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Diffstat (limited to 'src/leveldb/table/iterator_wrapper.h')
-rw-r--r-- | src/leveldb/table/iterator_wrapper.h | 63 |
1 files changed, 0 insertions, 63 deletions
diff --git a/src/leveldb/table/iterator_wrapper.h b/src/leveldb/table/iterator_wrapper.h deleted file mode 100644 index 9e16b3dbe..000000000 --- a/src/leveldb/table/iterator_wrapper.h +++ /dev/null @@ -1,63 +0,0 @@ -// Copyright (c) 2011 The LevelDB Authors. All rights reserved. -// Use of this source code is governed by a BSD-style license that can be -// found in the LICENSE file. See the AUTHORS file for names of contributors. - -#ifndef STORAGE_LEVELDB_TABLE_ITERATOR_WRAPPER_H_ -#define STORAGE_LEVELDB_TABLE_ITERATOR_WRAPPER_H_ - -namespace leveldb { - -// A internal wrapper class with an interface similar to Iterator that -// caches the valid() and key() results for an underlying iterator. -// This can help avoid virtual function calls and also gives better -// cache locality. -class IteratorWrapper { - public: - IteratorWrapper(): iter_(NULL), valid_(false) { } - explicit IteratorWrapper(Iterator* iter): iter_(NULL) { - Set(iter); - } - ~IteratorWrapper() { delete iter_; } - Iterator* iter() const { return iter_; } - - // Takes ownership of "iter" and will delete it when destroyed, or - // when Set() is invoked again. - void Set(Iterator* iter) { - delete iter_; - iter_ = iter; - if (iter_ == NULL) { - valid_ = false; - } else { - Update(); - } - } - - - // Iterator interface methods - bool Valid() const { return valid_; } - Slice key() const { assert(Valid()); return key_; } - Slice value() const { assert(Valid()); return iter_->value(); } - // Methods below require iter() != NULL - Status status() const { assert(iter_); return iter_->status(); } - void Next() { assert(iter_); iter_->Next(); Update(); } - void Prev() { assert(iter_); iter_->Prev(); Update(); } - void Seek(const Slice& k) { assert(iter_); iter_->Seek(k); Update(); } - void SeekToFirst() { assert(iter_); iter_->SeekToFirst(); Update(); } - void SeekToLast() { assert(iter_); iter_->SeekToLast(); Update(); } - - private: - void Update() { - valid_ = iter_->Valid(); - if (valid_) { - key_ = iter_->key(); - } - } - - Iterator* iter_; - bool valid_; - Slice key_; -}; - -} // namespace leveldb - -#endif // STORAGE_LEVELDB_TABLE_ITERATOR_WRAPPER_H_ |