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-rw-r--r--src/leveldb/util/env.cc96
1 files changed, 0 insertions, 96 deletions
diff --git a/src/leveldb/util/env.cc b/src/leveldb/util/env.cc
deleted file mode 100644
index c2600e964..000000000
--- a/src/leveldb/util/env.cc
+++ /dev/null
@@ -1,96 +0,0 @@
-// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file. See the AUTHORS file for names of contributors.
-
-#include "leveldb/env.h"
-
-namespace leveldb {
-
-Env::~Env() {
-}
-
-SequentialFile::~SequentialFile() {
-}
-
-RandomAccessFile::~RandomAccessFile() {
-}
-
-WritableFile::~WritableFile() {
-}
-
-Logger::~Logger() {
-}
-
-FileLock::~FileLock() {
-}
-
-void Log(Logger* info_log, const char* format, ...) {
- if (info_log != NULL) {
- va_list ap;
- va_start(ap, format);
- info_log->Logv(format, ap);
- va_end(ap);
- }
-}
-
-static Status DoWriteStringToFile(Env* env, const Slice& data,
- const std::string& fname,
- bool should_sync) {
- WritableFile* file;
- Status s = env->NewWritableFile(fname, &file);
- if (!s.ok()) {
- return s;
- }
- s = file->Append(data);
- if (s.ok() && should_sync) {
- s = file->Sync();
- }
- if (s.ok()) {
- s = file->Close();
- }
- delete file; // Will auto-close if we did not close above
- if (!s.ok()) {
- env->DeleteFile(fname);
- }
- return s;
-}
-
-Status WriteStringToFile(Env* env, const Slice& data,
- const std::string& fname) {
- return DoWriteStringToFile(env, data, fname, false);
-}
-
-Status WriteStringToFileSync(Env* env, const Slice& data,
- const std::string& fname) {
- return DoWriteStringToFile(env, data, fname, true);
-}
-
-Status ReadFileToString(Env* env, const std::string& fname, std::string* data) {
- data->clear();
- SequentialFile* file;
- Status s = env->NewSequentialFile(fname, &file);
- if (!s.ok()) {
- return s;
- }
- static const int kBufferSize = 8192;
- char* space = new char[kBufferSize];
- while (true) {
- Slice fragment;
- s = file->Read(kBufferSize, &fragment, space);
- if (!s.ok()) {
- break;
- }
- data->append(fragment.data(), fragment.size());
- if (fragment.empty()) {
- break;
- }
- }
- delete[] space;
- delete file;
- return s;
-}
-
-EnvWrapper::~EnvWrapper() {
-}
-
-} // namespace leveldb