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-rw-r--r--src/light.h28
1 files changed, 28 insertions, 0 deletions
diff --git a/src/light.h b/src/light.h
index 218af348e..f1c458ad8 100644
--- a/src/light.h
+++ b/src/light.h
@@ -85,6 +85,24 @@ inline u8 decode_light(u8 light)
return light_decode_table[light];
}
+// 0.0 <= light <= 1.0
+// 0.0 <= return value <= 1.0
+inline float decode_light_f(float light_f)
+{
+ s32 i = (u32)(light_f * LIGHT_MAX + 0.5);
+
+ if(i <= 0)
+ return (float)light_decode_table[0] / 255.0;
+ if(i >= LIGHT_MAX)
+ return (float)light_decode_table[LIGHT_MAX] / 255.0;
+
+ float v1 = (float)light_decode_table[i-1] / 255.0;
+ float v2 = (float)light_decode_table[i] / 255.0;
+ float f0 = (float)i - 0.5;
+ float f = light_f * LIGHT_MAX - f0;
+ return f * v2 + (1.0 - f) * v1;
+}
+
// 0 <= daylight_factor <= 1000
// 0 <= lightday, lightnight <= LIGHT_SUN
// 0 <= return value <= LIGHT_SUN
@@ -97,5 +115,15 @@ inline u8 blend_light(u32 daylight_factor, u8 lightday, u8 lightnight)
return l;
}
+// 0.0 <= daylight_factor <= 1.0
+// 0 <= lightday, lightnight <= LIGHT_SUN
+// 0 <= return value <= 255
+inline u8 blend_light_f1(float daylight_factor, u8 lightday, u8 lightnight)
+{
+ u8 l = ((daylight_factor * decode_light(lightday) +
+ (1.0-daylight_factor) * decode_light(lightnight)));
+ return l;
+}
+
#endif