interval >= 1); + restarts_.push_back(0); // First restart point is at offset 0 +} + +void BlockBuilder::Reset() { + buffer_.clear(); + restarts_.clear(); + restarts_.push_back(0); // First restart point is at offset 0 + counter_ = 0; + finished_ = false; + last_key_.clear(); +} + +size_t BlockBuilder::CurrentSizeEstimate() const { + return (buffer_.size() + // Raw data buffer + restarts_.size() * sizeof(uint32_t) + // Restart array + sizeof(uint32_t)); // Restart array length +} + +Slice BlockBuilder::Finish() { + // Append restart array + for (size_t i = 0; i < restarts_.size(); i++) { + PutFixed32(&buffer_, restarts_[i]); + } + PutFixed32(&buffer_, restarts_.size()); + finished_ = true; + return Slice(buffer_); +} + +void BlockBuilder::Add(const Slice& key, const Slice& value) { + Slice last_key_piece(last_key_); + assert(!finished_); + assert(counter_ <= options_->block_restart_interval); + assert(buffer_.empty() // No values yet? + || options_->comparator->Compare(key, last_key_piece) > 0); + size_t shared = 0; + if (counter_ < options_->block_restart_interval) { + // See how much sharing to do with previous string + const size_t min_length = std::min(last_key_piece.size(), key.size()); + while ((shared < min_length) && (last_key_piece[shared] == key[shared])) { + shared++; + } + } else { + // Restart compression + restarts_.push_back(buffer_.size()); + counter_ = 0; + } + const size_t non_shared = key.size() - shared; + + // Add "<shared><non_shared><value_size>" to buffer_ + PutVarint32(&buffer_, shared); + PutVarint32(&buffer_, non_shared); + PutVarint32(&buffer_, value.size()); + + // Add string delta to buffer_ followed by value + buffer_.append(key.data() + shared, non_shared); + buffer_.append(value.data(), value.size()); + + // Update state + last_key_.resize(shared); + last_key_.append(key.data() + shared, non_shared); + assert(Slice(last_key_) == key); + counter_++; +} + +} // namespace leveldb |